Educational Game Computing Chiitra Tibbs Auburn University Research Spring 2006.

Slides:



Advertisements
Similar presentations
Learning to Program With Alice
Advertisements

Alice: A Fresh Approach to Teaching Computer Science
Alice and The Introductory Programming Course: An Invitation to Dialogue Dan GouletDon Slater Univ of Wis-Stevens PointCarnegie Mellon University
Visual Aids in Learning
Innovative Practices in Computer Science Barbara Ericson Georgia Institute of Technology CCLI Conference Aug 2008.
Georgia Department of Education. Information Technology Pathways.
Lab Modules For a 1 st or 2 nd Statistics Course Shonda Kuiper
Introduction to Scratch UC Santa Cruz CMPS 10 – Introduction to Computer Science 13 May 2011.
The Alice Software System Randy Pausch Carnegie Mellon University
Maria Gini Maria Gini, Department of Computer Science and Engineering, University of Minnesota Jan Pearce Jan Pearce, Department of Mathematics and Computer.
A Game-Based Multimedia Approach to Library Orientation Nancy O’Hanlon Karen Diaz Fred Roecker LOEX Conference, May 3-5, 2007.
373A Session  Review Quiz – Content Editor Internet Searching  - “” and or “Google advanced search”  Teacher Web Sites in TaskStream Online.
Ruth Anderson Digital Ink and Interaction in the Classroom1 Ph.D. Defense Ruth Anderson Computer Science & Engineering University of Washington.
Introduction to Alice CS Honors Slides courtesy of Wanda Dann, Ithaca College.
© 2013 Association for Computing Machinery Honeywell Introduction to the ACM Digital Library January 16, 2013 Honeywell Introduction to the ACM Digital.
Introduction to Games in Education Mark Wagner Coordinator Educational Technology.
Educational Gaming What, Why, and Where it Goes From Here.
Deb Lawrence & Tina Mancuso May College May 20, 2013.
Through the Looking Glass - Alice 2.0. Welcome from Alice.
 3D graphics environment  Focuses on Object Oriented Programming  Provides immediate feedback through program visualizations  Contains a drag-and-drop.
סביבת אליס – שיקולי הפיתוח של הסביבה, חומרי לימוד לתלמידי תיכון Stephen Cooper Stanford University 2 July, 2012.
Adventures in Alice Programming One-Week Workshop Motivation and Background Susan Rodger Duke University June/July, 2010 Supported by the National Science.
Approach Overview Using Dorothy, an enhanced version of the Alice 2.0 source code, and a Scribbler robot, it is our aim to increase interest in computer.
Chapter 5 Teaching with Software Tools: Beyond the Basic Programs
CHEMINET KIARA COSTON ADVISOR: DR. CHERYL SEALS A Web-Based Learning Environment to Support STEM Education.
Sam Holt, Michael Cooper, and Samantha Kelly. As a new media in the 1980s, video games and the industry that developed them were subject to intense scrutiny.
CSC1401: Introductory Programming Steve Cooper
Thank you for your previous support of the Alice project. Let’s see what you’ve helped make possible….
USING AN INTEGRATED 3D AND ROBOTICS ENVIRONMENT TO TEACH COMPUTATIONAL THINKING EFFECTIVELY Stephanie Graham Shiloh Huff Sabyne Peeler * This research.
The goal of this final project is to disseminate key research findings and K-12 classroom application strategies. This is based upon the effectiveness.
Introduction to Programming with Alice and Java Copyright 2014 Wanda Dann, Don Slater All rights reserved.
SEMINAR TOPIC NAME : “ Animation Tech ” CLASS : 5 th SEM - I.S DEPARTMENT OF INFORMATION SCIENCE & ENGG BVV’S POLYTECHNIC (AUTONOMOUS), BAGALKOT Guide:-
CS 352 Introduction to Usability Engineering Class Size: Winter 2014: 53 Spring 2014: 89 Summer 2014: 72.
Integrating Virtual Reality in the Classroom Michelle Watt.
An Innovative Approach with Alice for Attracting K-12 Students to Computing Susan H. Rodger Duke University IBM University Days May 7, 2007 Supported by.
Introduction to PowerPoint What is PowerPoint? PowerPoint is a software package designed to aid you as you create and deliver information primarily through.
PREOP (Providing Robotic Experiences Through Object-Based Programming) By James Davis, Briana Wellman, Michael Raines, Monica Anderson The University of.
CHEMINET KIARA COSTON ADVISOR: DR. CHERYL SEALS. Name: Kiara Coston From: Washington DC School: North Carolina A&T State University Graduation: May 2012.
Validating an Interactive Approach to Teach Large Statistics Classes Based on the GAISE Recommendations Ramon Gomez Senior Instructor Dept. of Math & Statistics.
Enhanced Learning Through Web-Based Team and Individual Projects.
Jenny Bishop Chapter 5.  Use graphic organizers to represent knowledge  Have students create physical models of that knowledge  Have students generate.
SmartBoard Whiteboards Chalkboards for the 21 st Century.
Using Alice in an introductory programming course for non-CS majors Adelaida A. Medlock Department of Computer Science Drexel University
Digital Storytelling Technology That Makes Written Products Powerful.
DIGITAL STORYTELLING LYDIA S SMITH How to tell a POWERFUL Story.
LANGUAGE LEARNING AND FUN WITH POWERPOINT Presentation Software.
 The Business Education Department of Pasco High School needs a 3D curriculum that guide/support a diverse group of students to meet the demanding skills.
Program Visualization Using Virtual Worlds CCLI NSF
Digital Interests Larry Dailey Joseph DeLappe Sushil J. Louis Media Art Computer Science and Engineering.
By : Andrew Volz. The reason I want to be a video game designer is because I love to play video games and I’ve always wanted to make my own game.
Practicum-Based Learning Environments: The Combination of Direct Instruction and Video Games Jessica L Barron, Ed.D Pennsylvania Highlands Community College.
College of Education 1 Regents’ Center for Early Developmental Education Betty Zan, Director.
CMPD 434 MULTIMEDIA AUTHORING Chapter 05 Part B Multimedia Authoring Process III.
Introducing Storytelling Alice. What is Alice? 1.Storytelling Alice is an interactive graphics 3D programming environment. 2.Storytelling Alice is useful.
Expressing Creativity with Multimedia Technologies BY Kenyetta mcallister.
Service Learning Lori Pollock University of Delaware NSF BPC Demo Grant, “Partnering Middle School Teachers with Undergraduate Computer Science Teams to.
A brief literature review. Reference Baltra, Armando Language learning through computer adventure games. Simulation and gaming, 21(4), pp
ELearning: Training when YOU Want It Hennepin County Human Services and Public Health Department.
TECHNOLOGY IN THE CLASSROOM Integration of technology in teaching and learning.
M. D. Roblyer Integrating Educational Technology into Teaching, 4/E Copyright © 2006 by Pearson Education, Inc. Upper Saddle River, New Jersey All.
The Slug! Learning Introductory Programming through Storytelling: Characters Project by: Anastasia Oldham Mentor: Dean Zeller Frontiers of Science Institute,
Introduction to PowerPoint
Handout 6: Unit assessment preparation
Introduction to PowerPoint
PowerPoint Notes Mono = one
Interactive Graphic Organizers
PowerPoint Notes Mono = one
Interactive Graphic Organizers
Interactive Graphic Organizers
Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science is fun. Science.
Presentation transcript:

Educational Game Computing Chiitra Tibbs Auburn University Research Spring 2006

Intro to Educational Game Computing Info for Chi Chi… –Presentations May 2 1:30-3:00 –Digital Game-Based Learning by Marc Prensky First page should include an Intro to Educational Game Interest ( for NSF grant) + research question Next Two slides should include Screen Shots for each system you have investigated

Introduction Does gaming increase student’s motivation in learning? Does gaming increase students’ retention in computer science? Does gaming increase the fun factor in programming? Does gaming increase computer science student enrollment?

Alice Allows students to learn computer programming more easily –Drag-and-Drop editor for creating programs Uses 3D graphics to engage Students Appeals to wide Audience –Storytelling –Interactive computer games –Not threatening

Alice Declared CS majors at Ithaca College and St. Joseph’s University CS1 GradeTake CS2? No Alice Class Prior to CS1 C47% Alice Class Prior to CS1 B88% M. Moskal, D. Lurie, and S. Cooper, Evaluating the Effectiveness of a New Instructional Approach. In Proceedings of 2004 SIGCSE Conference, (Norfolk, VA).

AlicE EA Sports Demo

Digital Game Based Learning by Marc Prensky Children’s Attitudes Merge the content of learning and the motivation of games

Video Games as part of Constructivist Learning by Obe Hostetter Game Generation Different learning style Education software guidelines

Video Games in Education by Kurt Squire From Video Game Consumers to Creators Educator fears of video games

The End