From C to Assembly Language Jen-Chang Liu, Spring 2006 Adapted from

Slides:



Advertisements
Similar presentations
Lecture 13: 10/8/2002CS170 Fall CS170 Computer Organization and Architecture I Ayman Abdel-Hamid Department of Computer Science Old Dominion University.
Advertisements

Goal: Write Programs in Assembly
Instruction Set-Intro
CS3350B Computer Architecture Winter 2015 Lecture 4
Chapter 2 Instructions: Language of the Computer
Chapter 2.
Computer Architecture CSCE 350
CS 61C L07 MIPS Intro (1) A Carle, Summer 2006 © UCB inst.eecs.berkeley.edu/~cs61c/su06 CS61C : Machine Structures Lecture #6: Intro to MIPS
CS61C L05 Introduction to MIPS Assembly Language : Arithmetic (1) Garcia, Fall 2011 © UCB Lecturer SOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
Inst.eecs.berkeley.edu/~cs61c UCB CS61C : Machine Structures Lecture 6 – Introduction to MIPS Data Transfer & Decisions I Pieter Abbeel’s recent.
COMP3221 lec08-arith.1 Saeid Nooshabadi COMP 3221 Microprocessors and Embedded Systems Lecture 8: C/Assembler Data Processing
Chap.2: Instructions: Language of the computer Jen-Chang Liu, Spring 2006 Adapted from
CS 61C L06 MIPS Intro (1) A Carle, Summer 2005 © UCB inst.eecs.berkeley.edu/~cs61c/su05 CS61C : Machine Structures Lecture #6: Intro to MIPS
CS61C L08 Introduction to MIPS Assembly Language: Arithmetic (1) Garcia © UCB Lecturer PSOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
CS61C L09 Introduction to MIPS: Data Transfer & Decisions I (1) Garcia © UCB Lecturer PSOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
CS61C L6 Intro MIPS ; Load & Store (1) Garcia, Fall 2005 © UCB Hate EMACS? Love EMACS? Richard M. Stallman, a famous proponent of open- source software,
Cs 61C L2 Asm Ops.1 Patterson Spring 99 ©UCB CS61C C/Assembler Operators and Operands Lecture 2 January 22, 1999 Dave Patterson (http.cs.berkeley.edu/~patterson)
Normal C Memory Management °A program’s address space contains 4 regions: stack: local variables, grows downward heap: space requested for pointers via.
CS 61C L09 Introduction to MIPS: Data Transfer & Decisions I (1) Garcia, Fall 2004 © UCB Lecturer PSOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
Elec2041 lec-11-mem-I.1 Saeid Nooshabadi COMP 3221 Microprocessors and Embedded Systems Lecture 11: Memory Access - I
ECE 15B Computer Organization Spring 2010 Dmitri Strukov Lecture 4: Arithmetic / Data Transfer Instructions Partially adapted from Computer Organization.
CIS 314: Introduction to MIPS Assembly Language: Arithmetic Fall 2005 I´ve been getting this a lot lately So, what are you teaching this term? Computer.
CS61C L08 Introduction to MIPS Assembly Language : Arithmetic (1) Garcia, Spring 2008 © UCB Lecturer SOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
CS1104 Assembly Language: Part 1
CS 61C L08 Introduction to MIPS Assembly Language: Arithmetic (1) Garcia, Spring 2004 © UCB Lecturer PSOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
CS61C L06 More Memory Management, Intro to MIPS (1) Chae, Summer 2008 © UCB Albert Chae, Instructor inst.eecs.berkeley.edu/~cs61c CS61C : Machine Structures.
Data Transfer & Decisions I (1) Fall 2005 Lecture 3: MIPS Assembly language Decisions I.
CS61C L09 Introduction to MIPS : Data Transfer and Decisions (1) Garcia, Spring 2007 © UCB Lecturer SOE Dan Garcia inst.eecs.berkeley.edu/~cs61c.
On Textbook CD: SPIM Jen-Chang Liu, Simulation of a virtual machine Virtual machine (simulator) Differences between SPIM and real MIPS? No delayed.
Intel has developed a new technique to generate random numbers that is suitable for integration directly into the CPU! This circuit can turn out 2.4 billion.
Topic 8: Data Transfer Instructions CSE 30: Computer Organization and Systems Programming Winter 2010 Prof. Ryan Kastner Dept. of Computer Science and.
MIPS assembly. Computer What’s in a computer? Processor, memory, I/O devices (keyboard, mouse, LCD, video camera, speaker), disk, CD drive, …
CDA 3101 Fall 2012 Introduction to Computer Organization Instruction Set Architecture MIPS Instruction Format 04 Sept 2013.
IT253: Computer Organization Lecture 4: Instruction Set Architecture Tonga Institute of Higher Education.
Reformatting a Machine 125 Million Miles Away! Mars rover “Opportunity” got its flash drive reformatted 9/8/14, reason: rover keeps rebooting. Happy news:
Chapter 2 Instructions: Language of the Computer Part I.
CWRU EECS 3221 Language of the Machine EECS 322 Computer Architecture Instructor: Francis G. Wolff Case Western Reserve University.
DR. SIMING LIU SPRING 2016 COMPUTER SCIENCE AND ENGINEERING UNIVERSITY OF NEVADA, RENO Session 7, 8 Instruction Set Architecture.
CS 61C: Great Ideas in Computer Architecture Intro to Assembly Language, MIPS Intro 1 Instructors: Vladimir Stojanovic & Nicholas Weaver
MIPS assembly. Computer  What’s in a computer?  Processor, memory, I/O devices (keyboard, mouse, LCD, video camera, speaker), disk, CD drive, …
Lecture 16: 10/29/2002CS170 Fall CS170 Computer Organization and Architecture I Ayman Abdel-Hamid Department of Computer Science Old Dominion University.
Assembly Variables: Registers Unlike HLL like C or Java, assembly cannot use variables – Why not? Keep Hardware Simple Assembly Operands are registers.
CHAPTER 2 Instruction Set Architecture 3/21/
CSCI-365 Computer Organization Lecture Note: Some slides and/or pictures in the following are adapted from: Computer Organization and Design, Patterson.
CS61C L05 Introduction to MIPS Assembly Language : Arithmetic (1) Garcia, Spring 2014 © UCB TA/Guest Lecturer: Shreyas Chand inst.eecs.berkeley.edu/~cs61c.
Assembly Language Basic job of a CPU: execute lots of instructions. Instructions are the primitive operations that the CPU may execute. Different CPUs.
Instructor: Dr. Mike Turi Department of Computer Science and Computer Engineering Pacific Lutheran University Lecture slides adapted from Part 4, EE 334.
Computers’ Basic Organization
Computer Architecture & Operations I
Computer Architecture & Operations I
IT 251 Computer Organization and Architecture
Lecturer PSOE Dan Garcia
Instruction Set Architecture
RISC Concepts, MIPS ISA Logic Design Tutorial 8.
IT 251 Computer Organization and Architecture
MIPS Assembly.
Instructions - Type and Format
Systems Architecture I (CS ) Lecture 5: MIPS Instruction Set*
MIPS assembly.
C second, objective-c, Go up!
Hello to Jessy VanDivner listening from Ohio!
Lecturer SOE Dan Garcia
3.
COMS 361 Computer Organization
Instructions in Machine Language
COMS 361 Computer Organization
March 2006 Saeid Nooshabadi
Review In last lecture, done with unsigned and signed number representation. Introduced how to represent real numbers in float format.
CPU Structure CPU must:
Systems Architecture I (CS ) Lecture 5: MIPS Instruction Set*
Presentation transcript:

