Sociable Machines Cynthia Breazeal MIT Media Lab Robotic Presence Group.

Slides:



Advertisements
Similar presentations
Cognitive Systems, ICANN panel, Q1 What is machine intelligence, as beyond pattern matching, classification and prediction. What is machine intelligence,
Advertisements

HRI A1 (Sukhatme) Monica Nicolescu, Benjamin Kuipers, Cynthia Breazeal, Jennifer Burke, Jana Kosecka, Vladimir Kulyukin, Brian Scassellati, Shri Narayanan,
Behavioral Theories of Motor Control
Psych 101 for Designers Interaction Design. Interaction Design is about people first. What motivates people? How do people think? How do people behave?
Biologically Inspired Design for (more) Scalable Robots CBA Fall 2002 Cynthia Breazeal MIT Media Lab Robotic Life Group.
Marzano Art and Science Teaching Framework Learning Map
Nicola Fankhauser DIUF - Department of Informatics University of Fribourg, Switzerland March.
Determining Interventions
Humanoid Robots as Cooperative Partners for People paper by Breazeal, C., et al.. (2003) MIT Media Lab, Robotic Life Group presentation by Kósa Máté Ágoston.
Design Activities in Usability Engineering laura leventhal and julie barnes.
Introduction to Artificial Intelligence Ruth Bergman Fall 2004.
Affective Computing Lecture 5: Dr. Mark Brosnan 2 South:
ISTD 2003, Thoughts and Emotions Interactive Systems Technical Design Seminar work: Thoughts & Emotions Saija Gronroos Mika Rautanen Juha Sunnari.
Course Wrap-Up IS 485, Professor Matt Thatcher. 2 C.J. Minard ( )
Robotics for Intelligent Environments
Principles of High Quality Assessment
Improved Interfaces for Human-Robot Interaction in Urban Search and Rescue Michael Baker Robert Casey Brenden Keyes Holly A. Yanco University of Massachusetts.
CS147 - Terry Winograd - 1 Lecture 16 – Affect Terry Winograd CS147 - Introduction to Human-Computer Interaction Design Computer Science Department Stanford.
1 User Interface Design CIS 375 Bruce R. Maxim UM-Dearborn.
 A robot is a machine or a computer program which seems to have a life of its own.  A social robot is a robot that interacts and communicates with humans.
14/02/ Presentation on Effective Communication Skills.
Theories of Development. Cognitive Development Early psychologists believed that children were not capable of meaningful thought and that there actions.
Biointelligence Laboratory School of Computer Science and Engineering Seoul National University Cognitive Robots © 2014, SNU CSE Biointelligence Lab.,
Human-Robot Interaction -Emerging Opportunities Pramila Rani 1997A3PS071 October 27,2006.
1 1: Inter-Act, 13 th Edition Orientation Orientation.
 A set of objectives or student learning outcomes for a course or a set of courses.  Specifies the set of concepts and skills that the student must.
Institute of Perception, Action and Behaviour (IPAB) Director: Prof. Sethu Vijayakumar.
Chapter 11: Interaction Styles. Interaction Styles Introduction: Interaction styles are primarily different ways in which a user and computer system can.
Multiple Intelligences Everybody has at least one.
Resources to Support the Use of DEC’s Recommended Practices This presentation and handout were developed by Camille Catlett.
Guidelines for Developing Lesson Plans EX
 1. Which is not one of the six principles that address crucial issues fundamental to all school math programs? A. Curriculum B. Assessment C. Measurement.
Working with Students with Learning Disabilities By: Amanda Baker.
What Is Learning? Learning is a relatively permanent change in human capabilities that is not a result of growth processes. These capabilities are related.
Understanding Movement Preparation
Chapter 8: Motivation and Emotion
GUI: Specifying Complete User Interaction Soft computing Laboratory Yonsei University October 25, 2004.
Computational Perception Li Liu. Course 10 lectures 2 exercises 2 labs 1 project 1 written examination.
Chapter 13 COMMUNICATION. CHAPTER 13 Communication Copyright © 2002 Prentice-Hall Communication The sharing of information between two or more individuals.
Helping Families, Schools and Communities Understand Children With Autism Spectrum Disorder Teresa Boggs, M. S. CCC-SLP Director of Clinical Services.
4/12/2007dhartman, CS A Survey of Socially Interactive Robots Terrance Fong, Illah Nourbakhsh, Kerstin Dautenhahn Presentation by Dan Hartmann.
© 2007 Tom Beckman Features:  Are autonomous software entities that act as a user’s assistant to perform discrete tasks, simplifying or completely automating.
Towards Cognitive Robotics Biointelligence Laboratory School of Computer Science and Engineering Seoul National University Christian.
Cynthia Breazeal Aaron Edsinger Paul Fitzpatrick Brian Scassellati MIT AI Lab Social Constraints on Animate Vision.
Beyond Gazing, Pointing, and Reaching A Survey of Developmental Robotics Authors: Max Lungarella, Giorgio Metta.
“Low Level” Intelligence for “Low Level” Character Animation Damián Isla Bungie Studios Microsoft Corp. Bruce Blumberg Synthetic Characters MIT Media Lab.
Crysten Caviness Curriculum Management Specialist Birdville ISD.
Natural Tasking of Robots Based on Human Interaction Cues Brian Scassellati, Bryan Adams, Aaron Edsinger, Matthew Marjanovic MIT Artificial Intelligence.
The Effect of Interface on Social Action in Online Virtual Worlds Anthony Steed Department of Computer Science University College London.
Level 1 Shared Attention and Regulation Develops between birth to three months Organize sights, sounds, and sensations of the world Ability to share attention.
1: Inter-Act, 13th Edition Orientation.
EEL 5708 Affective computing Lotzi Bölöni. EEL 5708 Affective computing Emotions and computers. Initiator of the field: Rosalind Picard at MIT –
Where Robots and Virtual Agents Meet Where Robots and Virtual Agents Meet A Survey of Social Interaction Research across Milgram’s Reality-Virtuality Continuum.
Therapeutic Communication
Module 16 Emotion.
MIT Artificial Intelligence Laboratory — Research Directions The Next Generation of Robots? Rodney Brooks.
DARPA Mobile Autonomous Robot Software BAA99-09 July 1999 Natural Tasking of Robots Based on Human Interaction Cues Cynthia Breazeal Rodney Brooks Brian.
1. Structure and systems support a “whole pyramid” approach 2. Behavioral data integrated into donor profiles and contact strategies 3. Donor Engagement.
Beginning Social Communication High School: Lesson Five.
The Creative Curriculum for Preschool
A Framework for Perceptual Studies in Photorealistic Augmented Reality Martin Knecht 1, Andreas Dünser 2, Christoph Traxler 1, Michael Wimmer 1 and Raphael.
Recognition and Expression of Emotions by a Symbiotic Android Head Daniele Mazzei, Abolfazl Zaraki, Nicole Lazzeri and Danilo De Rossi Presentation by:
Emotion and Sociable Humanoid Robots (Cynthia Breazeal) Yumeng Liao.
Beginning Social Communication Middle School: Lesson two.
Chapter 2 Hix & Hartson Guidelines.
IPAB Research Areas and Strengths
Affect and Human-Computer Interaction
Life in the Humanoid Robotics Group MIT AI Lab
Lindgren Robb, Tscholl Michael, Wang Shuai, Johnson Emily Presented By
Chapter 4 Instructional Media and Technologies for Learning
Presentation transcript:

