Wikipedia :are multimedia that are constantly received by, and normally presented to, an end-user while being delivered by a streaming provider (the term.

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Presentation transcript:

Wikipedia :are multimedia that are constantly received by, and normally presented to, an end-user while being delivered by a streaming provider (the term "presented" is used in this article in a general sense that includes audio or video playback). The name refers to the delivery method of the medium rather than to the medium itselfmultimediaend-user

 Streaming provides the option of making these materials available to your students outside of scheduled class times. (slide presentation, videos)  Class time is valuable. If streaming media is available to your students, they can access access course material outside of the classroom, saving class time for focused discussions or applied work.  Streaming helps puts learning in the hands of the student.  They can: access material on their own time on their own schedule pause and replay as needed  Streaming gives the instructor options of when to make material available-  before the lecture to prepare students for classroom discussion and practice  after the lecture as a review of topics covered in class, or in place of lecture for those who missed class

 Have a plan  Be clear about your instructional goals.  Choose media that helps meet your goals for student learning  Have students use media in a way that helps accomplish instructional objectives

 Prepare the learners for viewing the media clip  introduce clip  explain clip's purpose  explain what to watch or listen for in the clip  Have students do something with what they’ve learned  complete a task  answer a question  participate in a discussion, either online or in the classroom

 Divide content into small sections  Choose only the most applicable portions of video or audio  Try and keep it under 10 minutes

 When to use  when sound is an integral part of, or adds value to student learning activities  Example uses  performances  storytelling  dramatic readings  excerpts of plays  poems  music  foreign languages  non-verbal sounds (e.g., bird calls, heartbeat rhythms)  Tips  Include a photo of the speaker

 When to use  as a substitute for motion video if movement is not critical to your instructional message  Example uses  record narration to accompany PowerPoint slides  illustrated storytelling  when pictorial content such as photos or diagrams accentuates spoken words  Tips  Easier and less costly to produce than video  Streams at lower bandwidths than video

 When to use  when your instructional goals require real world representations  Example uses  filmed performances or documentaries  asking student to analyze a situation or diagnose a condition  human interactions, where voice and body language important  processes over time  demonstrations -- such as equipment use, details of procedures  panel discussions, guest lectures  laboratory experiments  share field trips  modeling behavior  videoconferencing  Tips  Avoid "talking head" video  Keep clips short  Consider using animations to explain processes by distilling the topic and steps to basic elements

 Examples  RealPlayer 8, free version RealPlayer handles streaming audio (including live radio), streaming video (like the Survivor video clips), TV Webcasts (like Big Brother), animations, and multimedia presentations. Platforms: Windows 95/98/NT/2000, Macintosh 8.1 and up. Browsers: IE 4 and up and Netscape 4 and up.  Quicktime 4.1.2, free version (Apple Computer, Inc.) Quicktime handles video, sound, animation, graphics, text, music, and virtual reality. Many Web sites are now using Quicktime files to display videos. Platforms: Windows 95/98/NT, Macintosh OS and up. Browsers: IE 3 and up and Netscape 3 and up. 