From C to Assembly Language Jen-Chang Liu, Spring 2006 Adapted from

Hierarchy of Computer Organization I/O systemProcessor Compiler Operating System (Windows 98) Application (programs) Digital Design Circuit Design Instruction Set Architecture Datapath & Control transistors Memory Hardware Software Assembler High level Low level

Hierarchy of Programming Languages Low-level High-level Java, C++ C Assembly Degree of abstraction operand operation objectsmethod variables arithmetic op. functions registers instruction set machine binary operation code registers

Compiling process

Assembly Language °Basic job of a CPU execute lots of instructions. °Instructions are the primitive operations that the CPU may execute. °Different CPUs implement sets of instructions. °The set of instructions a particular CPU implements is an Instruction Set Architecture (ISA). Examples: Intel 80x86 (Pentium 4), IBM/Motorola PowerPC (Macintosh), MIPS, Intel IA64,... different

Purpose of learning assembly °Understanding of the underlying hardware °Assembly program is smaller and faster Ex. Embedded applications

Book: Programming From the Ground Up “A new book was just released which is based on a new concept - teaching computer science through assembly language (Linux x86 assembly language, to be exact). This book teaches how the machine itself operates, rather than just the language. I've found that the key difference between mediocre and excellent programmers is whether or not they know assembly language. Those that do tend to understand computers themselves at a much deeper level. Although [almost!] unheard of today, this concept isn't really all that new -- there used to not be much choice in years past. Apple computers came with only BASIC and assembly language, and there were books available on assembly language for kids. This is why the old-timers are often viewed as 'wizards': they had to know assembly language programming.” -- slashdot.org comment,

