GAMES IN THE CLASSROOM ©Copyright Rachel Fourny 2010.

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GAMES IN THE CLASSROOM ©Copyright Rachel Fourny 2010

Copyright This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author.

Housekeeping a.Handouts b.Session Evaluation online

Outline I.Definition II.Origin III.Justification IV.Sequencing

Outline continued… V.Assessing Games VI.Favourites and Lesson Plans VII.Q & A

I.Definition

What is a game? “a pursuit or activity with rules performed either alone or with others, for the purpose of entertainment.”

II.Origin

O.E. gamen “joy, fun, amusement,” regarded as identical with Goth. Gaman “participation, communion,” from P. Gmc. *ga – collective prefix + *mann “person,” giving a sense of “people together.” Where does the word “game” come from?

III.Justification

Why should games be used in the classroom? Interactive Integrated Sociocultural Authentic Flexible and… F U N !!

IV.Sequencing

When and how should games be used?

Games can be used to: Warm-up or break the ice, Close, Practice certain skills or vocabulary, Provide a means of informal linguistic assessment and Provide a break from the daily grind or routine.

V.Assessing Games

How should a game be assessed to determine its appropriateness for learning in the ESL classroom?

PASTime Purpose & Preparation Age Skills & Suggestions Time

VI.Favourites & Lesson Plans

BOGGLE TRADITIONAL

NZMP STLG AUKQ YBRE BOGGLE - Session

TIC –TAC-TOE

MATCHING

Contact Information or Telephone: x 225 for handouts, copy of the PowerPoint or questions.

VII.Q & A

Enjoy the rest of the TESL Conference

Certificate of Attendance Presented to ________________________________ GAMES IN THE ESL CLASSROOM TESL ONTARIO CONFERENCE Thursday, October 28 th, 2010 ______________________________ Presenter