USER EXPERIENCE Status. END IN MIND Key concepts Status of User Experience Misconceptions Ways to leverage your UEA.

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Presentation transcript:

USER EXPERIENCE Status

END IN MIND Key concepts Status of User Experience Misconceptions Ways to leverage your UEA

KEY USER EXPERIENCE CONCEPTS

KEY UX CONCEPTS Intuitive Natural Effective

The most simple solution [what we hope for]

The most feature rich solution [what is often wanted]

The most valuable solution [what is usually needed]

WHAT IS THE UX FRAMEWORK? Consistency Library Baseline Modern Mobile

WHERE ARE WE AT?

75% ISI UX FRAMEWORK ADOPTION

TIMELINE Framework Introduction JUNE % Current SEPT % Next Milestone JUNE % AUG2014 New UEA’s

90% UX ARCHITECTS PROJECT COVERAGE

UX TEAM Tara Jensen M-SHARP Adam Sullivan NRRM, NTIMS, GFM, DRRS-N, DRRS, INSPIRE, INNOVANET John Alexander SHARP, SHARP-LMS, DRRS-N Denise Chau M-SHARP Josh Cooley CV-SHARP

STILL GOT WORK TO DO!

Overly Complex [Simple, Complex, Just right] Friendly Name Other Spouse Name Alt First Name Company Phone Profile UsernamePassword Profile Photo Birthday Job History Save Submit Refresh Cancel Delete Undo Comment Age Gender Last Name

First Name Company Phone Profile UsernamePassword What is really needed Profile Photo Birthday Job History CREDENTIALS Save Delete

Reinvent Too Much [A form is a form]

Lack of Clarity [Seek to understand more…]

MISCONCEPTIONS

Most people make the mistake of thinking design is what it looks like. That’s not what we think design is. It’s not just what it looks like and feels like. Design is how it works. – Steve Jobs

MISCONCEPTIONS Perceived Capabilities Graphic Design Create requirement artifacts Layout & Styling Actual Capabilities Wireframes Storyboarding Usability testing Information architecture Workflow modeling Create Graphics Styling (CSS/HTML) Prototyping Brainstorming Requirement development Responsive Design

LEVERAGE YOUR UEA

Pre-work Solutions [Vet ideas, storyboard, workflow before development]

Fail Fast, identify gaps and generate ideas quickly

Demo-able Artifacts [Prototype, prototype, prototype]

Gain feedback quickly and before costly development

Connect with users [Get feedback]

Integrate UEAs/Team into Customer support visits to assist and learn

STANDARDS

Framework

Laws Stronger Standards Header, Navigation, Branding Classification Markings Login Experience

Terminology UX Artifact Type UX Artifact Fidelity WHAT ARTIFACT?HOW DETAILED? Standard Language

Terms

QUESTIONS?