Problem Solving Chapter 14.

Slides:



Advertisements
Similar presentations
Critical Reading Strategies: Overview of Research Process
Advertisements

Problem solving skills
Idea Generation And Synthesis for Writing Facilitation and Interaction IDENTIFY EVALUATEE ANALYZE ADOPT.
Divergent Thinking Creative Thinking Terry A. Ring Chemical Engineering University of Utah.
Problem Solving Strategies
Introduction to Human- Centered Design: Conceptual Design and Prototyping EPICS High School Workshop Tuesday, July 12, 2011 William Oakes and Carla Zoltowski.
Minnesota State Community and Technical College Critical Thinking Assignment Example and Assessment.
Section 3 Systems of Professional Learning Module 1 Grades 6–12: Focus on Practice Standards.
Designing a Continuum of Learning to Assess Mathematical Practice NCSM April, 2011.
TAKS Strategies Review. Strategies Review… Today we will review the strategies we have discussed over the course of this six weeks. Write down the strategies.
8 Thinking Critically, Making Decisions, Solving Problems.
Marakas: Decision Support Systems, 2nd Edition © 2003, Prentice-Hall Chapter Chapter 4: Modeling Decision Processes Decision Support Systems in the.
Engineering Fundamentals and Problem Solving, 6e
ENGINEERING YOUR FUTURE
Use of Process Tools One of the main tasks in facilitation is the effective generation and management of information. Process Tools help to manage information.
Analytical Thinking.
Learning to Think Critically pages Objectives Define thinking & reflection Identify 3 functions of the brain Describe how thinking impacts decision.
Section 2: Science as a Process
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Logic and Problem Solving Advanced Computer Programming.
McGraw-Hill/Irwin 2010 Modified by Jackie Kroening 2011 CREATIVITY AND HUMAN RELATIONS Chapter 12.
Problem Solving Professor: Dr. Miguel Alonso Jr..
Chapter 8: Problem Solving
What now? Is this the best? PROBLEM SOLVING AS A STRATEGY.
Process of Science The Scientific Method.
Brandon Graham Putting The Practices Into Action March 20th.
Critical Thinking.
Problem Solving: Methods, Formats, and Conventions Introduction to Mechanical Engineering The University of Texas-Pan American College of Science and Engineering.
Class Starter Please list the first five words or phrases that come to your mind when you hear the word : CHEMISTRY.
Protocols for Mathematics Performance Tasks PD Protocol: Preparing for the Performance Task Classroom Protocol: Scaffolding Performance Tasks PD Protocol:
R ESTAURANT M ANAGEMENT (HM 432) CHAPTER 5 Planning and Conducting Effective Meetings.
An Introduction to Programming and Algorithms. Course Objectives A basic understanding of engineering problem solving process. A basic understanding of.
Chapter 5 Building Assessment into Instruction Misti Foster
Encouraging Creativity & Innovation in a Team Professional Year Program - Unit 5: Workplace media and communication channels.
Problem Definition Chapter 7. Chapter Objectives Learn: –The 8 steps of experienced problem solvers –How to collect and analyze information and data.
Standards for Mathematical Practice
Chapter 16 Problem Solving and Decision Making. Objectives After reading the chapter and reviewing the materials presented the students will be able to:
ENM 503 Lesson 1 – Methods and Models The why’s, how’s, and what’s of mathematical modeling A model is a representation in mathematical terms of some real.
LEVEL 3 I can identify differences and similarities or changes in different scientific ideas. I can suggest solutions to problems and build models to.
Problem Solving Engineering Technology Mr. Austin.
Approaches to Problem Solving. There are many approaches to problem-solving. What follows in this PowerPoint are several that provide an opportunity for.
Creativity.  Creativity and Innovation  Creativity Model- Decision Making  Creative Process – Phases  Team structures for Creativity and Decision.
Quality Tools. Decision Tree When to use it Use it when making important or complex decisions, to identify the course of action that will give the best.
Introduction to Earth Science Section 2 Section 2: Science as a Process Preview Key Ideas Behavior of Natural Systems Scientific Methods Scientific Measurements.
Critical Thinking Lesson 8
CANADIAN COAST GUARD AUXILIARY - PACIFIC PROBLEM SOLVING CANADIAN COAST GUARD AUXILIARY - PACIFIC 2008.
Chapter 15 - Discussing and Presenting a Case Study 1 Preparation Steps for the Oral Case Presentation What type of discussion strategy should you adopt?
Facilitate Group Learning
IST_Seminar II CHAPTER 12 Instructional Methods. Objectives: Students will: Explain the role of all teachers in the development of critical thinking skills.
Creativity You cannot use up creativity. The more you use the more you have. --Maya Angelou.
Problem Solving Skills
/0904 © Business & Legal Reports, Inc. BLR’s Training Presentations Creative Problem-Solving.
What is the question? 1) What is the question? Are there any words you do not understand, or want to clarify? What are you asked to find or show? Can you.
LAUNCHING NEW VENTURES – AN ENTREPRENEURIAL APPROACH, 7E Kathleen R. Allen – © 2016 Cengage Learning. All Rights Reserved. May not be copied, scanned,
#1 Make sense of problems and persevere in solving them How would you describe the problem in your own words? How would you describe what you are trying.
The Engineering Design Process
Unit 1. Introduction Creativity: The production of an idea, concept, creation or discovery that is new or original to its creator or a new combination.
Test Taking Skills Make sure you prove what you know!
Problem Solving. Introduction  Engineers need to be good at solving problems and making things  Road to solutions just as important as solution itself.
Chapter 33 Introduction to the Nursing Process
Engineering Fundamentals and Problem Solving, 6e
Design and modeling 10 step design process
Management & Planning Tools
PROBLEM SOLVING June 2010 CANADIAN COAST GUARD AUXILIARY - PACIFIC.
Ten-Stage Design Process
Ten-Stage Design Process
Innovation Process Styles
The Check List Method and Reverse Brainstorming
Chapter 2 The Process of Design.
Problem Solving and decision making
Presentation transcript:

