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Elementary Technology

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Presentation on theme: "Elementary Technology"— Presentation transcript:

1 Elementary Technology
Regina D’Orio Roosevelt Science and Technology Teacher Keith Harrison Vernon Technology Teacher “We need to prepare kids for their future, not our past.” ~Daniel Pink~

2 Schedule & Responsibilities
See all students in all grades “Special Area” Six day rotation-40 minute period Available during open lab time Professional Development Fix tech related issues throughout building Liaison to help desk Enrichment Collaboration with teachers K-2 Science and Technology Integration

3 Follow district K-6 technology curriculum
1. Creativity and Innovation 2. Communication and Collaboration 3. Research and Information Fluency 4. Critical Thinking, Problem Solving, and Decision Making 5. Digital Citizenship 6. Technology Operations and Concepts Follow district K-6 technology curriculum

4 Microsoft Office 2010 Word Excel PowerPoint Publisher

5 Internet Safety and Cyberbullying
“We are giving our children the keys to the information superhighway without driver’s education.”

6 Resources Netsmartz.org Common Sense Media
“We rate, educate, and advocate for kids, families, and schools.” Movies Games Apps Websites TV Books Music Netsmartz.org For children ages 5-17, parents and educators Educate children on recognizing potential internet risks, engage children and adults in conversation, and empower children to help themselves Internet safety, cell phone and social media use, cyberbullying

7 Safe and Effective Searching
Our students are not only researchers digging through a mind boggling amount of information, but they are also the creators and contributors of this information. The Tree Octopus All 25 students fell for the Internet hoax; All but one of the 25 rated the site as “very credible;” Most struggled when asked to produce proof – or even clues – that the web site was false, even after the UConn researchers told them it was; and Some of the students still insisted vehemently that the Pacific Northwest Tree Octopus really exists. Dihydrogen Monoxide

8 Safe Sites for Kid-Friendly Searching

9 Keyboarding Introduced to all grades Resources on our websites
K-2: Learning function of specific keys, introduction to keyboard 3-6: Each grade introduced to age appropriate online resource Resources on our websites Dance Mat Typing Glencoe’s Online Keyboarding Peter’s Online Typing Course Find the Letter Game

10 4 C’s The 4Cs… Creativity Collaboration Communication
Critical Thinking K-2: Tied to Science Curriculum Blogging (KidBlog) Animation (Stykz) Programming/Coding LEGO Engineering

11 Coding Introduce our students to code along with students all over the country! Bring more awareness to the field of computer programming (coding) This year it reached 109,909,926 people, 48% female! K-6 Code Studio training in NYC

12 Did you know… 90% of schools in the US do not teach computer science.
Software jobs outnumber students 3-to-1. The gap is 1 million jobs over 10 years- and these are some of the highest paying jobs. 90% of schools in the US do not teach computer science. In many countries, it’s required (China, Vietnam, soon UK, Australia) The basics can be learned by anybody, starting in elementary school. But fewer than 10% of students try.

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14 Course 1: K-2 Try it at studio.code.org! Designed for early readers
Mouse Skills: drag and drop Designed for early readers Create programs that encourage collaboration, problem solving skills, persistence through difficult tasks “Pair Programming” “Debugging” Try it at studio.code.org!

15 Course 2: Grades 3-6 Designed for readers in grades 2-5
Create programs to solve problems Develop interactive games or stories to share Learn Coding Vocabulary Program Algorithm Loops Debugging Conditionals

16 LEGO Robotics LEGO Education WeDo Construction Sets
LEGO bricks, motors, gears, motion and tilt sensors Students see themselves as engineers and programmers who can use STEM skills in an integrated way to solve real world projects.

17 Project Goals Develop basic understandings of energy transfer and animal behavior Think creatively to make a working model Develop vocabulary and communication skills to explain how the model works Establish links between cause and effect Reflect on how to find answers and imagine new possibilities Make fair tests by changing one factor and observing the effect Follow 2D drawings to build 3D models Think logically and create a program to produce a specific behavior

18 Optimizing the Function of the model

19 Rewriting the Program

20 Get more information at…

21 Thank You! Any questions? You can also always email us at:


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