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William Stallings Data and Computer Communications

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1 William Stallings Data and Computer Communications
Chapter 10 Packet Switching

2 Why Packet Switching? Using circuit switching for data Inefficient
Resources dedicated to a particular connection Much of the time a data connection is idle Data rate is fixed Both ends must operate at the same rate Limits the utility of high-speed workstations

3 Use of Packets

4 Advantages Line efficiency Data rate conversion
Single node to node link can be shared by many packets over time Packets queued and transmitted as fast as possible Data rate conversion Each station connects to the local node at its own speed Nodes buffer data if required to equalize rates Packets are accepted even when network is busy Delivery may slow down

5 Switching Technique Station breaks long message into packets
Packets are received, stored briefly (buffered) and past on to the next node on the network Store and forward Packets handled in two ways Datagram Virtual circuit

6 Datagram Each packet treated independently
Packets can take any practical route Packets may arrive out of order Packets may go missing Up to receiver to re-order packets and recover from missing packets

7 Virtual Circuit Preplanned route established before any packets sent
Call request and call accept packets establish connection (handshake) Each packet contains a virtual circuit identifier instead of destination address No routing decisions required for each packet Clear request to drop circuit Not a dedicated path

8 Virtual Circuits vs. Datagram
Network can provide sequencing and error control Packets are forwarded more quickly No routing decisions to make Less reliable Loss of a node looses all circuits through that node Datagram No call setup phase Better if few packets More flexible Routing can be used to avoid congested parts of the network

9 Packet Size

10 Circuit vs. Packet Switching

11 Routing Finding a path through network nodes from source to destination Characteristics of routing strategies Correctness Robustness Stability Fairness Optimality Effieciency (overhead for routing processing)

12 Performance Criteria Criteria used for selection of route Minimum hop
number of links simplest minimize the use of network resources used for routing decision Least cost minimize the total link cost minimize delay maximize throughput minimize the monetary cost more complex algorithms

13 Costing of Routes

14 Decision Time and Place
Routing decision time Datagram (no virtual circuit) for each packet Virtual circuit when the virtual circuit is established route may change dynamically depending on current conditions

15 Decision Time and Place
Routing decision place Which nodes are responsible for routing decision? Distributed routing each node decides the next one most common Centralized routing designated central node (e.g. network control center) not so robust since loss of this node may block the whole network Source routing routing decision is made by the originating station

16 Network Information Source and Update Timing
Routing decisions usually (not always) are based on knowledge of network (e.g. traffic load and link costs) like flooding Distributed routing Nodes use local knowledge cost of each outgoing link May collect info from adjacent nodes May collect info from all nodes on a potential route Central routing Collect info from all nodes

17 Network Information Source and Update Timing
When is network info updated? No information used (fixed, flooding) no updates Local information used only update is continuous Other nodes’ info used regular updates to adapt the route changing conditions Tradeoff between good adaptive routing and efficiency

18 Key Routing Strategies
Fixed Flooding Random Adaptive

19 Fixed Routing Single, permanent route for each source to destination pair Determine routes using a least cost algorithm (Bellman-Ford, Dijkstra - appendix 10A) Route fixed, unless there is a change in network topology link costs should be static (e.g. cannot be current traffic or load) Simple, works well with reliable and stable load networks Disadvantage: lack of flexibility

20 Fixed Routing Tables

21 Flooding No network info required
Packet sent by node to every neighbor Incoming packets retransmitted on every link except incoming link Eventually a number of copies will arrive at destination Each packet is uniquely numbered so duplicates can be discarded at destination

22 Flooding Example

23 Flooding Precautions against unlimited grow in circulation
Nodes can remember packets already forwarded to keep network load in bounds Include a hop count in packets. Set to a maximum value (e.g. diameter of the network) Decrease one at each hop Discard when 0

24 Properties of Flooding
All possible routes are tried Very robust can be used for emergency messaging At least one packet will use minimum hop count route Can be used to set up virtual circuit All nodes are visited Useful to distribute information (e.g. routing info)

25 Random Routing Node selects one outgoing path for retransmission of incoming packet Selection is at random equally likely all outgoing links are utilized in long-run can select outgoing path based on a probability e.g. probability based on data rate good traffic distribution No network info needed Route is typically not least cost nor minimum hop

26 Adaptive Routing Used by almost all packet switching networks
Routing decisions change as conditions on the network change Failure Congestion Requires network info exchanged among nodes

27 Adaptive Routing - Drawbacks
Decisions more complex Processing burden Tradeoff between quality of network info and overhead Overreaction may cause oscillations

28 Adaptive Routing - Advantages
Robustness Improved performance Aid congestion control adaptive routing balances the loads

29 Classification Based on information sources
Local rarely used Adjacent nodes All nodes Route to outgoing link with shortest queue length Good for load balancing, but may not be good for optimal routing Can include bias for each destination (a value for negative preferrence) outgoing link is determined by minimizing queue length plus bias

30 Isolated Adaptive Routing

31 ARPANET Routing Strategies
First Generation 1969 Distributed, adaptive Bellman-Ford algorithm Node exchanges delay vector with neighbors (every 128 ms) Update routing tables based on incoming info Doesn't consider line speed, just queue length (delay) Queueing delay is not the whole delay

32 ARPANET Routing Strategies
Second Generation 1979 distributed, adaptive uses “measured” delay as performance criterion computes delay every 10 secs informs all others (using flooding) if there is a significant change After all nodes change their routing tables, the routing tables may become obsolete causes oscillations (under heavy loads) result: not all routes can get the best path under heavy loads

33 ARPANET Routing Strategies
Third Generation 1987 Link cost calculations changed Measure average delay over last 10 seconds, Transformed into link utilization Normalized based on current value and previous results Resulting estimated link utilization is then transformed into delay

34 Bellman-Ford Algorithm
Minimum cost paths Iterative find the shortest paths from a source to all possible destinations using only link then using max. two links by adding appropriate links to the paths of step 1 then using max. 3 links on top of paths with two links so on .. until no improvement is gained by adding more links See example on board


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