MONO SOUND. In everyday life we listen with two ears. As we compare these two separate sound images of the external world, they build a three dimensional.

Slides:



Advertisements
Similar presentations
Fundamentals of Audio Production. Chapter 16 1 Fundamentals of Audio Production Chapter Sixteen: Sound for Pictures.
Advertisements

Digital Audio Mics and connections.
SET SURROUND SOUND INSTALL EQUIPMENT CAR AUDIO VIDEO By SRI WAHYUNI,S.Pd.
Sound can make multimedia presentations dynamic and interesting.
AVQ Automatic Volume and eQqualization control Interactive White Paper v1.6.
LIGHTS, CAMERA, ACTION. Agricultural Promotion Video  Play video #1.
 Making Sound Waves:  A sound wave begins with a vibration.  How Sound Travels:  Like other mechanical waves, sound waves carry energy through a medium.
Psychoacoustics Perception of Direction AUD202 Audio and Acoustics Theory.
Spatial Perception of Audio J. D. (jj) Johnston Neural Audio Corporation.
A practical DSP solution for mobile phone stereo sound recording.
Spatial Perception of Audio vs. The Home Theatre
I Power Higher Computing Multimedia technology Audio.
Room Acoustics: implications for speech reception and perception by hearing aid and cochlear implant users 2003 Arthur Boothroyd, Ph.D. Distinguished.
Back to Stereo: Stereo Imaging and Mic Techniques Huber, Ch. 4 Eargle, Ch. 11, 12.
3-D Sound and Spatial Audio MUS_TECH 348. Cathedral / Concert Hall / Theater Sound Altar / Stage / Screen Spiritual / Emotional World Subjective Music.
EE2F2 - Music Technology 3. Mixing. Mixing Basics In the simplest terms, mixing is just adding two or more sounds together. Of course, things are rarely.
Intro To Sound Level 1 Film Technology Film Technology CE
1 Manipulating Digital Audio. 2 Digital Manipulation  Extremely powerful manipulation techniques  Cut and paste  Filtering  Frequency domain manipulation.
STUDIOS AND LISTENING ROOMS
CS4995-1: AudioPage 1 Game Audio Often given too little attention. Can be an important element in game play. Really annoying if not done correctly –Sounds.
Joonas Tuominen SURROUND SOUND. WHAT DOES ”SURROUND SOUND” MEAN? A technique for enriching the sound reproduction quality of an audio source with additional.
3-D Sound and Spatial Audio MUS_TECH 348. Multi-Loudspeaker Reproduction: Surround Sound.
L INKWITZ L AB Accurate sound reproduction from two loudspeakers in a living room 13-Nov-07 (1) Siegfried Linkwitz.
1 Recording Fundamentals INART 258 Fundamentals of MIDI & Digital Audio Mark BalloraMark Ballora, instructor 1.
Pro Tools 7 Session Secrets Chapter 5 Mixing in Pro Tools: Directing Audio Traffic.
ADVANCED RADIO PRODUCTION Books: “Modern Radio Production” by Hausman, Benoit, Messere, & O’Donnell: Chapter 15 Pertemuan 12 Matakuliah: O Dasar-Dasar.
Making all the right connections Signal Flow 101.
Miking and Digital Recording. Gain Staging No level should be higher than its previous point in the recording stage (i.e. going from field mixer into.
Audio for Video Or, how to make sound that doesn’t suck.
Mono and Stereo Miking Techniques. Choosing Microphones Limited collection: useful for broad range of applications  Neumannn KM 184’s (desert island.
Spatial Perception of Audio vs. The Home Theatre James D. Johnston Chief Scientist, DTS, Inc.
Practicing Delivery Stockbyte SuperStock. Chapter Sections ► Characteristics of an effective delivery style ► Effective use of voice ► Effective use of.
Sound Part 2 Sound and how to make it. What is Sound? Sound is a compression wave.
SSQ 5.6 page 1 The following questions inquire about aspects of your ability and experience hearing and listening in different situations. For each question,
Rumsey Chapter 16 Day 3. Overview  Stereo = 2.0 (two discreet channels)  THREE-DIMENSIONAL, even though only two channels  Stereo listening is affected.
Inspire School of Arts and Science Jim White. What is Reverb? Reverb or ‘reverberation’ is not simply just an effect which makes vocals sound nice! It.
The following questions inquire about aspects of your ability and experience hearing and listening in different situations. You answered these questions.
Objective Understand digital audio production methods, software, and hardware. Course Weight : 6%
Videography Techniques. Types of Shots Extreme Close Up Close Up Medium Close Up Medium Medium Wide Wide Extreme Wide Over the shoulder (OSS) Camera Shots.
3-D Sound and Spatial Audio
Sound: Some Notes on Exhibition. Loudspeakers  Electromagnetic transducer – converts electrical signal to physical motion (sound)  Like a backward microphone!
The following questions inquire about aspects of your ability and experience hearing and listening in different situations. You answered these questions.
Sound. Sound Capture We capture, or record, sound by a process called sampling: “measuring” the sound some number of times per second. Sampling rate is.
Design of a Coincident Microphone Array for 5.1- Channel Audio Recording Using the Mid-Side Recording Technique Jong Kun Kim, Chan Jun Chun, and Hong Kook.
Frequency Range Of Speakers. Frequency Of Subs The Frequency of The 2subwoofers go from Hz.
© ExplorNet’s Centers for Quality Teaching and Learning 1 Objective % Understand advanced pre-production methods for digital audio.
How we actively interpret our environment..  Perception: The process in which we understand sensory information.  Illusions are powerful examples of.
Melinda Feldmann Combination Tones. What is a Combination Tone? Combination Tone In musical acoustics, faint tone produced in the inner ear by two simultaneously.
A POCKET GUIDE TO PUBLIC SPEAKING 5 TH EDITION Chapter 17 Your Voice in Delivery.
Chapter 17: Your Voice in Delivery. On a Separate Sheet of Paper  In what ways is a speech like a conversation? What are some differences between conversations.
Presentation 8 – Surround Sound
Sound Design and Technology (Microphone Pickup Patterns)
Sound Card A sound card (also referred to as an audio card) is a peripheral device that attaches to the ISA or PCI slot on a motherboard to enable the.
Sound Card A sound card (also referred to as an audio card) is a peripheral device that attaches to the ISA or PCI slot on a motherboard to enable the.
Fantasound Developed by Disney for “Fantasia” (1940)
Pre-Production Determine the overall purpose of the project.
“Beauty is in the eye of the beholder”
What is stereophony? Stereos = solid (having dimensions: length width, height) Phonics = study of sound stereophony (stereo) is an aural illusion – a.
Spatial Audio - Spatial Sphere Demo Explained
Objective % Select and utilize tools for digital audio production.
Multimedia Production
Chapter 9 calls the direction in which people look the _______
Video Production Handbook Chapter 10 (5th Edition)
Pre-Production Determine the overall purpose of the project.
“The Voice of Delivery”
Audio Work using a q2hd handy video recorder
Intensity Waves and Sound
Microphones and Their Role in Radio Production
Intensity Stereo Uses only differences in intensity between two channels to create stereo image Two microphone diaphragms are placed as close together.
Recap In previous lessons we have looked at how numbers can be stored as binary. We have also seen how images are stored as binary. This lesson we are.
Presentation transcript:

