Augmented Reality Les Smee 1. Teen Internet Usage 78% of teens now have a cell phone, and almost half (47%) of them own smartphones. That translates into.

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Presentation transcript:

Augmented Reality Les Smee 1

Teen Internet Usage 78% of teens now have a cell phone, and almost half (47%) of them own smartphones. That translates into 37% of all teens who have smartphones, up from just 23% in % of teens have a tablet computer, a level comparable to the general adult population. 95% of teens use the internet. 93% of teens have a computer or have access to one at home. Seven in ten (71%) teens with home computer access say the laptop or desktop they use most often is one they share with other family members. 2 Source Pew

What is AR? Augmented reality (AR) is a live, direct or indirect, view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data. -wikipedia 3

History 1957 – Morton Helig creates the Sensorama cinematic experience Ivan Sutherford creates frst HMD Tom Caudell coins term AR while working for Boeing Overlaid wiring diagrams 4

Today Mobile device apps Google Glass 5

What’s next 6

Applications of AR Toyota test drive Driver’s ED??? Ikea AR scavenger hunt, augment text books, students create their own content Museums (field trips) Civil War AR project 7

Apps to try Aurasma Layar NASA (spacecraft 3D) Argon 8

Questions for you What are schools doing now in this space? What could they be doing? What are some other examples? What are the schools' constraints? What are the opportunities? 9