We are going from C to assembly °Target machine architecture for assembly code: MIPS Designed in early 1980s Used by NEC, Nintendo, Silicon Graphics, Sony, etc. RISC architecture (Reduced Instruction Set) 精簡指令集 -vs. CISC (Complex Instruction Set) °Why MIPS instead of Intel 80x86? MIPS is simple, elegant. Don’t want to get bogged down in gritty details. MIPS widely used in embedded apps, x86 little used in embedded, and more embedded computers than PCs

MIPS CPU Floating point

Laboratory #1: next Monday (3/13) °MIPS simulator – SPIM °Download the SPIM CD in the textbook °Read SPIM document On-line document Textbook Appendix A °Try a simple program

Outline °C operators, operands °Variables in Assembly: Registers °Comments in Assembly °Addition and Subtraction in Assembly °Memory Access in Assembly

Review C Operators/Operands (1/2) °Operators: +, -, *, /, % (mod); 7/4==1, 7%4==3 °Operands: Variables: lower, upper, fahr, celsius Constants: 0, 1000, -17, 15.4 °Assignment Statement: Variable = expression Examples: celsius = 5*(fahr-32)/9; a = b+c+d-e;

C Operators/Operands (2/2) °In C (and most High Level Languages) variables declared first and given a type Example: int fahr, celsius; char a, b, c, d, e; °Each variable can ONLY represent a value of the type it was declared as (cannot mix and match int and char variables).

Outline °C operators, operands °Variables in Assembly: Registers °Comments in Assembly °Addition and Subtraction in Assembly °Memory Access in Assembly

Assembly Design: Key Concepts °Keep it simple! Limit what can be a variable and what can’t Limit types of operations that can be done to absolute minimum -if an operation can be decomposed into a simpler operation, don’t include it

Assembly Variables: Registers (1/4) °Unlike HLL, assembly cannot use variables Why not? Keep Hardware Simple °Assembly Operands are registers limited number of special locations built directly into the hardware operations can only be performed on these! °Benefit: Since registers are directly in hardware, they are very fast

Assembly Variables: Registers (2/4) °Drawback: Since registers are in hardware, there are a predetermined number of them Solution: MIPS code must be very carefully put together to efficiently use registers °32 registers in MIPS Why 32? Smaller is faster °Each MIPS register is 32 bits wide Groups of 32 bits called a word in MIPS

MIPS CPU

Assembly Variables: Registers (3/4) °Registers are numbered from 0 to 31 °Each register can be referred to by number or name °Number references: $0, $1, $2, … $30, $31

Assembly Variables: Registers (4/4) °By convention, each register also has a name to make it easier to code °For now: $16 - $22  $s0 - $s7 (correspond to C variables) $8 - $15  $t0 - $t7 (correspond to temporary variables) °In general, use names to make your code more readable

PCspim simulator

Comments ( 註解 ) in Assembly °Another way to make your code more readable: comments! °Hash (#) is used for MIPS comments anything from hash mark to end of line is a comment and will be ignored °Note: Different from C. C comments have format /* comment */, so they can span many lines

Outline °C operators, operands °Variables in Assembly: Registers °Comments in Assembly °Addition and Subtraction in Assembly °Memory Access in Assembly 指令

Assembly Instructions °In assembly language, each statement (called an Instruction), executes exactly one of a short list of simple commands °Unlike in C (and most other High Level Languages), each line of assembly code contains at most 1 instruction In C: a = b+c+d+e; In assembly: one addition at each instruction

Sample assembly code.data array:.word 1,2,3,4,5 str:.asciiz "The array elements = ".text main: sub$s3,$s4,$s5 li $v0, 4 la $a0, str syscall la $s2, array lw $a0, 0($s2) li $v0, 1 syscall

Addition and Subtraction (1/4) °Syntax of Instructions: 12,3,4 where: 1) operation by name 2) operand getting result (“destination”) 3) 1st operand for operation (“source1”) 4) 2nd operand for operation (“source2”) °Syntax is rigid: 1 operator, 3 operands Why? Keep Hardware simple via regularity °Example: add$s0,$s1,$s2

Addition and Subtraction (2/4) °Addition in Assembly Example: add$s0,$s1,$s2 (in MIPS) Equivalent to: a = b + c (in C) where registers $s0,$s1,$s2 are associated with variables a, b, c °Subtraction in Assembly Example: sub$s3,$s4,$s5 (in MIPS) Equivalent to: d = e - f (in C) where registers $s3,$s4,$s5 are associated with variables d, e, f

