Asst.Prof.Dr.Ahmet Ünveren 2014-2015 SPRING Computer Engineering Department Asst.Prof.Dr.Ahmet Ünveren 2014-2015 SPRING Computer Engineering Department.

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Presentation transcript:

Asst.Prof.Dr.Ahmet Ünveren SPRING Computer Engineering Department Asst.Prof.Dr.Ahmet Ünveren SPRING Computer Engineering Department

This course is an introduction to mobile device programming that will cover the fundamental programming principles, software architecture and their development environments. Event-driven programming, object-oriented programming, graphical user interface design, database programing and developing Internet based applications for mobile devices will be the main topics of this course.

» First Midterm Exam: 20 % » Second Midterm Exam:25 % » Final Exam: 35 % » Lab. Work: 15 % » Attendance 5 %

References This course is a brief overview of some major concepts…Android is much richer and more complex Developer’s Guide  API Reference 

» Setting up Eclipse and the Android SDK will give you the basic tools you need to get started making an Android app. As with any project, you should start by gathering up your tools and learning to use them first. » Phone (Phone emulator) » Eclipse ( ) ˃Android Plugin (ADT) » Android SDK ( ) ˃Install everything except Additional SDK Platforms, unless you want to

» Java & » Android Programming

 Java is an object-oriented language, with a syntax similar to C Structured around objects and methods A method is an action or something you do with the object  Avoid those overly complicated features of C++: Operator overloading, pointer, templates, friend class, etc.

» Java Basics ˃Introduction ˃Java programming language ˃Java Virtual Machine ˃JDK and JRE ˃Setting up your machine for Java programming ˃Hello World in Java ˃Using a text Editor ˃Using an IDE ˃Java Primitive Data Type ˃Naming ˃Arrays ˃Control Flow ˃If/Else and Switch ˃Switch statement ˃While loop ˃For Loop » Object Oriented Programming ˃ Introduction ˃Object Oriented Programming ˃ Objects ˃Classes ˃ Inheritance ˃Interface ˃Access Modifiers ˃ Constructors ˃ Method overriding and overloading ˃ Polymorphism

Run-time Java Interpreter Just in Time Compiler Runtime System Class Loader Java Class Libraries Operating System Hardware Java Virtual machine Compile-time Java Bytecodes move locally or through network Java Source (.java) Java Compiler Java Bytecode (.class )

» Android is a software stack for mobile devices that includes an operating system, middleware and key applications. Android is an open source operating system, created by Google specifically for use on mobile devices (cell phones and tablets)

» Android provides a set of core applications: Client SMS Program Calendar Maps Browser Contacts Etc » All applications are written using the Java language.

» Enabling and simplifying the reuse of components Developers have full access to the same framework APIs (Application programming interface: set of rouitnes, protocols and tools for building software application ) used by the core applications. Users are allowed to replace components. FeatureRole View System Used to build an application, including lists, grids, text boxes, buttons, and embedded web browser Content Provider Enabling applications to access data from other applications or to share their own data Resource Manager Providing access to non-code resources (localized strings, graphics, and layout files) Notification Manager Enabling all applications to display customer alerts in the status bar Activity Manager Managing the lifecycle of applications and providing a common navigation backstack

» Including a set of C/C++ libraries used by components of the Android system » Exposed to developers through the Android application framework

» Core Libraries Providing most of the functionality available in the core libraries of the Java language APIs  Data Structures  Utilities  File Access  Network Access  Graphics  Etc

» Dalvik Virtual Machine Providing environment on which every Android application runs  Each Android application runs in its own process, with its own instance of the Dalvik VM.  Dalvik has been written such that a device can run multiple VMs efficiently. Register-based virtual machine Executing the Dalvik Executable (.dex) format .dex format is optimized for minimal memory footprint.  Compilation Relying on the Linux Kernel for:  Threading  Low-level memory management

Relying on Linux Kernel 2.6 for core system services Memory and Process Management Network Stack Driver Model Security Providing an abstraction layer between the H/W and the rest of the S/W stack

Android Application Development Eclipse IDE Android SDK Android Emulator Android Mobile Device

Android development Android Manifest Resource XML Java Source Generated Class Java Compiler Android Libraries.dex File Dalvik VM