Problem Solving Chapter 14

Introduction Engineers need to be good at solving problems and making things Road to solutions just as important as solution itself All students need problem- solving skills for technological 21st century, engineers or not http://members.telering.at/pat/einstein.htm

Analytic and Creative Problem Solving Only one correct answer exists “What’s in your toolbox” Critical for decisions that may put the public at risk Creative There is no single correct answer “How you handle your tools” Ability to see how a product could malfunction or be misapplied

List of Possible “Tools” for Solving Simple Problems Look for a pattern Construct a table Consider possibilities systematically Act it out Make a model Make a figure, graph, or drawing Work backwards Select appropriate notation Restate problem in own words

List of Possible “Tools” for Solving Simple Problems Identify necessary, desired and given information Write an open-ended sentence Identify a sub-goal First solve a simpler problem Change your point of view Check for hidden assumptions Use a resource Generalize

List of Possible “Tools” for Solving Simple Problems Check the solution; validate it Find another way to solve the problem Find another solution Study the solution process Discuss limitations Get a bigger hammer Sleep on it Brainstorm Involve others

Many Strategies Most people rely on two - three strategies Get stuck when those do not work Developing additional tools or methods will allow you to tackle problems effectively http://web.mit.edu/tetazoo/www/img/calvin/

Analytic Problem Solving Methods Scientific Method Define the problem Gather the facts Develop a hypothesis Perform a test Evaluate the results Analytic Method Define problem, make problem statement Diagram and describe Apply theory and equations Simplify assumptions Solve necessary problems Verify accuracy to required level

Step 1: Problem Statement Restate problem to be solved in your own words Engineering challenges are large and complex Critical to understand what you need to solve

Step 2: Description Describe the problem and list all that is known Formally writing down info helps sort what is needed and what is required Diagrams or sketches aid in understanding problem

Step 3: Theory State explicitly the theory or equations needed Starting with full equations and simplifying reduces the possibility of overlooking important factors

Step 4: Simplifying Assumptions Assists in solving a problem in a timely and cost-effective manner Record assumptions and how they simplify the problem Conservative Assumptions Introduces errors on safe side Need to develop ability to answer: “What problem am I solving?” “How do I get the solution I need most efficiently?”

Step 5: Problem Solution Can be done by hand or with computers Document what is done when arriving to solutions with computers Allows for finding errors quickly Shows others what was done

Step 6: Accuracy Verification NIST Helps Verify Accuracy of the World’s Best Rulers for Measuring Time and Frequency Engineers responsible for verifying accuracy of their own solutions Be Sure of Standards!! http://www.nist.gov/public_affairs/gallery/bestrulers.htm

Methods of Verification Estimate the answer Simplify problem and solve Are answers consistent? Compare with similar solutions Compare to previous work Ask a more experienced engineer to review the results Compare to published literature on problem

Methods of Verification Ask yourself if the results makes sense Compare to your own experience Repeat the calculation Run a computer simulation or model Redo the calculation backwards

Estimation Provides answers to problems quickly and can verify complicated analyses Experienced engineers can estimate close to actual answer before analysis Have confidence in your results by developing tools to verify accuracy

Creative Problem Solving Dividing the process into steps allows you to break a large, complex problem into simpler problems where your various skills can be used 5 Questions for Creative Problem Solving What is wrong? What do we know? What is the real problem? What is the best solution? How do we implement the solution?

