Interactive Video Maps Using Flash ActionScript – Theory and Practice Winnie Yu - Robert Workman –

Slides:



Advertisements
Similar presentations
ETL339: E-Learning Is it all just smoke and mirrors... bells and whistles?
Advertisements

How People Learn: Brain, Mind, Experience and School John D. Bransford, Ann L. Brown, and Rodney R. Cocking, editors.
Topic 1 Educational Media
MMAP Middle School Math Through Applications Project Dahwun Deepak Gazi Scott Sun-Young.
ISTE Standards for Teachers
The Evolution of PBL: Change and Project-Based Learning.
Developed by ERLC/ARPDC as a result of a grant from Alberta Education to support implementation.
1-Who? Who does the learning and teaching? Questions about learners and teachers. 2-What? -What must the leaner learn and the teacher teach? -What is.
Knowledge Acquisition and Modelling Concept Mapping.
REGGIO EMILIA APPROACH
Inquiry: A Framework for Learning Pam Berger Director, SWBOCES School Library System.
English-Language Development Unit 5 - Getting Ready for the Unit
Inquiry-Based Learning MAT Project Veronica Robinson.
Educational Technology
Chapter 2: Piaget's Stages of Cognitive Development Jean Piaget ( )
P ROJECT T EAM A PPROACH Charles Newell George Paitich Leymon Sheik-Yusuf Keith Shellum Rebecca Wiedmeyer EDU 383 – April 16, 2013.
By Tani. What is Constructivism? Based on a type of learning in which the learner forms, or constructs, much of what he comprehends Constructivists agree.
Nov 2012 Presenter: Sophia Palahicky, MDE. What is my goal?  To spark a discussion about the importance of pedagogy in distance education?
JOHN DEWEY, ‘AMERICA’S PHILOSOPHER’
~Contributions to Education Deborah McCallum
Rediscovering Research: A Path to Standards Based Learning Authentic Learning that Motivates, Constructs Meaning, and Boosts Success.
3 CHARACTERISTICS OF CULTURALLY RESPONSIVE TEACHING Albemarle County Public Schools A. Communicating and practicing high expectations to empower all students.
Evidence of meeting the 11 Illinois State Teaching Standards (What goes where)
My Pedagogic Creed by John Dewey.
Reflective Lesson Design Bergen McGregor Camden Dykes.
Central concepts:  Assessment can measure habits of mind or habits of recall.  Tests have their limits.  It is important to know the purpose the test.
Technology in High Schools Kenyon Walker & Fawzia Rashid.
The Elements of Teaching and Learning
Helping Families, Schools and Communities Understand Children With Autism Spectrum Disorder Teresa Boggs, M. S. CCC-SLP Director of Clinical Services.
One Size Does Not Fit All Using Technology to Differentiate Instruction.
Instructional software. Models for integrating technology in teaching Direct instructional approach Indirect instructional approach.
CONSTRUCTIVISM & CONTINUOUS COMPREHENSIVE EVALUATION
 Thinking prompt: What did you like most about K-12 school? What did you like least? Record your answer.  AGENDA:  Ideal Classrooms? What do they look.
If a child is to keep alive his inborn sense of wonder, he needs the companionship of at least one adult who can share it…rediscovering with him the joy,
Putting Research to Work in K-8 Science Classrooms Ready, Set, SCIENCE.
Inquiry-based Learning Linking Teaching with Learning.
Tiffany Harrell “The goal for every student is to learn, but not every child learns in the same way.” (Firchow, 2011)
