BPC: Art and Computation – Summer 2007 Introduction to Animation Erik Brisson

Slides:



Advertisements
Similar presentations
Bina Nusantara 1 The GOLDEN ERA. Golden Era Pertemuan 05 Matakuliah : History of Animation Tahun : 2009.
Advertisements

Animation The Twelve Principles of Animation 1Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with.
12 Principle of Animation. Series of pictures of objects/characters in motion Displayed at some rate –film 24 fps –video 30 fps What is animation?
Computer Graphics Computer Animation& lighting Faculty of Physical and Basic Education Computer Science Dep Lecturer: 16 Azhee W. MD.
Computer Game and Animation Techniques – a brief history Matt Boggus CSE 3451/5541.
12 Principles of Computer Animation Amy Gooch AA3: Animation.
Animation. 12 Principles Of Animation (1)Squash and Stretch (2)Anticipation (3)Staging (4)Straight Ahead Action and Pose to Pose (5)Follow Through and.
Graphics Sound Video created by:gaurav shrivastava
Clay animation. Stop motion (or frame-by-frame) is an animation technique to make a physically manipulated object appear to move on its own. The object.
BPC: Art and Computation – Summer 2008 Selected curriculum elements Erik Brisson
Graphics Korea University Computer Animation Computer Graphics.
BPC: Art and Computation – Fall 2006 Digital media in virtual environments Part I - images Erik Brisson
Animation Presented by Sancho McCann. Animation Is animation useful? Why? Principles of animation Principles applied.
Visual Narrative Week 14. Contemporary Developments Computers –Production is cheaper –More animation –Independent production The Internet - distribution.
Visual Narrative Week 13. Animation principles Animation is produced by exploiting an optical illusion Persistence of vision - around 23 frames per second.
BPC: Art and Computation – Summer 2007 DAFFIE Technical Presentation Erik Brisson
BPC: Art and Computation – Fall 2006 Introduction to animation Erik Brisson
Simulating Cartoon Style Animation Stephen Chenney, Mark Pingel, Rob Iverson, Marcin Szymanski Presented by: Andrea Tartaro.
Prinsip Dasar Gerak Pertemuan 4 Matakuliah: U0636/DKV II Animasi Tahun: 2008.
ITBIS351 Multimedia Systems and Hypermedia
The Fundamental Principles
Nine Old Men Disney’s Nine Old Men were the main animators that created Disney’s most famous animated films from Snow White to The Rescuers. They were.
The rapid display of a sequence of images or model positions in order to create an illusion of movement. ANIMATION.
Computer Animation Rick Parent Computer Animation Algorithms and Techniques Introduction.
Animation.
History, Principles & More. History: Pioneers of Animation J. Stuart Blackton ( ) Winsor McCay ( ) John Bray ( ) Max Fleischer.
Animation Techniques Guilford County SciVis V
Animations By Georgia Waldram-Higham. CGI-(Computer generated imagery) Computer-generated imagery (CGI) is the application of computer graphics to create.
Introduction to Character Animation Karan Singh Lecture 1: CSC 2529 Karan Singh Lecture 1: CSC 2529.
Animation Vladimir Savchenko
ANIMATION.
John Lasseter 1987 PRINCIPLES OF TRADITIONAL ANIMATION APPLIED TO 3D COMPUTER ANIMATION.
Rick Parent - CIS681 Background Perception Display Considerations Animation Production Video Technology Orientation Representation.
Computing & Information Sciences Kansas State University CIS 536/636 Introduction to Computer Graphics Lecture 17 of 41 William H. Hsu Department of Computing.
CSC418 Computer Graphics n Animation Principles n Keyframe Animation.
Jehee Lee Seoul National University
ANIMATION.
Begginers 3D Animation workshop Nadia Miltcheva. Animation huh? Pourquoi 3D? 2D VS 3D- easy integration, speed, MoCAP, Examples 2D: Disney, Pixar, Studio.
Computer Graphics 2 In the name of God. Outline Introduction Animation The most important senior groups Animation techniques Summary Walking, running,…examples.
CHAPTER NINE ANIMATION. CHAPTER HIGHLIGHTS Animation basics Traditional animation techniques 2-D animation techniques: – Keyframe – Tween – Programmed.
Animation Basics. A) Animation In animation we attempt to make things that aren’t really there appear as though they could actually exist and move in.
Module Code: CU1025NI 3D Modelling and Animation Basics Week – 2 - Extra.
Rick Parent - CIS682 Digital Animation Production Digital Video Editing Animation Production Animation Principles.
College of Computer and Information Science, Northeastern UniversityNovember 22, CS U540 Computer Graphics Prof. Harriet Fell Spring 2007 Lecture.
Animation by Lewis Hawkes. The history of cartoon animation The oldest surviving film made by stop-motion was made by an Arthur Melbourne-cooper and the.
Animation Basics Science of animation (Why does it work?)
Honors Scholars Freshman Seminar Computer Animation: Special (And Not So Special) Effects Fall 2007 TR 11:00 AM - 12:15 PM Engineering Building.
Presented By:- Amit Kapoor MCA Deptt. MAIMT. Contents Introduction to Animation  Introduction to Animation  Why Do We See Images As Moving ?  Effects.
Animation Types and Techniques. Content What is Animation Common Types & Techniques Traditional Animation Cut Out Animation Stop Motion Animation Computer.
(3) Aesthetic Questions. (4) ARtwork Goal: Design a superhero character and create a cel using traditional animation techniques. Grading: 1. use of mixed.
Lecture 9 Razia Nisar Noorani. 2 TWO DIFFERENT FORMS:  2-D evolved from traditional animation techniques.  3-D exploited capabilities unique to the.
BPC: Art and Computation – Summer 2007 Overview of Spring Semester Glenn Bresnahan
Daily Design Discussion Animation notes. Resources animation-examples/
COMPUTER ANIMATION. ANIMATION The creation of the illusion of movement in a series of still images.
3D Animation 1. Introduction Dr. Ashraf Y. Maghari Information Technology Islamic University of Gaza Ref. Book: The Art of Maya.
Animation The Twelve Principles of Animation 1Copyright © Texas Education Agency, All rights reserved. Images and other multimedia content used with.
Presented By: V. Jagadeesh (59) Animation The word “animation” is a form of “animate,” which means to bring to life to object. Thus when a multimedia.
Creating Movement Frame by Frame
WHAT IS YOUR PERCEPTION ABOUT ANIMATION?
Computer Game and Animation Techniques – a brief history
Computer Graphics.
CD202 Interface, Representation & Sequence Analysing visual sequence
Computer Game and Animation Techniques – a brief history
Animation Notes For Quiz 25 points today.
Lecture 9 Razia Nisar Noorani
Background Perception Animation - principles Animation - history
Animation LECTURE 7 Faraz Khan.
What is Animation? 'To animate' literally means to give life to. Animating is moving something that cannot move on it's own. Animation adds to graphics.
2.02A History of Animation 2.02 Develop Computer Animations.
12 Principles of Animation
Presentation transcript:

