THEATER DATA STORAGE & DATA-PULL PLAY-OUT SCREEN DIGITAL CINEMA IMAGE REPRESENTATION SIGNAL FLOW CHART SHOWING FILM CENTRIC CAPTURE FRONT VIEWEDGE OBSERVER 1 MOTION PICT. FILM CAMERA DIGITAL NEGATIVE (CAPTURED) FILM SCANNER HEAD (Y),(M),(C) 6 LENS Film Dye Visual Stimuli Generation & Separation FEATURE POST PRODUCTION R’G’B’ (Analog) 16-to-12 BIT TRANS-CODING CIE X’Y’Z’ IMAGE DCDM COMPRESSION IMAGE DCDM ENCRYPTION (OPTIONAL) TRANSPORT DC POST PRODUCTION SCANNER CONTROL ELECTRONICS DIGITAL SOURCE MASTER (DSM) CORRECTION METADATA Correction Control & Memory PERCEIVED IMAGE ORIGINAL SCENE (VISUAL STIMULI ) LENS Film Density Sensing, Image Signal Processing and Digitizing, Plus Dye Density Codes-to-RGB Transform Matrix PROJ. RGB 1 DCDM XYZ 1 LIGHT MODULATOR 2 Inverse 2.6 Gamma Coding Characteristic Removal 12-BIT CODED X’Y’Z’ DISTRIBUTION ENDS 12-BIT CODED X’Y’Z’ PERCEIVED IMAGE RGB/CIE XYZ Transform Matrix CIE CV = (L- K 2 ) 1/ K 1 (By LUT) 2.60 Inverse 2.6 Gamma Coding Characteristic DIGITAL PROJECTOR 3 DISTRIBUTION STARTS FEATURE POST PRODUCTION DCDM PACKAGE (IMAGE) LAYER DC POST PRODUCTION IMAGE DCDM FORMULATION IMAGE DCDM 12-BIT-CODED CIE X’Y’Z’ 1 (AS DPX FILE LAYER) IMAGE DCDM DIGITAL PROJECTOR 3 RGB 5 (Digital) XYZ 1 OBSERVER 2 L = (K 1 * CV) + K 2 (By LUT) 4 DCDM-TO-PROJ. TRANSFORM MATRIX 4 THEATER IMAGE DCDM DE- COMPRESSION 4 THEATER IMAGE DCDM DECRYPTION 4 1 OUTPUT-REFERENCED LINEAR SIGNALS 2 LIGHT MODULATOR 3 QUALCOM-SPECIFIED PROJECTION SYSTEM w/ DATA-PULL PLAY-OUT 4 IMPLEMENTED IN THEATER MEDIA BLOCK 5 OUTPUT-REFERENCED RGB SIGNALS (10-16 BIT BINARY-CODED) 6 SCENE-REFERENCED, COMPLEMENTARY-COLORED DYE DENSITY IMAGE REPRESENTATION SIGNALS (Revised 6/12/04) SCANNER CONT. MON./PROJ. EXHIBITION BEGINS RGB 1 DIGITAL ARCHIVE SIGNAL CORRECTION AND PROCESSING COLOR CORRECTION CROPPING GAMMA / LIFT EDITING RGB PIXEL TRIPLETS OF VISUAL STIMULI
DIGITAL CINEMA IMAGE REPRESENTATION SIGNAL FLOW CHART SHOWING DATA CENTRIC CAPTURE PERCEIVED IMAGE DIGITAL CAMERA HEAD LENS PERCEIVED IMAGE ORIGINAL SCENE (VISUAL STIMULI ) DICHROIC PRISM, CCDs, & PRE-AMPS CAM. CONT. MON./PROJ. CIE RGB RGB 5 RGB/CIE XYZ Transform Matrix PRODUCTION ACQUISITION CIE XYZ 1 CIE X’Y’Z’ 16-to-12 BIT TRANS-CODING PROJ. RGB 1 L = (K 1 * CV) + K 2 (By LUT) 4 DCDM XYZ 1 DCDM-TO-PROJ. TRANSFORM MATRIX 4 LIGHT MODULATOR 2 DIGITAL NEGATIVE CORRECTION METADATA Correction Control & Memory RGB 1 DIGITAL SOURCE MASTER (DSM) FEATURE POST PRODUCTION DC POST PRODUCTION CV = (L- K 2 ) 1/ K 1 (By LUT) 2.60 DISTRIBUTION BEGINS IMAGE DCDM 12-BIT-CODED CIE X’Y’Z’ 1 (AS DPX FILE LAYER) 12-BIT CODED X’Y’Z’ 12-BIT CODED X’Y’Z’ IMAGE DCDM FORMULATION OBSERVER 1 OBSERVER 2 SCREEN FRONT VIEWEDGE DIGITAL PROJECTOR 3 (Revised 6/12/04) DC POST PRODUCTION TRANSPORT DC POST PRODUCTION THEATER IMAGE DCDM DE- COMPRESSION 4 THEATER IMAGE DCDM DECRYPTION 4 IMAGE DCDM COMPRESSION IMAGE DCDM ENCRYPTION (OPTIONAL) DCDM PACKAGE (IMAGE) LAYER Inverse 2.6 Gamma Transfer Characteristic Inverse 2.6 Gamma Coding Characteristic Removal IMAGE DCDM 1 OUTPUT-REFERENCED LINEAR SIGNALS 2 LIGHT MODULATOR 3 QUALCOM-SPECIFIED PROJECTION SYSTEM w/ DATA-PULL PLAY-OUT 4 IMPLEMENTED IN THEATER MEDIA BLOCK 5 OUTPUT-REFERENCED RGB SIGNALS (10-16 BIT BINARY-CODED) 6 SCENE-REFERENCED, TRIM-FILTERED IMAGE REPRESENTATION SIGNALS (R),(G),(B) 6 (Trim-filtered) THEATER DATA STORAGE & DATA-PULL PLAY-OUT DISTRIBUTION ENDS EXHIBITION BEGINS DIGITAL ARCHIVE SIGNAL CORRECTION AND PROCESSING COLOR CORRECTION CROPPING GAMMA / LIFT EDITING R’G’B’ (Analog) CAMERA CONTROL ELECTRONICS IMAGE SIGNAL PROCESSING AND DIGITIZING, PLUS CAMERA- GENERATED SIGNALS-TO-RGB SIGNALS TRANSFORM MATRIX RGB 5 (Digital)