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Organisational Structure
© 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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SapientNitro’s Global Organisational Structure
SapientNitro, including its Australian business led by Sean Cummins (seated middle right with staff in this photo), has established a global organisational structure that retains the flexibility of a boutique creative agency. © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Organisational Structure Defined
Division of labour and patterns of coordination, communication, workflow, and formal power that direct organisational activities Relates to many OB topics (eg. job design, teams, power, organisational culture, organisational change) © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Division of Labour Subdividing work into separate jobs assigned to different people Division of labour is limited by ability to coordinate work Potentially increases work efficiency Necessary as company grows and work becomes more complex © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Coordinating Work Activities
Informal communication Sharing information, forming common mental models Allows flexibility Vital in nonroutine and ambiguous situations Easiest in small firms Applied in team-based structures Includes integrator roles © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Coordinating Work Activities
Formal hierarchy Direct supervision Assigns formal (legitimate) power to manage others Coordination strategy for departmentalisation Standardisation Standardised processes (eg. job descriptions) Standardised outputs (eg. sales targets) Standardised skills (eg. training) © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Elements of Organisational Structure
Department-alisation Span of control Elements of organisational structure Formalisation Centralisation © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Span of Control Number of people directly reporting to the next level Assumes coordination through direct supervision Wider span of control possible when: Other coordinating mechanisms are present Routine tasks Low employee interdependence © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Tall vs. Flat Structures
As companies grow, they: Build taller hierarchy Widen span, or both Problems with tall hierarchies Overhead costs Worse upward information Focus power around managers, so staff less empowered © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Problems with Flatter Structures (Delayering) in Large Firms
Undermines management functions Increases workload and stress Restricts management career development © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Centralisation and Decentralisation
Formal decision making authority is held by a few people, usually at the top Centralisation Decision making authority is dispersed throughout the organisation Decentralisation © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Formalisation The degree to which organisations standardise behaviour through rules, procedures, formal training, and related mechanisms Formalisation increases as firms get older, larger, and more regulated Problems with formalisation Reduces organisational flexibility Discourages organisational learning/creativity Reduces work efficiency Increases job dissatisfaction and work stress © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Mechanistic vs. Organic Structures
Narrow span of control High formalisation High centralisation Organic Wide span of control Little formalisation Decentralised decisions © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Boost Juice’s Evolving Structure
Boost Juice had a classic simple organisational structure when Janine Allis opened the first store in Adelaide. Now with more than 200 stores employing 2000 people, the company has evolved into a functional structure with several departments. As it expands overseas, the structure will likely change again to meet company needs. Courtesy of Boost Juice Pty Ltd © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Effects of Departmentalisation
Specifies how employees and their activities are grouped together. Three functions: Establishes chain of command (supervision structure) Creates common mental models, measures of performance, etc. Encourages staff to coordinate through informal communication Courtesy of Boost Juice Pty Ltd © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Features of Simple Structures
Minimal hierarchy – staff reports directly to owner Roles are fairly loosely defined for flexibility Informal communication for coordination Centralised structure – owner makes most decisions Courtesy of Boost Juice Pty Ltd © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Functional Organisational Structure
Organises employees around specific knowledge or other resources (eg. marketing, production). CEO Finance Production Marketing © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Evaluating Functional Structures
Benefits Economy of scale Supports professional identity and career paths Easier supervision Limitations More emphasis on subunit than organisational goals Higher dysfunctional conflict Poorer coordination – requires more controls © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Divisional Structure Organises employees around outputs, clients, or geographic areas. CEO Healthcare Lighting products Consumer lifestyle © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Divisional Structure Different forms of divisional structure Geographic structure Product structure Client structure Best form depends on environmental diversity or uncertainty Movement away from geographic form Less need for local representation Reduced geographic variation More global clients © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Evaluating Divisional Structures
Benefits Building block structure – accommodates growth Focuses on markets/products/clients Limitations Duplication, inefficient use of resources Specialisations are dispersed – silos of knowledge Politics/conflict when two forms of equal value © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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© 2010 The McGraw-Hill Companies, Inc. All rights reserved
Team-Based Structure Self-directed work teams Teams organised around work processes Typically organic structure Wide span of control – many employees work without close supervision Decentralised with moderate/little formalisation Usually found within divisionalised structure © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Evaluating Team-Based Structures
Benefits Responsive, flexible Lower admin costs Quicker, more informed decisions Limitations Interpersonal training costs Slower during team development Role ambiguity increases stress Problems with supervisor role changes Duplication of resources © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Matrix Structure (Project-based)
Employees ( ) are temporarily assigned to a specific project team and have a permanent functional unit. CEO Game1 project leader Game2 project leader Game3 project leader Art department leader Software dept leader Audio dept leader © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Evaluating Matrix Structures
Benefits Uses resources and expertise effectively Improves communication, flexibility, innovation Focuses specialists on clients and products Supports knowledge sharing within specialty Solution when two divisions have equal importance Limitations Increases goal conflict and ambiguity Two bosses – dilutes accountability More conflict, organisational politics and stress © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Network Organisational Structure
Product development partner (U.K.) Call centre partner (Philippines) Alliance of firms creating a product or service Supporting firms beehived around a “hub” or “core” firm Core firm Accounting partner (NZ) Package design partner (Australia) Assembly partner (China) © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Evaluating Network Structures
Benefits Highly flexible Potentially better use of skills and technology Not saddled with same resources for all products Limitations Exposed to market forces Less control over subcontractors than in-house © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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J&J’s Decentralised Structure
Johnson & Johnson (J&J) is a conglomerate of 250 businesses in 57 countries that manufacture and/or market a wide variety of health-related products. To operate in this complex and diverse environment, J&J has a decentralised divisional organisational structure. © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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External Environment & Structure
Dynamic • High rate of change • Use team-based, network, or other organic structure Stable • Steady conditions, predictable change • Use mechanistic structure Complex • Many elements (such as stakeholders) • Decentralise Simple • Few environmental elements • Less need to decentralise © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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External Environment & Structure (cont.)
Diverse • Several products, clients, regions • Use divisional form aligned with the diversity Integrated • Single product, client, place • Use functional structure, or geographic division if global Hostile • Competition and resource scarcity • Use organic structure for responsiveness Munificent • Plenty of resources and product demand • Less need for organic structure © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Effects of Organisational Size
As organisations grow, they have: More division of labour (job specialisation) Greater use of standardisation More hierarchy and formalisation More decentralisation © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Technology and Structure
Technology refers to mechanisms or processes by which an organisation turns out its product or service Two contingencies: Variability – the number of exceptions to standard procedure that tend to occur Analysability – the predictability or difficulty of the required work © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Organisational Strategy
Structure follows strategy Strategy points to the environments in which the organisation will operate Leaders decide which structure to apply Differentiation strategy Providing unique products or attracting clients who want customisation Cost leadership strategy Maximise productivity in order to offer competitive pricing © 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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Organisational Structure
© 2010 The McGraw-Hill Companies, Inc. All rights reserved McShane-Olekalns-Travaglione OB Pacific Rim 3e
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