Prototypes A Research Method. Introduction Prototype means:- –Simplified program or system that serves as a guide or example for complete program or system.

Slides:



Advertisements
Similar presentations
Restricted Machines Presented by Muhannad Harrim.
Advertisements

Research skills. OUTLINE Mission and Vision What is Research? Ten Steps for Good Research Resources of Research Types of research Skills (Top_5 Skills)
TASK: The comparison between basic and applied research.
Using Kolb’s Model of Experiential Learning to Prepare eLearning Designers Jackie Dobrovolny Joni Dunlap Dave Young Information and Learning Technologies.
1 Agenda for 3rd Class Misc. –Nameplates out –Audio recordings –Model answers Finish up Service of Process Introduction to Motion to Dismiss Haddle History.
4MAT by Bernice McCarthy
1 Introduction to Computability Theory Lecture15: Reductions Prof. Amos Israeli.
1 Introduction to Computability Theory Lecture12: Reductions Prof. Amos Israeli.
Matakuliah : G1222, Writing IV Tahun : 2006 Versi : v 1.0 rev 1
Scientific workflow systems are problem-solving environments designed to allow researchers to perform complex tasks simply by piecing together individual.
Math 490 Undergraduate Research in Mathematics What does research constitutes of? Creative thinking Scientific inquiry Knowledge of the field Productive.
Supplementing lectures with additional online materials Matthew Juniper, CUED June 2007.
起式 What Is Economics? REV:H&L(2005) NCCU
Click to highlight each section of the article one by one Read the section, then click once to view the description of it If you want to read it, you.
WRITING A RESEARCH PROPORSAL
Classroom Assessment A Practical Guide for Educators by Craig A
Qualitative Studies: Case Studies. Introduction l In this presentation we will examine the use of case studies in testing research hypotheses: l Validity;
Section 2: Science as a Process
Chapter 3 The Research Design. Research Design A research design is a plan of action for executing a research project, specifying The theory to be tested.
Team Skill 6: Building the Right System From Use Cases to Implementation (25)
Research in Computing สมชาย ประสิทธิ์จูตระกูล. Success Factors in Computing Research Research Computing Knowledge Scientific MethodAnalytical Skill Funding.
Design, prototyping and construction CSSE371 Steve Chenoweth and Chandan Rupakheti (Chapter 11- Interaction Design Text)
THE DESIGN PROCESS Introduction to Technology. DESIGN… Design is a broad term that is often associated with artistic expression, but it is best thought.
Paper 1 A Answer all three SAQs One hour App words Paper 1B Choose one of the three essays One hour App words.
Teachers’ mathematical values for developing Mathematical thinking through Lesson Study Alan J. Bishop Monash University Melbourne, Australia
1 Enviromatics Environmental simulation models Environmental simulation models Вонр. проф. д-р Александар Маркоски Технички факултет – Битола 2008.
Vex Robotics Design System
Designing your Project
Modeling system requirements. Purpose of Models Models help an analyst clarify and refine a design. Models help simplify the complexity of information.
Speach about electoral systems at KTH, May 31, 2011 Jörgen Hermansson
PROBLEM AREAS IN MATHEMATICS EDUCATION By C.K. Chamasese.
CMPT 880/890 The Scientific Method. MOTD The scientific method is a valuable tool The SM is not the only way of doing science The SM fits into a larger.
1 The Theoretical Framework. A theoretical framework is similar to the frame of the house. Just as the foundation supports a house, a theoretical framework.
Catapult Project Mr. McLean: 8 th Grade Physical Sciences Final Project.
Introduction to Earth Science Section 2 Section 2: Science as a Process Preview Key Ideas Behavior of Natural Systems Scientific Methods Scientific Measurements.
Introduction to Management Science / Operations Research What is Operations Research? Management Science? Operations research is concerned with scientifically.
LanguageLab A Meta-modelling Environment Terje Gjøsæter and Andreas Prinz, University of Agder, Norway SDL Forum 2015, Berlin, Germany.
Winter 2011SEG Chapter 11 Chapter 1 (Part 1) Review from previous courses Subject 1: The Software Development Process.
Research Methodology For Information Technology Students [cf. Martin Olivier 1997] Created by Piet Boonzaier Chapter 2 Designing your project.
The Rules of Sociological Method, Durkheim (1895) Tamara Sole Clark Backus HOL 8100 Organizational Culture.
WRITING A RESEARCH PROPORSAL
Writing Effective Problem-Based Materials “Good teaching is more a giving of right questions than a giving of right answers.” -- Josef Albers.
Concepts And Generic Knowledge
The Design Process Foundation Concepts for Teaching Problem Solving The Model #302 telephone was the standard for forty years. How long will this one.
What is Research?. Intro.  Research- “Any honest attempt to study a problem systematically or to add to man’s knowledge of a problem may be regarded.
ARGUMENTS Chapter 15. INTRODUCTION All research projects require some argumentation An argument simply ‘combines’ existing facts to derive new facts,
Introducción al Diseño Curricular de Inglés para 6to año de la Secundaria PORTFOLIO Bárbara Olavarría.
Introduction to Earth Science Section 1 SECTION 1: WHAT IS EARTH SCIENCE? Preview  Key Ideas Key Ideas  The Scientific Study of Earth The Scientific.
Lisa Åkesson (Coordinator of the Master Thesis Course) Writing a Master Thesis.
The normal approximation for probability histograms.
The scope and focus of the Research
Research Methods Dr. X.
The Product Design Process
Introduction to Manufacturing Systems / Operations Research
AMP 434 Competitive Success-- snaptutorial.com
AMP 415 Education for Service-- snaptutorial.com
AMP 415 Teaching Effectively-- snaptutorial.com
Chapter 8: Prototypes Introduction 8.1 The role of a prototype
إعداد د/زينب عبد الحافظ أستاذ مساعد بقسم الاقتصاد المنزلي
Lecture 1: Course Outline and Introduction
Software Engineering Experimentation
Scientific Inquiry Unit 0.3.
Chapter 2: Designing your project
Software Engineering Experimentation
4MAT by Bernice McCarthy
สมชาย ประสิทธิ์จูตระกูล
Memory and logic in language learning
Thought as the basis of speech comprehension
4MAT by Bernice McCarthy
Presentation transcript:

Prototypes A Research Method

Introduction Prototype means:- –Simplified program or system that serves as a guide or example for complete program or system Prototypes are constructed because:- –They have some of the characteristics of the complete system, but are simpler to develop Prototypes concentrates on:- –Aspects that need to be studied, and neglects the others

The Role of a Prototype Constructing a prototype does not constitute research as such “It is not the main course, it may be the dessert”

The Role of a Prototype Prototypes may be used in one of the following roles: 1.Proof of concept prototypes –After proposing a new concept or theory, especially a new model, researchers construct a prototype –The idea is to ‘prove’ that the concept can work –Typically a research project will propose a new concept and then argue to show that the concept has merit –It adds little scientific value to the project

The Role of a Prototype Prototypes may be used in one of the following roles: 2. Prototypes for Experimentation –Can be used to determine facts about the prototyped system –Must realistically represent the concerned aspects –A field test is where the prototype is deployed in situations where the actual system is intended to be

The Role of a Prototype Prototypes may be used in one of the following roles: 3. Focussing your mind –When one constructs a model or works with similar conceptual ideas it is often difficult to visualise or conceptualise these abstract ideas –Develop a prototype to help developing the model or concept –Developing a prototype forces one to look at detail that may be overlooked otherwise –Will not add a lot of scientific value

The Role of a Prototype Prototypes may be used in one of the following roles: 4. Exploratory research –In previous cases prototype was intended to aid the research process –To learn lessons from an existing concept

Constructing the Prototype Prototypes differ from production systems as they are suppose to be simple Also have limited lifespan Some issues when constructing prototypes: –Many full-scale software-engineering aspects can be avoided –Rather concentrate on simplicity than efficiency –Major aspects may be left unimplemented

Conclusion Not a primary research method, always used with others An excellent vehicle to demonstrate your research Do not overemphasis prototype – source code hardly important, normally an appendix