Computer Games as Art Miguel Sicart Computer Game Theory Course Spring 2005.

Slides:



Advertisements
Similar presentations
Perception & the External World
Advertisements

Developing a Thesis Statement for a Paper FYS 100 Creative Discovery in Digital Art Forms Fall 2008 Burg.
Scientific Method What is the Scientific Method?
SM2215 Fundamentals of New Media and Interactivity Mark Green School of Creative Media.
SM3120 Game Level Design Machinima (Reference:
How Do You Know That You Are A Christian? The Life: Practical Insight to Christian Living 4/19/2002 MITACF.
What Computer Games are, and might not be (the game ontology) Miguel Sicart Computer Game Theory Spring 2005 Miguel Sicart Computer Game Theory Spring.
11 slides to change the world Miguel Sicart Computer Game Theory Spring 2005.
Meaning and Language Part 1.
Game Analysis Methods for the understanding of games Miguel Sicart Computer Game Theory Spring 2005.
Kevin’s Definition of Dictionary A source of knowledge, fun, and rude jokes Dictionary Definition of Dictionary a book that lists the words of a language.
Proportions What it has to do with faces. According to digitalartforall.com Digital Art can be defined as any art that is made with the help of a computer.
REFLECTIVE ART.   Objective:  Students will create a finished product based on a memorable childhood game. Students will research the game and how.
Starter Kit The Vocabulary of Art page xxvi through xxxi.
Georgia O’Keefe American Painter ( ) An up close look.
1. Develops ideas, plans, and produces artworks that serve specific functions (e.g., expressive, social, and utilitarian).
What is Art? Tell me. What is Art? Form of expression with aesthetic –Aesthetic – Values that allow the viewer to judge art as satisfying. –Beauty is.
WRA 150: EVOLUTION OF AMERICAN THOUGHT THURSDAY, OCT. 31, 2013.
Artificial Intelligence Introduction (2). What is Artificial Intelligence ?  making computers that think?  the automation of activities we associate.
Reach for the stars What career path do ‘The Arts’ take you to?
GREENYELLOWBLUEREDPURPLEORANGE
Perspective, Proportion, Composition and some Drawing Techniques We discuss some basic ideas in (realistic) art and photography We discuss some basic ideas.
ABSTRACT PHOTOGRAPHY Nathan Lindsay “Every artist is, first of all, a craftsperson thoroughly knowledgeable about the materials, tools, and techniques.
Human-Computer Interaction Introduction © Brian Whitworth.
Art 315 Lecture 6 Dr. J. Parker. Variables Variables are one of a few key concepts in programming that must be understood. Many engineering/cs students.
 Multi (Latin): Many/Much  Media (Latin): An intervening substance through which something is transmitted on.
Computer Graphics Researched via: Student Name: Cheyenne Bell Date: 04/29/2010.
(We’ll discuss Production later.)  Using the Merriam-Webster’s dictionary, technology is defined as..  1 a : the practical application of knowledge.
Defining games. Why even define games? Check for what is a game, what is not a game – Ok, but why? Define borders, but also define possible directions.
Multi-media Information Systems Introduction Brian Whitworth © 2001.
Introduction to multimedia. What is multimedia? ”Multimedia is the seamless integration of text, sound, images of all kinds and control software within.
Adverb Clauses.
Entity Theories of Meaning. Meaning Talk Theory should make sense of meaning talk Theory should make sense of meaning talk What sorts of things do we.
Codes and conventions of documentary’s
What is the first thing God says about Man? Gen 1:26 –Then God said, "Let us make man in our image, in our likeness, and let them rule … Gen 1:27 –So God.
The History of Machinima A PowerPoint Presentation By Josh Craighead.
Chapter 1.
Rhythm of Poetry Day 2- Is it important???
How Do I Say This Without WORDS?. Description of Project Students will create three separate drawings that will eventually go together containing distinct,
Immediacy, hypermediacy and Remediation Transparent Immediacy (a Style of visual representation whose goal is to make the viewer forget of the medium(Photographic,
What is Art? It is usually visual It makes you think It can be beautiful It is expressive It requires skill and imagination Art is a visual language.
~ In your notebook answer the following prompt What is your favorite piece or image of art? Why is this your favorite? What about it makes it.
HOW IS 3D MODELING USED TODAY. IN FILM 3D is used mainly in film to enhance the view experience, it brings people into the movie. 3D makes things that.
REPRESENTATION WITHOUT RE-PRESENTATION: Or, How I Learned to Stop Worrying and Love the Whole Picture.
Heather Galler Folk Artist. What is a “Folk Artist?” When most people think of “art,” they think of well-trained, famous artists like Picasso, Da Vinci,
Identify if numbers are prime or composite. Sort whole numbers (through 50) into sets containing only prime or only composite numbers.
Computer Graphics Researched via: Student Name: Timothy Rorie Date: 4 / 11 / 11.
Some samples of inquiry and arts ed lessons. Combining these two elements Outcome: CH3.2: Demonstrate an awareness of traditional and evolving arts expressions.
Fragments, or Why That’s Not a Sentence One of the most common grammatical errors is the sentence fragment. Actually, “Sentence Fragment” is kind of a.
 TO BE A POET AND NOT EVEN KNOW IT… Your Autobiographical Poem: How to find your own character through words and rhythm.
What is Communication? Güven Selçuk.
HOW CAN MAKE EDUCATION BATTER NARAYAN PRAJAPAT CLASS: 11 th SECTION: A GOVT. SR SEC. SCHOOL PRATAP NAGAR.
Turning Ethical Decisions into Professional Practices Ethics of Sustainability Lecture 11 Martha C. Monroe, Ph.D. Professor and Extension Specialist School.
What is the competition in the existing market like for this genre magazine? The only real competition for my acoustic genre music magazine is ‘acoustic.
Intellectual property (IP) - What is it?. Intellectual property (IP) Refers to creations of the mind, such as inventions; literary and artistic works;
LC-ARTS.1010 Writing Inspirations,2016 Aalto University School of Arts, Design and Architecture.
The Nature of Art and Creativity
The Next Revolution In Art
Review 4 different learning styles: K – 3 – use more kinesthetic
Paper Prototyping Digital Games.
VISUAL AND PLASTIC LANGUAGES
LC-ARTS.1010 Writing Inspirations
This plan belongs to: Amanda, MYP 5 Design and Art
This plan belongs to: Shayleen, MYP 3 Design and Art
This plan belongs to: Matthew, MYP 2 Design and 5 Art
Introduction to Philosophy
Physics-based simulation for visual computing applications
LEARNING STYLES THEORY
Educational Master Plan
Coach Michele’s Group Coaching
Presentation transcript:

Computer Games as Art Miguel Sicart Computer Game Theory Course Spring 2005

2 Today we’ll talk about... if games are art, how can they be art, why they could be art, why can this be interesting

But first, one of these questions I love

4 with some prizes...

5 What is the difference between Degas...

and Blender?

Representation vs. Simulation

8 Representation Representation (noun) - an object created to stand in for some other object To represent (verb) - the relations established between the object represented and the representation (which allow us to talk about realism). The visual arts (and perhaps the arts as we know them) are actually representational forms of expression.

9 Simulation To simulate is to reproduce the workings of a (complex) system within another (complex) system We have had simulations before computers, but digital technology seems to be the perfect environment for simulations.

10 If you don’t believe me, look at this

11 Games tend to simulate systems. Games tend to be simulations Therefore, games should be considered the art of simulation But what does that mean? In other words, what can games simulate in an artistic fashion?

Where is the art of simulation?

13 A Typology Remixing Reference Reworking Reaction

14 Remixing The use of game iconography in other media Aphex Twin’s Powerpill Pacman Gameboy Music ( But is this really the art of simulation? Isn’t it more related with the transmediality of games?

15 Reference The creation of original games that refer to previous computer games The classic example is Desert Rain (by Blast Theory ( ) And again, what does this say about the art of simulation?

16 Reworking A conscious alteration of an original code in order to produce artistic effects Mods & levels can be an example: 9/11 Survivor Now we are talking (about game art)...

17 Reaction Performances within a game world Velvet Strike, Brody Condon’s Gunship Ready, The Church of the Three Values. It can be both specifically computer game art, and something else unrelated: borderline case.

18 Machinima Machinima is the name for those films created using the game engines of computer games, usually FPS Red vs. Blue is perhaps the most famous, but there are other interesting examples.

Problems?

20 These “types” of “compuer game art” do not relate to the art of simulation In a sense, they just use game technology to represent other things... therefore, they are reincarnating the representation techniques of traditional arts in the medium of the computer game

21 My take on the art of computer games Games have elements that, combined in a complex system of rules, can be used with artistic means In other words, games have to be the art of simulation in order to be considered artistic

But what is art?

23 Art is the unique expression of truth formulated in an unexpected, masterfully way. Truth - that what breaks common knowledge and creates new knowledge. A working definition (don’t quote me for this one)

24 How can games be art? Through what they simulate, and how that is integrated in a whole unique expression: Graphics Sounds Worlds Rule-based system

25 Games as art require a holistic perspective Even though the graphics in Half- Life 2 are outstanding, the game is not art. Even though the sound design in Doom 3 is magnificent, the game is not art Even though the world is fascinating in WoW, the game is not art

26 So what games are art, then? Rez Ico WarioWare Maeda Path Project Rub

27 Why? A topic for discussion (now): Games are art when the whole simulated system is definable as art: from the rules to world (meaning: abstract worlds can also be artistic, if they complete the whole picture of the game)

28 From ut pictura poiesis to...

ut ludus poiesis (like games, poetry)

Exercise

31 Make groups of maximum 3 Read the Dogme 95 manifesto & vow of chastity Write the Manifesto for Computer Games as a Fine Art

32