Bottles : A Transparent Interface as a Tribute to Mark Weiser Hiroshi Ishii (MIT)

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Presentation transcript:

Bottles : A Transparent Interface as a Tribute to Mark Weiser Hiroshi Ishii (MIT)

The Misunderstanding to Ubiquitous Computing “ Ubiquitous Computing ” is a popular buzzword in recent years Not just only Anytime & Anyplace Transparent (or Invisible) Interface Calm Technology

Bottles – As the Transparent Interface Present a interface that utilize the glass bottles as “ container ” and “ controls ” for digital information Original idea : A weather Forecast Bottles Moreover, use multiple bottles to explore more artistic contents such as information.

Scenario : A Bottle Concert Beyond description ! You can imagine it by yourself ~

Related Work Augmented Reality Graspable User Interface Allow direct control of virtual object through physical handles. Tangible User Interface

Design Goals Develop a clean and simple underlying conceptual model : seamlessly extend physical world to digital domain Coherency of Interaction Direct Manipulation Aesthetics

System Design 3 layer Digital contentMusic (classical, techno, Jazz) Tangible UIBottle (open/close), Table( place, remove) TechnologyWireless tag technology Magnetoelastic Resonator Tag Electromagnetic Resonator Tag Tag Reader

System Design (cont.) Table Design Bottle Design Lighting Design Sensing technology

Basic Interaction

Bottle Design & Table Desgin

Tags & Tag Reader

Future Work Explore a variety of different physical interactions of the bottle Explore different digital contents to develop new more pragmatic applications

Conclusion “ The most profound technologies are those that disappear. ” --- Mark Weiser Real transparency of interface