Computer Concepts – Illustrated 8th edition

Slides:



Advertisements
Similar presentations
3.01C Multimedia Elements and Guidelines 3.01 Explore multimedia systems, elements and presentations.
Advertisements

Chapter 8 Digital Media.
Computer Concepts 2012 Chapter 8 Digital Media. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics 
Computer Concepts 2013 Chapter 8 Digital Media. 8 Digital Audio Basics  Sampling a sound wave Chapter 8: Digital Media 2.
Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and.
Digital Media Chapter 8. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and.
2.01 Understand Digital Raster Graphics
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
IT-Academic Technology Services Using Microsoft PowerPoint 2010 for Digital Storytelling.
Chapter 14 Recording and Editing Sound. Getting Started FAQs: − How does audio capability enhance my PC? − How does your PC record, store, and play digital.
MIS Bsharah Digital Media Handout. MIS Bsharah 2 Contents Section A: Digital Sound Section B: Bitmap Graphics Section C: Vector and 3-D Graphics.
                      Digital Video 1.
Text. Graphics Images – photos Animation Video Audio Text Copyright issues.
Digital Video An Introduction to the Digital Signal File Formats Acquisition IEEE 1394.
Graphics: Creating Images Chapter 8, Exploring the Digital Domain.
MULTIMEDIA TECHNOLOGY SMM 3001 MEDIA - GRAPHICS. In this chapter how the computer creates, stores, and displays graphic images how the computer creates,
Skill Area 212 Introduction to Multimedia Internet and MultiMedia for SC 2.
Graphics.
Digital Video Basics CPSC 120 Principles of Computer Science April 16, 2012.
Computer Concepts 5th Edition Parsons/Oja Page 330 CHAPTER 7 Bitmap Graphics Section A PARSONS/OJA Digital Media.
CS 1308 Computer Literacy and the Internet. Creating Digital Pictures  A traditional photograph is an analog representation of an image.  Digitizing.
MULTIMEDIA M U A T H H U M A I D R a s h A t a l l a h.
CSCI-235 Micro-Computers in Science Hardware Part II.
Chapter 8: Digital Media1 Digital Media Chapter 8.
Chapter 8 Digital Media. Chapter Contents Chapter 8: Digital Media 2  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and 3-D.
Chapter 8 Digital Media. 8 Chapter 8: Digital Media 2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and.
XP Practical PC, 3e Chapter 13 1 Working with Graphics.
Computer Concepts 2014 Chapter 8 Digital Media. 8 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and 3-D.
© 2011 The McGraw-Hill Companies, Inc. All rights reserved Chapter 6: Video.
 Refers to sampling the gray/color level in the picture at MXN (M number of rows and N number of columns )array of points.  Once points are sampled,
On Hardware and Software. On Hardware  Selection of proper platform for developing your multimedia is based on –Personal preference –Budget constraints.
Chapter 16 Creating Desktop Video and Animation. Getting Started FAQs: – What is digital video? – How do I transfer video footage to my computer? – How.
Multimedia Elements: Sound, Animation, and Video.
Multimedia Software Tools. 3-D Modeling and Animation Tools 3-D modeling gives images a 3-dimensional look. It can be used along with animation, for instance,
Computer Concepts 2014 Chapter 8 Digital Media. 8 Digital Audio Basics  Sampling a sound wave Chapter 8: Digital Media 2.
GIF - Graphics Interchange Format JPEG - Joint Photographic Experts Group PNG - Portable Network Graphics GIF images are limited to the 8 bit palette which.
Digital Cameras And Digital Information. How a Camera works Light passes through the lens Shutter opens for an instant Film is exposed to light Film is.
Chapter 16 Creating Desktop Video and Animation. 2Practical PC 5 th Edition Chapter 16 Getting Started In this Chapter, you will learn: − What is digital.
Computer Concepts 2014 Chapter 8 Digital Media. 8 Chapter Contents  Section B: Bitmap Graphics  Section C: Vector and 3-D Graphics Chapter 8: Digital.
Chapter 15 Recording and Editing Sound. 2Practical PC 5 th Edition Chapter 15 Getting Started In this Chapter, you will learn: − How sound capability.
XP Practical PC, 3e Chapter 15 1 Creating Desktop Video and Animation.
Specialized Input and Output. Inputting Sound ● The microphone is the most basic device for inputting sounds into a computer ● Microphones capture sounds.
GRAPHICS. Topic Outline What is graphic. Resolution. Types of graphics. Using graphic in multimedia applications.
Chapter 14 Working with Graphics. 2Practical PC 5 th Edition Chapter 14 Getting Started In this Chapter, you will learn: − About different graphics you.
MULTIMEDIA Hardware 4/24/2017.
Chapter 8B Graphics and Multimedia. 8B-2 Graphic File Formats Bitmapped images –Most common image type –Also called raster images –Image is drawn using.
CSCI-100 Introduction to Computing Hardware Part II.
By: Catyana Brown Information Technology in a Global Society: Multimedia.
Chapter 10. The Role of Video in Multimedia  Any presentation or application that uses sound and graphics qualifies as multimedia  Clip A segment of.
Computer Concepts 2013 Chapter 8 Digital Media. 8 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and 3-D.
Chapter 8 Digital Media. 8 Chapter 8: Digital Media2 Chapter Contents  Section A: Digital Sound  Section B: Bitmap Graphics  Section C: Vector and.
Software Design and Development Storing Data Part 2 Text, sound and video Computing Science.
Chapter 14 Working with Graphics
Chapter 16 Creating Desktop Video and Animation
Chapter 8 Digital Media.
Chapter 15 Recording and Editing Sound
Chapter 8 Digital Media.
2.01 Understand Digital Raster Graphics
2.01 Understand Digital Raster Graphics
Chapter 13 Working with Graphics
Creating Desktop Video and Animation
2.01 Understand Digital Raster Graphics
VIDEO.
Chapter 12 Post Production: Linear and Non Linear Editing.
2.01 Understand Digital Raster Graphics
3.01C Multimedia Elements and Guidelines
Final Study Guide Arts & Communications.
2.01 Understand Digital Raster Graphics
3.01C Multimedia Elements and Guidelines
Presentation transcript:

Computer Concepts – Illustrated 8th edition Unit H: Digital Media

Objectives Introduce digital audio Explore digital audio and synthesized sound Introduce bitmap graphics Modify bitmap graphics Understand color and compression Computer Concepts – Illustrated 8th Edition Computer Concepts – Illustrated 8th Edition 2

Objectives (continued) Introduce vector graphics Explore 3D graphics Introduce digital video Explore digital video equipment and software Store and edit desktop video Computer Concepts – Illustrated 8th Edition Computer Concepts – Illustrated 8th Edition 3

Introducing Digital Audio Sounds represented in binary format For use in digital devices Created by sampling the analog sound wave at periodic intervals Player software needed to play an audio file on a computer or portable player Digital music is available from a variety of sources Computer Concepts – Illustrated 8th Edition

Figure H-1: Sampling a sound wave Computer Concepts – Illustrated 8th Edition

Exploring Digital Audio and Synthesized Sound Synthesized sound: artificially created sound To play digital audio, a computer uses: Sound card or sound card circuitry Software MIDI (Musical Instrument Digital Interface) Specifies a standard way to store music data for synthesizers, electronic MIDI instruments, and computers Computer Concepts – Illustrated 8th Edition

Exploring Digital Audio and Synthesized Sound (continued) Speech synthesizer Used by a computer to output spoken words Uses speech synthesis Process computers use to produce sound that resembles spoken words Strings together phonemes (basic sound units) Speech recognition (or voice recognition) Ability of a computer to understand the spoken word Computer Concepts – Illustrated 8th Edition

Introducing Bitmap Graphics Digital graphics: images that have been created as or converted to a digital format Bitmap graphic: composed of a grid of dots Grid divides picture into cells, called pixels Ways to get a bitmap graphic: Create a bitmap graphic from scratch Use a scanner Use a digital camera Computer Concepts – Illustrated 8th Edition

Figure H-9: A bitmap graphic Computer Concepts – Illustrated 8th Edition

Introducing Bitmap Graphics (continued) Ways to transfer images from a digital camera to a computer: Direct cable transfer Infrared port Media transfer Docking station Email Card reader Computer Concepts – Illustrated 8th Edition

Modifying Bitmap Graphics Graphics software can be used to enhance or change bitmap graphics Resolution: dimensions of the grid that forms a bitmap graphic A megapixel is one million pixels Cropping: removing part of an image Pixel interpolation Process used by graphics software to increase the resolution of a bitmap graphic Computer Concepts – Illustrated 8th Edition

Figure H-15: Resolution and image size Computer Concepts – Illustrated 8th Edition