Divergence and Convergence At each phase there is a divergent and convergent part of the process Divergent Process Start at one point and reach for as many ideas as possible Quantity important Identifying possibilities is the goal Convergent Process Analytical and evaluative tools used to narrow possibilities to one most likely to yield an answer Quality is most important Find best possibility to move the process to next phase

What is Wrong? Identify an issue Can be stated or determined on your own May involve Optimizing a process Improving customer satisfaction Addressing reliability issues

What do we know? Gathering all facts and information related to problem identified Do not evaluate whether the data are central to the problem

What is the the Real Problem? Often skipped, but critical to effective solutions Answers “Why” Create a list of potential causes Evaluate each to its validity Rank each in order of impact http://www.rootsweb.com/~kscomanc/jordan.html

What is the Best Solution? Potential solutions need to be generated Wise to confer with experienced experts about problem’s solution Go to more than 1 source Most productive after list of causes generated http://www.nurp.noaa.gov/Spotlight%20Articles/gashydrates.html

Implementing the Solution Appropriate additional problems must be selected, done, and completed Divergent Phase Brainstorming Convergent Phase Selection of implementation plan

Evaluating the Solution Problem solving, just like design, is a cyclic process Obtain a neutral view from someone not involved with formulation or solution process Allows you to learn from the process and the solution Reflection process

Personal Problem- Solving Styles Isaken and Treffinger Six Linear Steps Dr. Min Basadur’s Simplex Model Basadur Simplex Creative Problem-Solving Profile

Isaken and Treffinger Six Linear Steps Mess Finding Data Finding Problem Finding Idea Finding Solution Finding Acceptance Finding

Dr. Min Basadur’s Simplex Problem finding Fact finding Problem defining Idea finding Evaluating and selecting Action planning Gaining acceptance Taking action

Basadur Simplex Creative Problem-Solving Profile Four styles, each correlating with 2 of the 8 of his Simplex model Grouped into Quadrants Q1 - Generator Q2 - Conceptualizer Q3 - Optimizer Q4 - Implementor

Generating Getting the problem-solving process rolling Problem & fact finding Direct Experience Questioning Imagining Possibilities Sensing Problems and Opportunities Viewing from different perspectives Focus on creating options rather than evaluating

Conceptualizing Gaining understanding by abstract thinking Keeps innovation process going To them, a theory must be logically sound and precise Problem and idea finding

Optimizing Moves innovation process further Converts abstract thinking into practical solutions and plans Create optimal solutions to a few well-defined problems or issues Idea evaluation, selection and action planning

Implementing Completes the innovation process Learning by direct experience Prefer situations where they must get things to work Gaining acceptance and implementing

Your Creative Problem-Solving Style Reflects your preferences for each of the quadrants Teams require strength in all four quadrants to succeed in creative problem-solving Skills in all four quadrants are equally valuable

Brainstorming Strategies Goal of brainstorming is to stimulate your mind to trigger concepts or ideas that normal problem solving might miss Let your mind wander and write down any ideas that come into your head

Alex Osborn’s List of Stimulating Words Adapt Put to other uses Modify Magnify Minify Substitute Rearrange Reverse Combine

Bob Eberle’s Modified Osborn List (SCAMPER) Substitute? Combine? Adapt? Modify? Minify? Magnify? Put to other uses? Eliminate? Reverse? Rearrange?

Individual Brainstorming Advantage of privacy Write down any ideas that come into your head Get everything down on paper in thumbnail sketches or drawings that capture the thinking

Group Brainstorming Same goal as Individual Brainstorming Advantages Generate as many potential solutions as possible without judging any of them Advantages Additional people look at problem differently and bring fresh perspectives Others get involved in the process early

Guidelines in Using Group Brainstorming Pick a facilitator Define the problem Select a small group Explain the process Record ideas Involve everyone No evaluating Eliminate duplicates Pick three

Pick a Facilitator Record ideas Keeps team focused Makes sure the ground rules of brainstorming are followed by everyone

Define the Problem All participants understand the problem Definition discussion occurs BEFORE brainstorming begins Avoid distractions Bring process to a halt

Select a Small Group Manageable size Limited to three people Break larger groups into subsections and reconvene with separate ideas

Explain the Process Provide the details of the process group will follow Participants feel comfort knowing what they are getting into

Record Ideas Visibly record all ideas for group to see Semi-circle around recorder Multiple senses stimulate more ideas Record ALL ideas Often the best ideas come from a trigger of a silly idea

Involve Everyone Start with one idea from facilitator or another volunteer and write down Easier to start with something on page Go around group quickly allowing each person to submit one idea If a person draws a blank, pass and come back Power lies in taking advantage of everyone’s creative minds

No Evaluating Telling someone their idea is subpar will result in less ideas spoken from that individual and the group Wacky ideas may trigger the final solution Participants need to feel at ease when brainstorming Avoiding negative comments and other subtle signs Saying “good idea” to one and not the other

Eliminate Duplicates Examine list of all ideas Eliminate repeated ideas

Pick Three Have members evaluate each suggestion by selecting top three choices Mark each choice Do not number Groups time is optimized and no one feels like their ideas were “Number 4”