Wireless and Mobility The term wireless is normally used to refer to any type of electrical or electronic operation which is accomplished without the use.

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Presentation transcript:

Wireless and Mobility The term wireless is normally used to refer to any type of electrical or electronic operation which is accomplished without the use of a "hard wired" connection. Wireless communication is the transfer of information over a distance without the use of electrical conductors or wires

Elements of a wireless network network infrastructure wireless hosts r laptop, PDA, IP phone r run applications r may be stationary (non-mobile) or mobile m wireless does not always mean mobility

Elements of a wireless network network infrastructure base station r typically connected to wired network r relay - responsible for sending packets between wired network and wireless host(s) in its “area” m e.g., cell towers access points

Elements of a wireless network network infrastructure wireless link r typically used to connect mobile(s) to base station r also used as backbone link r multiple access protocol coordinates link access r various data rates, transmission distance

Characteristics of selected wireless link standards 384 Kbps 56 Kbps 54 Mbps 5-11 Mbps 1 Mbps b {a,g} IS-95 CDMA, GSM UMTS/WCDMA, CDMA p-to-p link 2G 3G Indoor 10 – 30m Outdoor 50 – 200m Mid range outdoor 200m – 4Km Long range outdoor 5Km – 20Km

Elements of a wireless network network infrastructure infrastructure mode r base station connects mobiles into wired network r handoff: mobile changes base station providing connection into wired network

Elements of a wireless network Ad hoc mode r no base stations r nodes can only transmit to other nodes within link coverage r nodes organize themselves into a network: route among themselves

Wireless Link Characteristics Differences from wired link …. m decreased signal strength: radio signal attenuates as it propagates through matter (path loss) m interference from other sources: standardized wireless network frequencies (e.g., 2.4 GHz) shared by other devices (e.g., phone); devices (motors) interfere as well m multipath propagation: radio signal reflects off objects ground, arriving ad destination at slightly different times …. make communication across (even a point to point) wireless link much more “difficult”

Wireless network characteristics Multiple wireless senders and receivers create additional problems (beyond multiple access): A B C Hidden terminal problem r B, A hear each other r B, C hear each other r A, C can not hear each other means A, C unaware of their interference at B A B C A’s signal strength space C’s signal strength Signal fading: r B, A hear each other r B, C hear each other r A, C can not hear each other interferring at B

LAN architecture r wireless host communicates with base station m base station = access point (AP) r Basic Service Set (BSS) (aka “cell”) in infrastructure mode contains: m wireless hosts m access point (AP): base station m ad hoc mode: hosts only BSS 1 BSS 2 Internet hub, switch or router AP

802.11: Channels, association r b: 2.4GHz-2.485GHz spectrum divided into 11 channels at different frequencies m AP admin chooses frequency for AP m interference possible: channel can be same as that chosen by neighboring AP! r host: must associate with an AP m scans channels, listening for beacon frames containing AP’s name (SSID) and MAC address m selects AP to associate with m may perform authentication m will typically run DHCP to get IP address in AP’s subnet

IEEE : multiple access r avoid collisions: 2 + nodes transmitting at same time r : CSMA - sense before transmitting m don’t collide with ongoing transmission by other node r : no collision detection! m difficult to receive (sense collisions) when transmitting due to weak received signals (fading) m can’t sense all collisions in any case: hidden terminal, fading m goal: avoid collisions: CSMA/C(ollision)A(voidance) A B C A B C A’s signal strength space C’s signal strength

IEEE MAC Protocol: CSMA/CA sender 1 if sense channel idle for DIFS then transmit entire frame (no CD) 2 if sense channel busy then start random backoff time timer counts down while channel idle transmit when timer expires if no ACK, increase random backoff interval, repeat receiver - if frame received OK return ACK after SIFS (ACK needed due to hidden terminal problem) sender receiver DIFS data SIFS ACK

Avoiding collisions (more) idea: allow sender to “reserve” channel rather than random access of data frames: avoid collisions of long data frames r sender first transmits small request-to-send (RTS) packets to BS using CSMA m RTSs may still collide with each other (but they’re short) r BS broadcasts clear-to-send CTS in response to RTS r RTS heard by all nodes m sender transmits data frame m other stations defer transmissions Avoid data frame collisions completely using small reservation packets!

Collision Avoidance: RTS-CTS exchange AP A B time RTS(A) RTS(B) RTS(A) CTS(A) DATA (A) ACK(A) reservation collision defer