A Combat Support Agency Defense Information Systems Agency Virtualization 17 August 2011.

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Presentation transcript:

A Combat Support Agency Defense Information Systems Agency Virtualization 17 August 2011

A Combat Support Agency Why Virtualize? Why is there so much hype about virtualization, and now “Cloud Computing?” 1)Because it does really cool things, and 2)Because it does vitally important, boring things Another way to phrase these statements is: 1)Because we want to, and 2)Because we have to 2

A Combat Support Agency Why We Want to Virtualize Separates the Operating System from the physical hardware –Live migration from one physical server to another –Live migration from one storage medium to another –Develop on a $500 desktop that looks 100% equivalent to a $20,000 server –Package and ship the server as a file to the DECC to be imported and STIG’d 3

A Combat Support Agency Why We Want to Virtualize Gives smaller workloads enterprise hardware and capabilities –Massive redundancy (power, network, storage, etc.) –Nearly limitless growth –Eliminates protracted outages due to hardware failure Fast provisioning –No need to keep racks of spare servers available –Capacity on hand to provision moderate workloads at will 4

A Combat Support Agency Why We Have to Virtualize Nearly all of the workloads running in the DoD cannot fully utilize the hardware they are provided. Convergence of 3 factors –Separation of server functions into separate operating systems –Inability of non-concurrent, 32-bit applications to use resources –Physics of processor design 5

A Combat Support Agency Separation of Functions Originally purchased a server to run the full stack of an application Then a single server produced management and scalability issues Finally, a single server caused security risks End result, nearly all functions are split amongst different tiers of servers 6

A Combat Support Agency Inability to Use Resources Splitting the functions up on different servers may have improved performance Applications use same resources they used before, but the OS does not have to track the different workloads Most servers are 1 or 2 CPU running non-concurrent, 32-bit applications Subsequent hardware upgrades provide faster and faster processors which results in near linear performance improvements Until 2005… 7

A Combat Support Agency Physics of Processors Intel and AMD begin releasing dual-core processors Dual-core processor is 2.66ghz, not 5.32ghz Microsoft and Oracle effectively ignore cores Moore’s Law – Number of transistors on a processor doubles every 2 years Speed of processors doubling every 2 years is not Moore’s Law, but is effectively true until

A Combat Support Agency Why We Have to Virtualize Nearly all x86 workloads are: –Non-concurrent –32-bit based –Separated at the OS level by function Smallest physical server available with a fast processor is 12-cores (2 CPU with 6 cores per CPU) and 8GB of RAM The best a non-concurrent, 32-bit application can use of this server is 8.3% of CPU and 20% of RAM x86 Virtualization came to prominence in roughly

A Combat Support Agency How Does CSD Virtualize UNIX –HP-UX – Integrity Virtual Machines –Solaris OLTP – Oracle VM Server for SPARC (Ldoms) –Solaris Other – Limited use of Zones/Containers x86 –Currently: – VMWare vSphere ESX –HP 2 socket servers (BL490c and DL380) 10

A Combat Support Agency x86 Virtualization Built for robust, consistent operation of nearly all workloads –One type of server –One type of storage –Redundancy everywhere possible –Sustain the loss of a single host within a cluster without disruption Provisioning is at 1 vCPU and 2GB of RAM –Servers are grown dependent upon usage –Most resources can be added while the server is running 11

A Combat Support Agency The State of x Virtual Operation Environments (VOEs) 257 VMWare vSphere 4.0 ESX Hosts in Operation 41 Clusters around the world 400+TeraBytes of DataStores Size Distribution of VOEs: 12 vMemory: <2GB – 50% 2-4GB – 41% >4GB – 9% vCPU: 1 – 55% 2 – 44% >2 – <1%

2 A Combat Support Agency 14 Backup Slides

2 A Combat Support Agency The speed of an x86 processing core has not increased since Source:

2 A Combat Support Agency August-2010September-2010October-2010November-2010December-2010January-2011 ModelCPU %Mem %CPU %Mem %CPU %Mem %CPU %Mem %CPU %Mem %CPU %Mem % PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT DL380G PROLIANT DL380G PROLIANT DL380G PROLIANT DL380G PROLIANT BL460C ProLiant BL460c G PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C ProLiant BL460c G ProLiant BL460c G PROLIANT BL460C

2 A Combat Support Agency ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G PROLIANT BL460C ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT DL380G PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C ProLiant BL460c G ProLiant BL460c G ProLiant BL460c G PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT BL460C PROLIANT DL380G

2 A Combat Support Agency