Sociable Machines Cynthia Breazeal MIT Media Lab Robotic Presence Group

Cynthia Breazeal, MIT Media Lab Human-Robot Relations Honda’s AsimoSony’s Aibo iRobot  Types of relationships  Face to face with a robot creature  Embodied, distal interactions through a robot avatar  Augmented physicality through robotic extensions  Capable machines, untrained users, human environment  Balance human strengths with machine capabilities  Useful and enjoyable! Robotic extensions

Cynthia Breazeal, MIT Media Lab Robots in your everyday life Competence in: Human engineered environment Human social environment Untrained users of different Age, gender, culture, etc. Human centered design Appropriate mental model Supports what comes naturally On the job learning Easy to teach Long-term relationships Acceptance, trust

Cynthia Breazeal, MIT Media Lab Sociable anthropomorphic robots Very complex technology Social interface is (Reeves&Nass) Intuitive, natural Untrained users Humanoid robots are well suited to this hypothesis Same morphology, sensing Share social, communication cues HRI meets HCI Study how people want to and do interact with them. Informs design Evaluation methods

Cynthia Breazeal, MIT Media Lab Three research themes HCISCIENCE ROBOTICS & AI Evaluate robot compatibility with people Informed by scientific understanding of humans And animals Build robots that do real things In the real world with real people

