Web-based Learning World Wide Web (WWW) Computer-based network of information resources that combines text and multimedia. The information on the World.

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Presentation transcript:

Web-based Learning World Wide Web (WWW) Computer-based network of information resources that combines text and multimedia. The information on the World Wide Web can be accessed and searched through the Internet, a global computer network. The World Wide Web is often referred to simply as “ the Web. ” Design and Development of Multimedia Courseware

Internet Topology The Internet and the Web are each a series of interconnected computer networks. Personal computers or workstations are connected to a Local Area Network (LAN) either by a dial-up connection through a modem and standard phone line, or by being directly wired into the LAN. Bridges and hubs link multiple networks to each other. Routers transmit data through networks and determine the best path of transmission. Design and Development of Multimedia Courseware Web-based Learning

Distance Learning  Communications to send learners new information to send learners new information Bulletin boards: continue class discussion outside classroomBulletin boards: continue class discussion outside classroom Chat rooms: as multi-user domainsChat rooms: as multi-user domains  Researchers: electronic journals  Delivery of learning materials Design and Development of Multimedia Courseware Web-based Learning

Integrating & managing learning and instruction  Central place of resources  Specific software: WebCT, TopClass Allow instructors to build a site easily with course syllabus, assignments, notes, reference material, exam, general informationAllow instructors to build a site easily with course syllabus, assignments, notes, reference material, exam, general information Design and Development of Multimedia Courseware Web-based Learning

 Course projects  Class newspapers  This facilitates MotivationMotivation Social learningSocial learning MetacognitionMetacognition EquityEquity AchievementAchievement Design and Development of Multimedia Courseware Web-based Learning Integrating & managing learning and instruction Collaborative activities

 Adaptive testing  Automatic scoring  Data storage  Analysis  Instructor time saving Design and Development of Multimedia Courseware Web-based Learning Integrating & managing learning and instruction Assessment Support after learning  Continuous access to course material

 Other methodologies may be used but common is hypermedia.  Navigation Hyperlinks, buttons, menus: primary useHyperlinks, buttons, menus: primary use Indices, table of content, maps, bookmarks: specific useIndices, table of content, maps, bookmarks: specific use Commercial search engines (specific to the web)Commercial search engines (specific to the web)  Orientation Different orientation in called up web sitesDifferent orientation in called up web sites Rules of thumbRules of thumb  Good design  Site maps  Bring others ’ websites into frames (or windows)  Printed guides  Study called up sites well  Hypermedia formats Most suitable is encyclopedia referenceMost suitable is encyclopedia reference Games, edutainment demands extensive programming: JavaGames, edutainment demands extensive programming: Java Design and Development of Multimedia Courseware Web-based Learning Factors in web-based learning..

 Browsers These are software on client machine that interpret material on the web: MS Internet Explorer, Netscape Navigator.These are software on client machine that interpret material on the web: MS Internet Explorer, Netscape Navigator. Web material should be browser independentWeb material should be browser independent User customization of browsers affects designers specificationsUser customization of browsers affects designers specifications Material may change browser setting and restore on exitMaterial may change browser setting and restore on exit  Speed Type of link: dial up or leased lineType of link: dial up or leased line BandwithBandwith Content: video, animation, and audioContent: video, animation, and audio  Multimedia content Only if appropriateOnly if appropriate Use suitable formats: still graphics (jpeg, gif), video (mpeg), audio (mp3)Use suitable formats: still graphics (jpeg, gif), video (mpeg), audio (mp3)  Visual layout Small number of windowsSmall number of windows Minimum scrollingMinimum scrolling Easy exit of windowsEasy exit of windows Designers navigational buttons vs browser ’ s counterpartsDesigners navigational buttons vs browser ’ s counterparts Use of several frames : independent scrollingUse of several frames : independent scrolling Design and Development of Multimedia Courseware Web-based Learning Factors in web-based learning..

 Interactivity Web is not usually designed for thisWeb is not usually designed for this Storage of data difficult (with HTML)Storage of data difficult (with HTML) Use of Java, Javascript, Java server pages to achieve thisUse of Java, Javascript, Java server pages to achieve this  User control Forward progress, pace, and exitingForward progress, pace, and exiting Pausing, continuing, repeating of multimediaPausing, continuing, repeating of multimedia Control of audio volumeControl of audio volume Searching and bookmarkingSearching and bookmarking Access to other sites and servicesAccess to other sites and services Design and Development of Multimedia Courseware Web-based Learning Factors in web-based learning..

 Stability Stability of other websites: updating, disappearanceStability of other websites: updating, disappearance Need of additional software (plug-ins) to view video and animation.Need of additional software (plug-ins) to view video and animation.  Privacy, security and safety  Storing data: copyright issues  Instructional support Motivation, creativity, thinking, reflectionMotivation, creativity, thinking, reflection Design and Development of Multimedia Courseware Web-based Learning Factors in web-based learning..