MONO SOUND

In everyday life we listen with two ears. As we compare these two separate sound images of the external world, they build a three dimensional impression from which the direction and distance of sound is estimated. Non-stereo television sound is not as sophisticated as this. It presents a monoaural (mono)representation of sound in space. The only clue to distance is loudness; direction cannot be conveyed at all. Listening to mono reproduction, we are not able to distinguish between direct and reflected sounds, as we can when listening to stereo. Instead, they become intermixed, so that the sound is often “muddy” and less distinct. In mono sound, we become much more aware of the effects of reverberation. Because the audience cannot easily distinguish direction and distance, the microphone needs to be carefully positioned. You need to be careful that:  Too many sound reflections are not picked up.  Louder sounds do not mask quieter sounds(particularly in a musical production where instruments are used)  Extraneous sounds do not interfere with the ones we want to hear.

STEREO SOUND Stereo creates an illusion of space and dimension. It enhances clarity. Stereo gives the viewer the ability to localize the direction of sound. This localization give the audience a sense of depth-a spatial awareness of the visual image and the sound. However, because the speakers in television receivers are quite close together, the effect can be somewhat limited. Sound quality and realism are enhanced, but our impressions of direction and depth are less obvious. To simplify sound pick-up, mix central mono speech, with stereo effects and music. In a television production always maintain direction(such as mic left to camera left), and hold the mic still. In a stereo system, reverberation even appears more pronounced and extraneous noises such as wind, ventilation, and footsteps are more prominent, because they have direction, rather than merging with the overall background.

SURROUND SOUND Surround sound can provide a sense of envelopment when mixed correctly. Instead of the one channel for mono or the two channels for stereo, 5.1 surround has six discrete(distinct, individual) channels: left front and right front(sometimes called stereo left and right), center, a subwoofer for low frequency effects (LEFs), and left rear and right rear speakers(sometimes called surround left and right). The feeling of depth, direction, and realism is obtained by the audio personnel panning between the five main channels and routing effects to the LFE channel.