Presentation is loading. Please wait.

Presentation is loading. Please wait.

Lecture 09-10 Computer Applications to Business 1 Video and Sound.

Similar presentations


Presentation on theme: "Lecture 09-10 Computer Applications to Business 1 Video and Sound."— Presentation transcript:

1 Lecture 09-10 Computer Applications to Business 1 Video and Sound

2 Monitors Most common output device Connects to the video card (also called the video adapter or graphics adapter). In General, two types of monitors are used with PCs: 1.Cathode Ray Tube(CRT) 2.Flat-Panel Display 2

3 Monitors can be categorized by color output: – Monochrome monitors One color (such as green, amber or white) with black background. Used for text-only displays. – Grayscale monitors Varying degrees of gray. Used in low-end portable systems. Eg; Handheld computers. – Color monitors Display 4 to 16 million colors 3 Monitors

4 Cathode Ray Tube (CRT) – Most common type of monitor – Electrons fired from the back – Electrons excite phosphor to glow – Phosphor is arranged in dots called pixels – Dot mask ensures proper pixel is lit 4

5 CRT Monitor 5

6 6 1. Electron guns 2. Electron beams 3. Focusing coils 4. Deflection coils 5. Anode connection 6. Mask for separating beams for red, green, and blue part of displayed image 7. Phosphor layer with red, green, and blue zones 8. Close-up of the phosphor-coated inner side of the screen

7 CRT Monitor CRT color – Phosphor dots arranged in triads – Red, green, and blue dots – Three colors blend to make colors – Varying the intensity creates new colors 7

8 CRT Monitor CRT drawbacks – Very large – Very heavy – Use a lot of electricity 8

9 Flat-Panel Monitors Flat panel displays encompass a growing number of technologies enabling video displays that are lighter and much thinner than traditional television and video displays that use cathode ray tubes, and are usually less than 4 inches (100 mm) thick. The Flat panel displays require continuous refresh. 9

10 These flat panel displays has given the birth to the number of technologies which include: » Digital Light Processing (DLP) » Plasma Display Panels (PDPs) » Liquid Crystal Displays (LCDs) » Organic Light-Emitting Diode Displays (OLEDs) » Light-Emitting Diode Display (LED) 10 Flat-Panel Monitors

11 Monitors Liquid Crystal Display (LCD) – Commonly found on laptops – Desktop versions exist – Solve the problems of CRT – Fluorescent lights provide illumination 11

12 Monitors There are two types of LCDs: 1.Passive matrix LCD 2.Active matrix LCD 12

13 1)Passive matrix LCD – Pixels arranged in a grid – Pixels are activated indirectly Row and column are activated – Animation can be blurry – Refresh rate is slower – Submarining. If you move the pointer too quickly, it seems to disappear. 13 Monitors

14 2) Active matrix LCD – Each pixel is activated directly – Pixels have 4 transistors(TFT Technology) One each for red, green, blue One for opaqueness – Transistors arranged in a thin film – Animation is crisp and clean 14

15 Monitors Drawbacks to LCD – More expensive than CRT – Must sit directly in front of screen – Can be more fragile than CRT 15

16 Other types of Monitors Paper-white displays – High contrast between fore and background – Used by document designers Electro-luminescent displays (ELD) – Similar to LCD – Uses phosphor to produce light Plasma monitor – Gas(neon or xenon) is excited to produce light between two sheets of glass. 16

17 Monitors Monitors impacts user effectiveness Monitors should have: – Crisp text – Clear graphics – Adjustable controls – Clear edges 17

18 Comparing Monitors Size of monitor Resolution Refresh rate Dot pitch 18

19 Monitors and Video Cards Size of monitor – Measured in inches – Measured diagonally – Actual size Distance from corner to corner – Viewable size Useable portion of the screen 19

20 Monitors and Video Cards Resolution – The term resolution refers to the sharpness or clarity of an image. – A monitor’s resolution is determined by the number of pixels on the screen, expressed as a matrix. – Higher number creates sharper images – Higher number creates smaller images 20

21 Monitors and Video Cards – Refresh rate – A monitor's refresh rate is the number of times per second that the electron guns scan every pixel on the screen. – When purchasing a monitor; look for one with a refresh rate of 72 Hz or higher. – Modern equipment sets this automatically – Improper settings can cause eyestrain 21

22 Monitors and Video Cards Dot pitch – Distance between the same color dots – If you measure the distance between the red dots of two adjacent pixels, you are measuring the monitor's dot pitch. – Ranges between.15 mm and.40 mm – Smaller creates a finer picture – Should be less than.22 22

23 Video Cards Device between the CPU and monitor The quality of the images that a monitor can display is defined as much by the video card as by the monitor itself. 23

24 Video Cards Better cards result in better output Removes burden of drawing from CPU Have their own processor and RAM Modern cards have up to 512 MB RAM Capable of rendering 3D images 24

25 Ergonomics and Monitors Eyestrain – Fatigue of the eyes caused by focusing on the same point for too long. – Steps to avoid Choose a good monitor The dot pitch should be no greater than 28 mm. Refresh rate should be at least 72 Hz. Place the monitor 2 – 3 feet away Center of screen below eye level Avoid reflected light 25

26 Ergonomics and Monitors Electronic magnetic fields (EMF) – Generated by all electronic devices – EMF may be detrimental to health – Steps to avoid Keep the computer at arms length Take frequent breaks Use an LCD monitor 26

27 Data Projectors Replaced overhead and slide projectors Data projectors are also called digital light projectors and video projectors. Project image onto wall or screen LCD projectors – Are most common type of projector – Small LCD screen – Very bright light – Require a darkened room 27

28 Data Projectors Digital Light Projectors – A series of mirrors control the display – May be used in a lighted room 28

29 Sound Systems Integral part of the computer experience Capable of recording and playback Microphones arc now important input devices, and speakers and their associated technologies are key output systems of the sound system. 29

30 Sound Systems Sound card – Device between the CPU and speakers – Converts digital sounds to analog and vice versa. – Can be connected to several devices – A sound card actually has both input and output functions. – Modern cards support Dolby Surround Sound 30

31 Sound Systems Headphones and headsets – Replacement for speakers and microphones – Offer privacy – Does not annoy other people – Outside noise is not a factor – Headsets have speakers and a microphone 31


Download ppt "Lecture 09-10 Computer Applications to Business 1 Video and Sound."

Similar presentations


Ads by Google