Project-Based Assessment- innovative approach to assessment that focuses on assessing student projects. Based on a type of authentic learning called project.

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Project-Based Assessment- innovative approach to assessment that focuses on assessing student projects. Based on a type of authentic learning called project based learning. Project-Based Learning- model for teaching and learning that focuses on creating learning opportunities for students by engaging them in real-world projects Students have an active role in completing meaningful tasks, constructing their own knowledge, solving problems, or creating realistic projects. Portfolio Assessment- evaluates student assignments or projects over a period of time. They are a perfect way to match assessment with learning goals Portfolio Assessment aka Embedded Assessment because assessment tasks are process of creating their assessments, students improve their abilities to assess their strengths and weaknesses and are able to apply these skills to other areas of study to become better learners. Portfolio assessments are usually associated with long-term assignments, this give the student the opportunity to fix or learn from their mistakes and improve. Electronic Portfolio(e-folio or ePortfolio)- is a collection of electronically created assignments and projects. Electronic portfolios offer a powerful way for students to create a variety of projects that contain digital media, reflective writings or narratives, drawings, audio, photos, and videos based on predetermined criteria that teachers can evaluate to assess learning.

Checklists, Rating Scales, and Rubrics Checklist- is a predetermined list of performance criteria used in project based and portfolio assessment. Once the criteria is met, the criteria is marked complete. Quick tool. Students can tell if an item is or is not met. Rating Scale - more complex form of a checklist that lists a numerical value, or rating, for each criterion. Assessment involves rating each student on her achievement for criterion and specifying the total based criteria. Rubric- is a detailed assessment tool that makes it easy for teachers to assess the quality of an item, such as a learning project. Rubrics help students understand how teachers will evaluate their projects by providing a range of criteria. Rubrics also describe specific and measurable criteria for several levels of quality against which teachers and students can evaluate completed projects Additionally rubrics also help students critique and revise their own assignments before handing them in. Rubrics describe the criteria that must be met in greater detail.

Evaluating Technology-Supported Student Projects Technology based projects help facilitate integrating technology into the curriculum. In the process students learn how to use, manage, and understand technology, as well as how technology is used to synthesize and present information on a variety of subjects. AVOID TEACHING TECHNOLOGY AS A SEPARATE SUBJECT, INSTEAD YOU SHOULD INTEGRATE IT INTO YOUR CURRICULUM Some software programs, such as those provided with integrated learning systems (ILS), for example ClassWorks, iMovie, and PowerPoint, do not provide assessment components. These are ideal for students to use and create projects that are innovative and motivational. Before a teacher presents a project’s requirements to students, he or she should create and assessment rubric.

Evaluating Content- Standards and benchmarks will help determine the content to include in student projects and how to assess this content. Most important part of the project For technology-based student projects, content may include factual information about a historical figure, key points included in a digital media math project, interactive PE presentation, biology lab data in a spreadsheet, and other pertinent information, Evaluation of the content should include a review of punctuation, grammar, spelling, coverage of material, presentation of the material in a logical order, and specific information such as a title, references, and information about the author. Evaluate Planning- effective presentations involve planning. When assigning technology-based projects, establish how you want students to plan and what tools they will use. Inspiration- a software planning tool helps students and teachers quickly develop and communicate ideas using flowcharts, concept maps, and story webs through visual learning techniques. Evaluating creativity- when evaluating creativity student projects, teachers should consider students originality, imaginative and innovative approach, and artistic abilities- all aspects of creativity.

Integration Strategies One-computer classroom- use the computer for classroom presentations and demonstrations. Or to introduce new concepts, prepare students for a lesson, describe background information fro assignments, and explain evaluation criteria. To integrate technology in a one-computer classroom, follow these guidelines: -Obtain internet access -Utilize educational software -Use the computer as a teaching assistant -Foster group and cooperative learning -Enhance lectures and presentations -Create a class blog -Optimize computer lab time Multicomputer classroom- allows flexibility in computer usage. Teachers can divide the center by subject area and then create activities that continuously change to math the curriculum or lesson being taught. -Math center- may have CDs and DVDs, and network-based software to reinforce math skills. -Language arts center- can include word processing software for creative writing projects; Movie Maker, iMovie, PowerPoint, and Photoshop to create digital media presentations as well as reading and spelling software skill programs. -Social Studies center- might allow students to the Web as a research tool and correspond with other classrooms via the Internet to learn about the culture, language, history, and geography of other regions.