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Spare Time Game Development

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Presentation on theme: "Spare Time Game Development"— Presentation transcript:

1 Spare Time Game Development
What we know and learned from Dyson by Alex May

2 Overview History Team Project management Momentum Design Art
Engineering Legal Post mortem Live dissection

3 Who why when Who? Interested in Dyson Interested in game development
Hobbyist; Artist Pro indie When? ASAP How??

4 Dyson's development Competition Breaks IGF Entry Nomination
Showfloor crunch Post-GDC

5 Team What? A team? Why? Multiple jobs Trust Target directly
Internet nutbars Direct and realtime contact Meet up; Skype; video calls; telephone Communication on tasks

6 Project management Spare time is difficult to manage Be realistic!
design, art, code, production, QA... Fulfil all roles ...marketing, biz dev, community Second job? Personal time, family time Be realistic.

7 Project management Crunch kills Be realistic!
Happier = more productive Task list and schedule Google docs (Wave?); Acunote; Mantis Estimates are often too short! CUT CUT CUT BE REALISTIC Examine and Reschedule

8 Momentum What keeps you going? Satisfaction Cash Fame Pressure
is a two-edged sword! Deadlines Public Feedback Team Self respect No guarantees

9 Momentum Dealing with it Think about it Take a break
You don't have the time Magnum opus!

10 Design KISS Core mechanics first! Fancy stuff later!
Level designers are designers too Ask this guy

11 Art Be original Be inspired difficult easy

12 Engineering Speed Build a framework Use an existing framework
or engine not an engine Short iteration Find the fun Make it happen soon Stay sane

13 Engineering Re-use assets Procedural content Not a magic wand
Bogged down? Change the feature Cut the feature Refactor the code

14 Legal IANAL IP rights in employment contracts Remove / relax
Ask permission Resign or can it Get a lawyer or get to know one

15 Legal Deals Don't ask, don't get Get clarification
Don't sign it until you're certain

16 Live dissection Prototype = throwaway (ideally) Long term savings in
engineering terms Sort legal with team early twitter Get a web site Use the internet blog facebook myspace

17 Live dissection Be different Get noticed Stay sane Tunnel vision

18 That information is need-to-know
Keep schtum Read-only presentation Physical media Internet activation Video feed

19 Questions


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