24/02/10 ANIMASI TEKNOLOGI IF.UB. Eriq Muhammad Adams J. -

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24/02/10 ANIMASI TEKNOLOGI IF.UB. Eriq Muhammad Adams J. -

Computer graphic was new, so most innovations from this period are not very spectacular Early 1950s  CRT displays 1960s  CADAM Early 1960s  Sketchpad Technology Development (1950s &1960s)

Significant decade for the development of 3D computer animation and imaging technology The introduction of microcomputer David Evans (University of Utah) and students developed major contributions, such as original versions of polygonal, Gouraud, and Phong shading; image and bump texture mapping; z- buffering; painter’s algorithm; antialiasing methods; and hand and facial computer animation Technology Development (1970s)

1982, James Clark started pionner company in visual workstations with its Geometry Engine 1988, Pixar released RenderMan shading language Many research centers and private companies invested significant resources in the development of computer graphics Technology Development (1980s)

First half of 1990s, rebirth of electronic game industry (and growth in jobs, volume, and quality) Late 1990s –Computer networks became vital for digital production –Introduction of digital video camera –The advent of digital movie projectors –The great popularity in computer game and platform game Technology Development (1990s)

Smaller, faster and cheaper computer hardware include graphics board. High definition video continued to develop with succesfull completion of digital production, such as Star Wars: Episode II and Spy Kids 2 The proliferation of DVD players in home video consumer Technology Development (Early 2000s)

Computer systems were not design for artistic creation One of earliest experiment : Mr Computer Image ABC created in 1962 Visual Milestones (1960s)

More interactive computer based animation and imaging systems, but still not easy to use Computer animarion produced : –Voyager 2 –Animated film The Hunger –Vol Libre, 3D shows renderings of fractal mountains –The Joggler, early animated human character Visual effects in Star Wars Visual Milestones (1970s)

Started with a few exceptional works and ended with a flurry of outstanding projects Visual effect in live action movie such as Return of The Jedi, Star Trek 2, etc The rise of leading commercial production houses Short computer animations, such as Burning Love, Locomotion, Grinning Evil Death, etc First animated film produced by Disney was The Black Cauldron Visual Milestones (1980s)

Early 1990s : –More advanced visual effects in film-making –The end of inking and painting acetate cels in animated movie produced by Disney Late 1990s : –The explotion in production of 3D in the field of live action films with visual effects, animated feature films, and computer or platform games. Visual Milestones (1990s)

High quality visual effect Motion capture techniques Online games Visual Milestones (Early 2000s)

Milestones 1970s First Hand and Facial Computer AnimationVol Libre

Milestones 1980s

Milestones 1990s

Milestones 2000s

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