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IT Honors Project Mr. Canak.

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Presentation on theme: "IT Honors Project Mr. Canak."— Presentation transcript:

1 IT Honors Project Mr. Canak

2 Questions: Are Males and Females equally likely to play video games
Questions: Are Males and Females equally likely to play video games? Among people who do play video games, are there gender differences in what genres of games they play?”

3 Hypotheses: Males and Females are not equally as likely to play video games. According to Stuart (2014), females play more video games than males. Among the people who play video games, there are gender differences in what genres they play. According to Phan, Jardina, and Hoyle (2012), males prefer violence games while females prefer social games. Stuart, K. (2014, September 17). UK gamers: more women play games than men, report finds. Retrieved from Phan, M. H., Jardina, J. R., Hoyle, W. S. (2012, August 23). Video Games: Males Prefer Violence while Females Prefer Social. Retrieved from

4 Experimental Procedure:
The Survey   ●25 males and 25 females of the same age group* were surveyed to determine whether they played video games. If they did, they were then asked to identify which genres they played from a list of ten genres. ● All volunteers were between the ages of 14 and 15.

5 Results Males Females Number of survey responses: 25
Number of volunteers who play games: 21 17 Number of volunteers who chose each of the following genres: Shooting 14 5 Fighting 15 6 Racing 8 Platform Simulation 3 Role-playing (RPG) Strategy 9 2 Sports Puzzle 1 Music/Dance  7  9

6 These graphs show that males are more likely to play video games.
Results Continued: Percentage of Males Who Play Video Games Vs. Percentage of Females Who Play Video Games Males Females >males<-c(21,4) > colors<-c("red","blue") > males_labels<-(males/sum(males)*100) > males_labels<-paste(males_labels,"%") > pie(males,main="Males Who Play Video Games Vs. Males Who Don't",col=colors,labels=males_labels,cex=1.0) >legend("topright",c("Males Who Play Video Games","Males Who Don't Play Video Games"),cex=0.8,fill=colors) >females<-c(17,8) > colors<-c("red","blue") > females_labels<-(females/sum(females)*100) > females_labels<-paste(females_labels,"%") > pie(females,main="Females Who Play Video Games Vs. Females Who Don't",col=colors,labels=females_labels,cex=1.0) >legend("topright",c("Females Who Play Video Games","Females Who Don't Play Video Games"),cex=0.8,fill=colors) These graphs show that males are more likely to play video games.

7 Males seem to play all games more that females, except music/dance games, platform games, and simulation games. Males and Females seem to play platform and puzzle games at the same rate.

8 Script for the grouped bar graph:
> m<-c(67,71,76,29,14,71,43,38,10,33) > f<-c(29,35,47,35,29,47,12,18,6,53) > k<-rbind(m,f) > colors=c("blue3","cyan1") > barplot(k,beside=TRUE, ylim=c(0,100), names.arg=c("Shooting","Fighting","Racing","Platform","Simulation", "Role Playing","Strategy","Sports","Puzzle","Music/Dance"),main="Video Game Preferences Men Vs. Women\nAmong Men and Women Who Play Video Games",xlab=("Games"),ylab=("Percentage"),col=colors) > legend("topright",c("Males","Females"),cex=0.8,fill=colors)

9 Conclusions: -My first hypothesis was incorrect: the data shows that males are more likely to play video games My second hypothesis was correct: among people who do play video games, there is a sharp contrast in the choices of genres among the genders. Males prefer games with lots of violence, where as females prefer games without violence.


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