The Digital Classroom: Three Practical Approaches To Crafting High-Tech Learning Experiences.

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Presentation transcript:

The Digital Classroom: Three Practical Approaches To Crafting High-Tech Learning Experiences

Welcome 1. The Physics Geeks Game 2. Web publishing with Content Clips 3. Using Animal Sounds and Videos To Teach Physics and Biology

The Physics Geeks Game: A 3D Mash Up of Education, Digital Libraries & Social Networking

Guiding Principles Be Flexible Adapt To Changing Conditions Think Pragmatically Stay Grounded Cultivate Resources

Background The Grand Plan Outreach Setbacks Adaptation

Facebook Rationale Social Networking Game Narrative Dissemination Mechanism Natural Competition Demo – The Race Of Shapes

Standalone Site Traditional Classroom Tool Full Project Information Research Links Demo – Springs & Things

Next Steps Facebook Launch Liberty Leads Final Assessment

More Information Susan Dreher – Lead Developer Rob Lane – Project Manager