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The Victorian Games & Apps Challenge Design Brief (PowerPoint)
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The Judges need to see that you/your group:
Get thinking: What is the problem, issue or challenge you want to take on? How is your game or app going to increase awareness, provide strategies, create empathy or make things better for someone or something? Who do you want to meet your challenge? Who is your audience? Can you come up with a plan and a design? Can you pitch and communicate your idea? The Task – Design, Plan, Create and Submit to industry leaders at Microsoft Create your Design Brief with all of your planning, ideas and evidence Create the beginnings of a game or an app (coding). It may be the first stage or even a demo introducing the characters, and the idea of the game or app. The Judges need to see that you/your group: Used the tools provided to present your computational thinking, coding or development Has presented evidence of your thinking, reviews and improvements you made to your original idea, collaboration and utilisation of your skills and talents. Created something that met your brief – see the rubrics on the site section
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The Tools The tools you have available to use for this competition include Microsoft tools such as Touch Develop, Minecraft Education, Visual studio and Tynker. There are other tools such as Unity, Scratch and other programs that you are able to use listed here The prize – two XBOX O new consoles for the winning school in each category. Judges will consider ALL of the planning brief not just the final product. See Rubrics
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Use the Victorian Curriculum Design Process to help you stay on track
Investigating Generating Producing Evaluating Planning and managing Investigating Generating Producing Planning and managing Evaluating This process is open to review and modification at every stage
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Design Brief The Design Brief is where you should start thinking about and documenting all your ideas, inspiration and planning. Project Description What real world problem or challenge your game or app is going to solve or engage with. As an individual or group, you need to answer three key questions: What is the problem/challenge you are trying to solve? What do you want your Game or App to do, and what features might it include? Who might benefit from your game or app? When working through the design technology process it's important to consider multiple options or design. Please ensure you develop two detailed and annotated designs for your product. What do you need to know? In order to build this app what will you need to know and be able to do? Create a list of skills and knowledge you will need to call upon or learn Add pages and space as you need. Include website links, videos, tutorials, ideas, references and other resources What skills do you and your group currently have? Where are the gaps? What do you need to learn? Where can you get help? What help was useful?
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Generate Design 1 Generating
Generate Design 1 Add space for your designs as necessary. This can include words, diagrams, images and symbols. This should give the judges some idea of the process or function of your App or Game. Generating
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Generate Design 2 Generating
Generate Design 2 Add space for your designs as necessary. This can include words, diagrams, images and symbols. This should give the judges some idea of the process or function of your App or Game. It will need to be different from Design 1 in its entirety or at some stage of the process. Generating
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Generate Scrapbook Generate Scrapbook Generating
Generate Scrapbook Generating Generate Scrapbook Use this section to keep all your investigation and inspiration, materials such as website links, videos, screen clippings, ideas, references and other resources. Help build your evidence Add pages and space for evidence as you need it. Research around: the issue possible solutions existing games or apps – What is your competition?
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Generate -Visual Design
Generate -Visual Design Generating Conference - can happen at any time You must conference your two designs with your teacher and if possible your peers. It is important for you to obtain feedback as well as reflect on their ideas about your designs! Add notes for your Peer Conference in the next section. Add notes for your Teacher Conference in the next section.
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Peer conference (optional but valuable)
Part of the design technology process is the importance of review and feedback about your product designs. Use the boxes below to document this process. Peer's Comments How can we make this product even better than it currently is? List some of the feedback provided by your teacher(s) Our Reflection As a result of your conference what changes to your design will you consider?
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Teacher Conference Part of the design technology process is the importance of review and feedback about your product designs. Using the boxes below to document this process. Teacher Comments How can we make this product even better than it currently is? List some of the feedback provided by your teacher(s) Our Reflection As a result of your conference what changes to your design will you consider?
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Make your product, storyboard, design and pitch
Producing Make your product, storyboard, design and pitch Use all of the evidence you have gathered to complete the pages below as part of your final product and submission requirements: What is your product? What does it do? One paragraph – “The elevator pitch” What does it look and feel like? Create the visual elements of your game or App: Design your characters, scenery, objects, vehicles, surface textures, clothing, etc. Create a concept art and storyboard, which helps communicate the proposed visual elements during pre-production Making it work Present evidence of your coding. This could be raw code (provide support for the judges if necessary), link to your functioning code or App or screen dumps of the code. Use as many pages as you like. Add sections if necessary.
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Your pitch Here is your opportunity to SELL your idea!
Producing Your pitch Here is your opportunity to SELL your idea! A pitch is a presentation or persuasive piece that promotes your solution. The format of this pitch could be (and not limited to): A video presentation (using A blog post (using A website A video demo of the App or Game with set of instructions A radio/TV commercial Packaging for your Game or App App store profile A digital presentation using (free) My Pitch: Share your pitch below, this could include URL link.
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Evaluating Evaluating - Self Reflect on your final product. Complete the PMI chart Positives Minuses Interesting Throughout the production stage, did you make any changes to your design? If so list the change and the reason you need to make this change...
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Evaluating Evaluating - Self See Rubrics To be considered teams must submit their completed Design Brief reflecting the following criteria: Relevance of the problem · How well is the problem explained and defined? · Are the influences and origins of the problem well investigated and understood? · Does the game or app address the problem? If so, how creative is the solution? Implementation of the Idea · How well was the user experience considered? · How much thought was given to the design of the game or app? · How creative is the game or app? How original is it? Demonstrated Excellence of Coding and Programming Skills · How well were the software development tools used? · To what extent did the game or app demonstrate computational thinking? Documented your work · To what extent has the Design Portfolio been completed by the group or student? · How well has the product been communicated through The Pitch? Submit Upload your completed Word document to: If you/your group is working on a web space/site it is important that all the links are in this presentation OR that all the information in this design brief is included in the website/ space You can submit a URL.
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