BPC: Art and Computation – Summer 2007 Introduction to Animation Erik Brisson

BPC: Art and Computation – Summer Animation example - traditional

BPC: Art and Computation – Summer Animation example - traditional

BPC: Art and Computation – Summer History - Thaumotrope (~ 1825)

BPC: Art and Computation – Summer History – Folioscope (~ 1834) Now known as a “flipbook”

BPC: Art and Computation – Summer History – Zoetrope (~ 1834)

BPC: Art and Computation – Summer History – Phenakistoscope (~1833)

BPC: Art and Computation – Summer History – Early days of film 1895 Auguste and Louis Lumiere, "Workers Leaving the Lumiere Factory in Lyon-Montplaisir“ 1899 First magnetic recording of sound is achieved Emile Cohl, "Fantasmagorie."

BPC: Art and Computation – Summer Animation - Techniques Stop-motion animation (puppets / objects / clay models) Drawing and inking cel’s Rotoscoping Computer-assisted Computer-generated

BPC: Art and Computation – Summer D animation in 3D scene Image sequence mapped onto object in scene

BPC: Art and Computation – Summer D motion as animation - models

BPC: Art and Computation – Summer D motion as animation

BPC: Art and Computation – Summer Animation - timing Speed of action Synchronization of actions Synchronization with sound –Sound track recorded first –Animation made to match sound

BPC: Art and Computation – Summer Animation – timing control Fixed speed projection –Film 24 fps –Video 30 fps –Computer graphics 60, 72, 75 Hz refresh rate Image redraw may not match this speed How vary action speed?

BPC: Art and Computation – Summer DAFFIE arp file arp 2.0 name playtime_seq geom_path./ playspeed 10 sound_path../configs/playtime/ frame geom_show playtime00.obj frame geom_show playtime01.obj frame geom_show playtime02.obj frame geom_show playtime03.obj frame geom_show playtime04.obj frame geom_show playtime05.obj

BPC: Art and Computation – Summer More speed examples – 8 images

BPC: Art and Computation – Summer Principles of Animation Timing Ease In and Out (or Slow In and Out) Arcs Anticipation Exaggeration Squash and Stretch Secondary Action Follow Through and Overlapping Action Straight Ahead Action and Pose-To-Pose Action Staging Appeal Personality

BPC: Art and Computation – Summer Summary