The Evolution of ICT-Based Learning Environments: Which Perspectives for School of the Future? Reporter: Lee Chun-Yi Advisor: Chen Ming-Puu Bottino, R.
Crysten Caviness Curriculum Management Specialist Birdville ISD.
EDN:204– Learning Process 30th August, 2010 B.Ed II(S) Sci Topics: Cognitive views of Learning.
VELS The Arts. VELS (3 STRANDS) Physical, Personal and Social Learning Discipline-based Learning Interdisciplinary Learning.
Constructivism A learning theory for today’s classroom.
Entrance viewBack side view. Entrance view- click on the area that you want to explore UOI display Go to Back side view News Zone PYP concepts Class organizer.
Chapter 8 Integrating the Arts into the Curriculum.
Chapter 1 Introduction to Cognitive Psychology. Cognitive Psychology Is:  About human perception…  Thought, and memory…  Learners who are “active processors.
RIGHT AND LEFT MODE ACTIVITIES By: Jenny Broschardt.
Google Docs, Forms and Video Mashup Using HTML5 for Assessment Applications Robert Workman Southern Connecticut State University
Developing Structured Interactive Multimedia Applications with HTML5 Robert Workman, Hrvoje Podnar Southern Connecticut State University, New Haven, CT.
DO NOW: 1.State whether you agree or disagree with this statement-and tell me WHY- “Everyone learns the same way.” Be prepared to justify your answer.
Presentation of Chapters 3 & 4 e-Learning and the Science of Instruction Applying the Multimedia Principle (chapt. 3) Applying the Contiguity Principle.
Learning Environments that Honour Student Voice
Seeing with Bar Graphs Unit Portfolio Presentation Pat Collofello.
Constructivism By Kiarra Clark & Tina McFarlin. What is Constructivism ? Has roots in philosophy, psychology, sociology, and education. Learners construct.
CONSTRUCTIVISM “I hear and I forget. I see and I remember. I do and I understand.”~Confucius By: W.H.
Kelley Earp Artist /Educator Philosophy Student Exhibits Resume & Qualifications My Artwork Student Artwork Club Info.
John Dewey Pragmatist philosophy. Dewey’s Theory Progressive education Inquiry based learning leads to understanding through a hands on approach and experience.
Analyzing and Evaluating the 1:1 Learning Model: What would Dewey Do? Danielle Cadieux Boulden North Carolina State University Bit.ly/1o0avTQ.
Magnolia S. Talavera Fall During my 30 Hours at Parkland Child Development Center, I was a able to … formulate my own Philosophy of Education See.
EDU 620 By: Kawonda Starling Submittied to: Instructor Neely
Visual Arts: Its Place in the Classroom Presented by: Regina Valentino.
Post Mid-Term. Teacher Planning and Preparation for Technology use Teacher responsible for creating an environment in which technology can effectively.
UDL & DIFFERENTIATION (DI) Melody Murphy Week 4 Discussion.
Interactive Video Maps Using Flash ActionScript – Theory and Practice Winnie Yu - Robert Workman –
Constructivism is a theory based on observation and scientific study about how people learn. It is a teaching philosophy based on the concept that learning.
Generating data with enacted methods
Focus: All Students 21st Century Ready
Mapping - Linking - Planning - Documenting
Robert Gagné’s 9 Events of Instruction
Sociocultural Theory by Lev Vygotsky
CONSTRUCTIVISM & CONTINUOUS COMPREHENSIVE EVALUATION
Presentation transcript:

Interactive Video Maps Using Flash ActionScript – Theory and Practice Winnie Yu - Robert Workman – Southern Connecticut State University, New Haven, Connecticut Prepared for – Ubiquitous Learning An International Conference December 10, 2010 University of British Columbia, Vancouver, Canada. 2:00PM Room 5 – C130/C learn.com%2FConference-2010%2F&sa=D&sntz=1&usg=AFQjCNERXv7xQnilfYAlW5lmzfrbNmY4Xw

Envisioning Information ( Tufte 1990) The world is complex, dynamic, multidimensional; the paper is static, flat. How are we to represent the rich visual world of experience and measurement on mere flatland ?

Experience and Education (Dewey, 1938) John Dewey How is knowledge constructed? Learning as an active and contextualized process of constructing knowledge Knowledge emerges only from situations in which learners have to draw them out of meaningful experiences Interaction and environments for learning provide a continuing framework for practice Ubiquitous Learning 2010, Vancouver

Active Learning through Multimedia (Rodger Schank, 1994) 1.Learn by doing 2.Problem-based learning – setting the scene 3.Rejecting rote memorization 4.Tell good stories 5.Case-based teaching – students have direct experiences 6. Empowering students – learner centered 7. Safe learning environment 8. Navigation to answers – embedding prompts 9. Application – doubles as assessment tool 10. Find the FUN. Ubiquitous Learning 2010, Vancouver

Visual Thinking (Arnheim, 1969) Rudolph Arnheim Psychologist, scholar on Perception Perception & Cognition – work together, ways in which humans experience the sensory world; media studies Ubiquitous Learning 2010, Vancouver

Escaping Flatland

Escaping Flatland – Pictures and Links

Escaping Flatland – Picture in Context Video With People

Escaping Flatland – Picture, Video, Links, The Artist

Escaping Flatland – Art in Context Map with Interactive Links to Video

Journalism in the Age of Data

Teachers’ Views on Technology in the Classroom

Election Data

Election Data Town Level

ActionScript Code var myVideo:NetConnection = new NetConnection(); //construct a NetConnection object and iinitialize it myVideo.connect(null);//for use with progressive download video var video:NetStream=new NetStream(myVideo);//Construct a NetStream object*/ // Remove video from display after end. video.addEventListener(NetStatusEvent.NET_STATUS,statusHandler); function statusHandler(myevent:NetStatusEvent):void {//trace("status event"); if (myevent.info.code=="NetStream.Play.Stop") {//trace("Video Stoped"); //myVideo.clear(); videoTurnoff(); }

Dewey and Active Learning Learning by doing Learning is not a spectator sport. Students do not learn much by sitting passively in class. Education must engage with and enlarge experience Interaction and environments for learning provide a continuing framework for practice Ubiquitous Learning 2010, Vancouver

My Pedagogic Creed (Dewey, 1897) Contains 5 articles: 1.What education is 2.What the school is 3.The subject-matter of education 4.The nature of method 5.The school and social progress Ubiquitous Learning 2010, Vancouver

The Nature of Method (My Pedagogic Creed, Dewey, 1897) I believe that the active side precedes the passive in the development of the child nature; that expression comes before conscious impression; that the muscular development precedes the sensory; that movements come before conscious sensations; I believe that consciousness is essentially motor or impulsive; that conscious states tend to project themselves in action. I believe that the neglect of this principle is the cause of a large part of the waste of time and strength in school work. The child is thrown into a passive, receptive or absorbing attitude. The conditions are such that he is not permitted to follow the law of his nature; the result is friction and waste. I believe that ideas (intellectual and rational processes) also result from action and devolve for the sake of the better control of action. What we term reason is primarily the law of orderly or effective action. To attempt to develop the reasoning powers, the powers of judgment, without reference to the selection and arrangement of means in action, is the fundamental fallacy in our present methods of dealing with this matter. As a result we present the child with arbitrary symbols. Symbols are a necessity in mental development, but they have their place as tools for economizing effort; presented by themselves they are a mass of meaningless and arbitrary ideas imposed from without. Ubiquitous Learning 2010, Vancouver

Active Learning education must engage with and enlarge experience exploration of thinking and reflection interaction and environments for learning provide a continuing framework for practice educating so that all may share in a common life, provides a strong rationale for practice in the associational settings in which informal educators work.

Links cheduleLookupSearch&LineName=999&LineA bbr=999 /21/technology/ brain- interactive.html Technology and the battle for student brains. /21/technology/ brain- teachers.html?ref=technology Teachers' Views on Technology in the Classroom Master’s projects Data Journalism ckpro/HTML/sourcefiles.htm

cheduleLookupSearch&LineName=999&LineA bbr=999 /21/technology/ brain- interactive.html Technology and the battle for student brains. /21/technology/ brain- teachers.html?ref=technology Teachers' Views on Technology in the Classroom Master’s projects Data Journalism ckpro/HTML/sourcefiles.htm

Envisioning Information (Tufte) "We envision information in order to reason about, communicate, document, and preserve that knowledge -- activities nearly always carried out on two-dimensional paper and computer screen. Escaping this flatland and enriching the density of data displays are the essential tasks of information design." Ubiquitous Learning 2010, Vancouver