Week 9 Monitors and output to the screen. Monitors, also known as Visual display units (V.D.Us) Desktop computers contain a Cathode Ray Tube (C.R.T.)

Slides:



Advertisements
Similar presentations
Monitors and Sound Systems
Advertisements

Computer Graphics- SCC 342
Introduction to Raster scan display C A E D C Computer Aided Engineering Design Centre.
Lecture 1 Computer Graphics Hardware Basic graphics hardware –Display devices –Video controller –Memory –CPU –System bus Graphics Hardware # 1 CG show.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Monitors and Sound Systems lesson 5 This lesson includes the following sections:  Monitors  PC Projectors  Sound Systems.
Java ThreadsGraphics Programming Graphics Programming: Graphics Devices.
Display Technology  Images stolen from various locations on the web...
Graphics Device Principles B.Sc. (Hons) Multimedia ComputingMedia Technologies.
Screen Monitor Visual display unit (VDU)
Graphics Device Principles B.Sc. (Hons) Multimedia ComputingMedia Technologies.
EET 450 – Advanced Digital Video Display Systems.
Images: Pixels and Resolution Monica A. Stoica, Boston University Books used: “The Essential Guide to Computing” by E. Garrison Walters.
Imaging Science Fundamentals Chester F. Carlson Center for Imaging Science Display Systems Viewing Images.
Day 19: Electrostatic Potential Energy & CRT Applications
Terms 1. VGA VGA - Short for Video Graphics Array, VGA is a popular display standard developed by IBM and introduced in 1987 VGA provides 640 x 480 resolution.
Monitors and Sound Systems section 3A This lesson includes the following sections: · Monitors · PC Projectors · Sound Systems.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2005 by The McGraw-Hill Companies,
 A monitor or display is an electronic visual display for computers.  The monitor consists of : o the display device o circuitry o enclosure The display.
1 Additive Colour Mixing using a Computer Monitor You will use: a Liquid Crystal Display (LCD) or Cathode Ray Tube (CRT) Computer Monitor, this PowerPoint.
Lecture Computer Applications to Business 1 Video and Sound.
Power Supplies. Basics Power Supply Unit aka PSU Converts 110/220VAC to 3.3, ±5, ±12 VDC There is a 5VDC standby in ATX PSU Rating is in Watts. More is.
Video Monitor Uses raster scanning to display images
CRT MONITOR cathode-ray tube
IE433 CAD/CAM Computer Aided Design and Computer Aided Manufacturing Part-2 CAD Systems Industrial Engineering Department King Saud University.
Basics of a Computer Graphics System Introduction to Computer Graphics CSE 470/598 Arizona State University Dianne Hansford.
Lecture 03 Fasih ur Rehman
Peripherals The term peripherals refers to all hardware devices that are attached to your computer and are controlled by your computer system Peripherals.
University College Dublin1 Output devices COMP 3003.
CHAPTER 2 GRAPHICS HARDWARE.
GRAPHICS HARDWARE.
ECE291 Computer Engineering II Lecture 9 Josh Potts University of Illinois at Urbana- Champaign.
Lecture No. 3.  Screen resolution  Color  Blank space between the pixels  Intentional image degradation  Brightness  Contrast  Refresh rate  Sensitivity.
Video Monitor Uses raster scanning to display images –Beam of electrons illuminates phosphorus dots on the screen called pixels. Starting at the top of.
Computer Graphics Hardware
Objectives Differentiate between raster scan display and random scan display.
Overview of Graphics Systems. Cathode-ray Tube (CRT) - colors are represented using Red, Green, and Blue components - the CRT has a mechanism for.
Video Monitor CRT: Cathode Ray Tube
1 CP586 © Peter Lo 2003 Multimedia Communication Video Fundamentals.
Hardware used in Multimedia Systems. Hardware demands on multimedia systems Multimedia puts huge demands on a computer system, so designers and users.
Lecture # 4 Output Devices. Output Devices Devices that convert machine language into human understandable form. Output can be in display form, on paper.
Introduction to Graphical Hardware Display Technologies
 Video Display Devices Video Display Devices  Cathode-ray tube (CRT) Monitors Cathode-ray tube (CRT) Monitors  Display Technologies Display Technologies.
2/1 A Look at Monitors Roll call Video: monitors Step-by-step lecture.
1 Objectives Objectives Explain how video displays work Explain how video displays work CRT and LCD monitors Understand the concept of resolution Understand.
Beam Penetration & Shadow Mask Method
Color Web Design Professor Frank. Color Displays Based on cathode ray tubes (CRTs) or back- lighted flat-screen Monitors transmit light - displays use.
Computer Fundamentals MSCH 233 Lecture 5. The Monitor A Monitor is a video screen that looks like a TV. It displays both the input data and instructions,
Output devices Prof. K Regis. Types of output devices Monitor Printer Speaker Plotter.
K.B.H.POLYTECHNIC,MALEGAON CAMP, MALEGAON. Computer Hardware & Maintenance. S.Y.C.M/I.F Guided By :- Mr.K.S.Pawar. Lecturer in Computer Department.
10/19 Monitors CRT monitors: Flat-panel displays Electron guns
Hardware Components Display. 1.Display (Monitor) The screen is made up of thousands of picture elements or pixels Displays can be either CRT (Cathode.
 Display Devices Display Devices  Display Hardware  Components of CRT Components of CRT  Refresh CRT Refresh CRT  Electron Gun  Focussing system.
Lecture 11 Text mode video
Name Enrolment no.: Dhruti Desai Khushboo Desai Sneha Gangwani Rajul Shah
Components of Computer. Output The data that has been processed into useful information is called output. Types –Screen – soft copy –Printer – hard copy.
Computer Graphics Lecture -02. Frame Buffer The image being displayed is stored in a dedicated system memory area that is often referred.
1.  The primary output device in a graphics system is a video monitor. These monitors are based on Cathode Ray Tube (CRT) design.  CRT is a vacuum tube/electron.
The Cathode Ray Tube Monitor
Video Display and Audio Systems Basic PC Maintenance, Upgrade and Repair Mods 1 & 2.
CAD Display Devices J. M. Dave Assistant Professor
Computer Graphics Lecture 3 Computer Graphics Hardware
Overview of Graphics Systems
Overview of Graphics Systems
Computer Graphics Raster Scan Display System, Rasterization, Refresh Rate, Video Basics and Scan Conversion.
Introduction to Computers
Monitors and Sound Systems
Graphics Systems SUBJECT: COMPUTER GRAPHICS LECTURE NO: 02 BATCH: 16BS(INFORMATION TECHNOLOGY) 1/4/
Chapter 2 Overview of Graphics Systems
This lesson includes the following sections:
Presentation transcript:

Week 9 Monitors and output to the screen

Monitors, also known as Visual display units (V.D.Us) Desktop computers contain a Cathode Ray Tube (C.R.T.) and relevant power supplies. However Liquid Crystal Displays (L.C.Ds), as used in laptops and Desktops these days.

A black and white C.R.T. contains a gun that can shoot an electron beam against a phosphorescent screen near the front of the tube. Colour Monitors have three guns, one each for red, green, and blue. The gun scans almost horizontally across the screen then executes a horizontal retrace (Flyback) before executing the next sweep. When the gun reaches the bottom of the screen vertical retrace (Flyback) occurs.

A device like this that produces an image line by line is called a raster scan device. Both horizontal and vertical movement are applied by increasing voltages on deflection plates then reversing the voltages during the flyback periods. The screen image is repainted between 60 and 100 times per second (measured in Hz ( 75Hz, or 75 times/ sec)

To produce a pattern of dots on the screen a grid is present between the gun and screen. When positive voltages are applied to the grid the electrons are accelerated causing the beam to hit the screen and making it glow briefly. When negative voltages are applied to the grid, the electrons are repelled and the screen does not glow. Therefore a binary electrical signal can be converted to a visual display consisting of bright and dark spots.

On a personal computer there are two ways to organise output to the screen. One way is as a character map. Another is as a bitmap.

Character map. To display characters the C.P.U. sends the ASCII codes to video Ram (held on a graphics board) in alternate bytes. One byte for the character and one for its attribute. Attributes can include colour, intensity, whether character is blinking or not. If the screen is divided into an array of 25 * 80 characters it requires 4000 bytes of video memory. That is 2000 for the characters and 2000 for the attributes.

Bit map Here the screen is not regarded as an array of 25 * 80 characters but as an array of picture elements called pixels. Screens operating as bit mapped terminals come in various screen resolutions or graphics mode.

Bit map Screen resolution is measured in pixels, or picture elements. One pixel is the smallest area that can be manipulated by the computer in a specific graphics mode( an example of a graphics mode is VGA ). Screen resolution is always stated as the horizontal number of pixels by the vertical number of pixels. A screen displaying 800 x 600 pixels has 600 rows, each 800 pixels wide.

Screen Resolution

Dot Pitch In most colour monitors the dots are built of triads, groups of three phosphor dots, one for Red, Green and Blue. Here the dot pitch is the distance, centre to centre, between two dots of the same colour. Three electron guns are needed to illuminate the red green and blue phosphors on the screen.

Dot Pitch These dots are very close together and one measure of the quality of a screen is a distance between the dots called dot pitch. You will see adverts for screens with dot pitches from 0.22mm to 0. 28mm, the smaller the distance, the better the quality. You cannot have more pixels than dots available.

Early colour monitors allowed each gun to be either on or off therefore allowing a maximum of 8 colours only (see handout) Later analogue technology allowed the intensity of the guns to be infinitely variable. This allows for as many colours as you can address using video memory. If you allow 1 byte for each gun you have 24 bits assigned to the colours or 24 bit colour graphics. With 24 bits available you have 2^24 or 16,777,216 colours available.

Graphics Cards To get close to true colour, 8 bits are needed for each of the three primary colours or three bytes per pixel. Thus a 1024 * 768 screen resolution display needs 1024 *768 * 3 = 2.3 MB of Video Ram for a single coloured image. To alter the image requires a great deal of processing power. Therefore graphics cards are provided with most modern computer systems containing dedicated video memory ( often 256MB or 512MB) and an onboard dedicated graphics processing unit (G.P.U.)

Refresh Rates Higher screen resolutions require more lines to be painted on to the screen each time the screen is refreshed by the raster scan. The higher the screen resolution the higher the horizontal refresh rate required to prevent flicker.

TRUTH TABLE FOR AND

TRUTH TABLE FOR OR

Suppose we had the following Data inside a database table What is the result of the following queries? Give the row number only.

Answer ANSWER 1 EXAM < 40 AND COURSEWORK < Row ANSWER 2 EXAM >= 55 OR COURSEWORK >= 60...Row..1,2,4..

Thank you