Cynthia Breazeal, MIT Media Lab Issues for sociable robots today The real-world is Complex Ever-changing Robots have limited abilities compared to people Motor skills Perceptual abilities Mental abilities Imbalance in social sophistication Yet, social interaction is Tightly coupled Mutually regulated

Cynthia Breazeal, MIT Media Lab Early exploration into sociable humanoids Set appropriate expectations Not human Robo-baby Use of expressive feedback to regulate interaction Emotive expressions Communicative displays Paralinguistic cues Use science of natural behavior as a guide Start “simple” and learn, develop Kismet, MIT AI Lab

Cynthia Breazeal, MIT Media Lab Socially situated learning: A path to more capable machines? Issues for learning systems (robots or otherwise) Knowing what matters Knowing what action to try Evaluating actions Correcting errors Recognize success Structuring learning If task is pre-specified, then can do at design-time If not the case, then what? Address issues through structured social interactions Robots in a benevolent learning environment

Cynthia Breazeal, MIT Media Lab Learning from the way we teach

Cynthia Breazeal, MIT Media Lab Social skills that support learning Direct visual attention Indicates saliency (i.e.what matters) Match to human – find similar things interesting Robot responds to attention directing cues of people Robot sends feedback to person for focus of attention

Cynthia Breazeal, MIT Media Lab Video of attention system

Cynthia Breazeal, MIT Media Lab Recognize communicated reinforcement Serves as progress estimator Serves as signal for goal attainment Robot should recognize affective feedback from human Robot signal to human that intent was properly understood Social skills that support learning

Cynthia Breazeal, MIT Media Lab Video of communicated affect

Cynthia Breazeal, MIT Media Lab Communicate internal state to human Allows human to: Predict and understand robot’s behavior Tune own behavior to robot Improves quality of interaction Robot conveys internal state to human in an intuitive manner Can be used by both to establish better quality instruction Social skills that support learning

Cynthia Breazeal, MIT Media Lab Communication of internal state

Cynthia Breazeal, MIT Media Lab Regulating the interaction Provides structure to the interaction Interactive games Variations on a theme Avoid being overwhelmed or under-stimulated Turn-taking as cornerstone Human interaction Human instruction Social skills that support learning

Cynthia Breazeal, MIT Media Lab Video of proto-conversations

Cynthia Breazeal, MIT Media Lab Lessons from Kismet Face to face In human terms Human drive to animate, anthropomorphize Importance of gaze Social qualities Emotive qualities Physical interaction Being and Feeling in communication Expressive feedback is vital Entrainment and accommodation Mutual regulation Being engaged vs. interacting

Cynthia Breazeal, MIT Media Lab Related, ongoing directions HRI & DESIGN SCIENCE ENGINEERING Smart Puzzle Fruit HRI gaze studies Sensate Silicone Skin Organic Robots Sociable robots

Cynthia Breazeal, MIT Media Lab Sociable Robots Stan Winston Studios – Media Lab collaboration Next generation sociable robot Fully embodied Organic look and feel Highly expressive Socially situated learning

Cynthia Breazeal, MIT Media Lab Robot Avatars/Performers Stan Winston Studios – Media Lab collaboration Symbiotic control Puppeteer and “single-mind” performance Human provides content, new interfaces Robot local intelligence to perform content Physical medium for embodied interactions Visual, auditory, tactile Mobile Shared environment, reference frame Physical interactions with world and others

Cynthia Breazeal, MIT Media Lab Organic Robots What gives a machine a living presence? Organic qualities to make them familiar yet distinct  Intriguing blend between plant and animal  Silicone skin instead of plastic shells  Natural and expressive movement, serpentine  Visual perception of people (faces, movement, color)

Cynthia Breazeal, MIT Media Lab Sensate Synthetic Skin “…Perhaps next to the brain, the skin is the most important of all our organ systems.” Ashley Montagu, Touching: The Human Significance of the Skin, 1986, p.4  Sensate skin for environmental interactions  Active perception of material characteristics (hard, soft)  Development of novel conductive silicone sensor  Neuro-physiological representations

Cynthia Breazeal, MIT Media Lab Human-Robot Interaction Studies Controlled studies to better understand the human side of human-robot interaction  A series of studies to understand the human  Focus on the important of gaze in interaction  Compare physical (robot) verses virtual (animation)  Examine arousal and engagement through autonomic responses  To better understand the advantages and limitations of physical vs. animated media