Understanding Color and Compression Color depth: number of colors available for use in an image Display of colors Each screen pixel displays a color based on the intensity of red, green, and blue signals Each red, green, and blue signal is assigned a value ranging from zero to 255 Data compression: recoding data so that it requires fewer bytes of storage space File compression software allows you to manually compress files Computer Concepts – Illustrated 8th Edition

Understanding Color and Compression (continued) Color palette Holds the selection of colors Allows you to select a group of colors to use for a bitmap graphic Grayscale palette: displays an image using shades of gray System palette: selection of colors used by operating system for desktop icons and controls Web palette: contains a standard set of colors Computer Concepts – Illustrated 8th Edition

Introducing Vector Graphics A vector graphic consists of a set of instructions for creating an image Used for line art, logos, simple illustrations, diagrams, etc. Compared with bitmap graphics: Usually requires less storage space Resizes better Easier to edit an object in a vector graphic Computer Concepts – Illustrated 8th Edition

Figure H-21: Resizing graphic images Computer Concepts – Illustrated 8th Edition

Introducing Vector Graphics (continued) Drawing software: vector graphics software Used to create vector graphics from scratch To apply color to vector graphics: Simply fill a shape with a solid color Create a gradient Rasterization: process used to create a bitmap graphic from a vector graphic Tracing software: used to convert a bitmap graphic into a vector graphic Computer Concepts – Illustrated 8th Edition

Exploring 3D Graphics Wireframe: provides a framework for the 3D graphic Rendering: process of covering a wireframe with surface color and texture Ray tracing: technique for adding light and shadows to a 3D image 3D graphics can be animated 3D software Maya, Autodesk 3ds Max, Smith Micro Poser, and DAZ Bryce Computer Concepts – Illustrated 8th Edition

Figure H-24: Creating a 3D graphic Computer Concepts – Illustrated 8th Edition

Introducing Digital Video Video: a series of frames projected at a rate fast enough to fool the human eye into perceiving continuous motion Digital video: uses bits to store data for each video frame Footage for digital video can be supplied by: Video camera, videotape, television, DVD, or digital video recording (DVR) device Computer Concepts – Illustrated 8th Edition

Introducing Digital Video (continued) Types of digital videos based on platform: Desktop video Web-based video Streaming video technology DVD-Video PDA video Digital video is stored in a variety of file formats: Flash video, AVI, QuickTime Movie, MPEG, RealMedia, ASF, VOB, etc. Computer Concepts – Illustrated 8th Edition

Exploring Digital Video Equipment and Software Option for creating digital video: Digital video (dv) camera Generally produces higher quality video than an analog or a videoconferencing camera Use analog video camera to shoot footage Later convert footage to a digital video format Video capture: process of converting analog video signals into digital format Videoconferencing camera (often called a Web cam or Web camera) Video editing software Computer Concepts – Illustrated 8th Edition

Storing and Editing Desktop Video To reduce file size of original video: Decrease video display size Reduce the frame rate Compress data Codec (compressor/decompressor) Software that compresses a video stream when a video is stored and decompresses the file when the video is played Computer Concepts – Illustrated 8th Edition

Storing and Editing Desktop Video (continued) Video editing Linear editing moves footage from one videotape to another Nonlinear editing uses a random-access device to hold both the original footage and finished video Video editing software Adobe Premiere, Apple Final Cut Pro, Windows Movie Maker, Ulead VideoStudio DVD authoring software provides tools to package completed video footage into a professional-style DVD Computer Concepts – Illustrated 8th Edition

Figure H-36: Video editing Computer Concepts – Illustrated 8th Edition

Reference Tables for Media Files Table H-1: Popular file formats for audio Computer Concepts – Illustrated 8th Edition

Reference Tables for Media Files (continued) Table H-2: Popular file formats for graphics Computer Concepts – Illustrated 8th Edition

Reference Tables for Media Files (continued) Table H-3: Popular file formats for desktop video Computer Concepts – Illustrated 8th Edition

Talking Points: Who Owns the Rights? Fair use and digital rights management Copyright: gives certain exclusive rights to author of a program or owner of copyright Digital rights management (DRM): techniques used by copyright holders to limit access and use of digital content Fair use: right to use portions of copyrighted material without the permission of the copyright holder for certain purposes Time shifting Place shifting Format shifting Computer Concepts – Illustrated 8th Edition

Summary This chapter introduced: Digital audio Speech synthesis and its applications Bitmap graphics Vector graphics 3D graphics and 3D animations Creating and editing video on your desktop Digital rights management Place shifting and time shifting technologies Computer Concepts – Illustrated 8th Edition Computer Concepts – Illustrated 8th Edition 30