Addition and Subtraction (3/4) °How to do the following C statement? a = b + c + d - e; °Break into multiple instructions add $s0, $s1, $s2 # a = b + c add $s0, $s0, $s3 # a = a + d sub $s0, $s0, $s4 # a = a - e °Notice: A single line of C may break up into several lines of MIPS. °Notice: Everything after the hash mark on each line is ignored (comments)

Addition and Subtraction (4/4) °How do we do this? f = (g + h) - (i + j); ? operations, ? registers °Use intermediate temporary register add $s0,$s1,$s2# f = g + h add $t0,$s3,$s4# t0 = i + j # need to save i+j, but can’t use # f, so use t0 sub $s0,$s0,$t0# f=(g+h)-(i+j)

Immediates 常數 (1/2) °Immediates are numerical constants. °They appear often in code, so there are special instructions for them. In C compiler gcc, 52% operations involve constants °Add Immediate: addi $s0,$s1,10 (in MIPS) f = g + 10 (in C) where registers $s0,$s1 are associated with variables f, g °Where is the immediate in real machine?

Immediates (2/2) °There is no Subtract Immediate in MIPS: Why? addi $s0,$s1,-10 (in MIPS) f = g - 10 (in C) where registers $s0,$s1 are associated with variables f, g °Limit types of operations that can be done to absolute minimum if an operation can be decomposed into a simpler operation, don’t include it addi …, -X = subi …, X => so no subi

Register Zero ( 常數 0 的暫存器 ) °One particular immediate, the number zero (0), appears very often in code. °So we define register zero ($0 or $zero ) to always have the value 0; eg add $s0,$s1,$zero (in MIPS) f = g (in C) where registers $s0,$s1 are associated with variables f, g °defined in hardware, so an instruction addi $0,$0,5 will not do anything!

Brief summary °In MIPS Assembly Language: Registers replace C variables One Instruction (simple operation) per line Simpler is Better Smaller is Faster °New Instructions: add, addi, sub °New Registers: C Variables: $s0 - $s7 Temporary Variables: $t0 - $t9 Zero: $zero

Outline °C operators, operands °Variables in Assembly: Registers °Comments in Assembly °Addition and Subtraction in Assembly °Memory Access in Assembly 指令

Assembly Operands: Memory °C variables map onto registers; what about large data structures like arrays? °1 of 5 components of a computer: memory contains such data structures °But MIPS arithmetic instructions only operate on registers, never directly on memory. °Data transfer instructions transfer data between registers and memory: Memory to register: load Register to memory: store

MIPS CPU Floating point

Data Transfer: Memory to Reg (1/4) °To transfer a word of data, we need to specify two things: Register: specify this by number (0 - 31) Memory address: more difficult -Think of memory as a single one- dimensional array, so we can address it simply by supplying a pointer to a memory address. -Other times, we want to be able to offset from this pointer.

Recall: C pointer °How to access C variables through pointers? #include main() { char str[]=“Hello, World!”; char a; a = *str; a = *(str+1); } Hello,WHello,W … … str str+1

Data Transfer: Memory to Reg (2/4) °To specify a memory address to copy from, specify two things: A register which contains a pointer to memory A numerical offset (in bytes) °The desired memory address is the sum of these two values. °Example: 8($t0) specifies the memory address pointed to by the value in $t0, plus 8 bytes

Memory access: 8($t0) Pointer $t0 (register) Offset 8 (constant) Offset $t0 (register) Start of an array 8 (constant)

Data Transfer: Memory to Reg (3/4) °Load Instruction Syntax: 1 2,3(4) where 1) operation name 2) register that will receive value 3) numerical offset in bytes 4) register containing pointer to memory °Instruction Name: lw (meaning Load Word, so 32 bits (4 bytes) or one word are loaded at a time) Example: lw $t0,12($s0)

Data Transfer: Memory to Reg (4/4) °Example: lw $t0,12($s0) This instruction will take the pointer in $s0, add 12 bytes to it, and then load the value from the memory pointed to by this calculated sum into register $t0 °Notes: $s0 is called the base register 12 is called the offset offset is generally used in accessing elements of array: base reg points to beginning of array

Example: load word # hello.s.globl main main:.data str:.asciiz "Hello, World!".text addi $gp, 0x7fff lw $t0, 0x1($gp) H H Static data $gp= H “Hell” “o, W” “orld”

Example: load word

Data Transfer: Reg to Memory (1/2) °Also want to store value from a register into memory °Store instruction syntax is identical to Load instruction syntax °Instruction Name: sw (meaning Store Word, so 32 bits or one word are loaded at a time)

MIPS CPU Floating point load store

Data Transfer: Reg to Memory (2/2) °Example: sw $t0,12($s0) This instruction will take the pointer in $s0, add 12 bytes to it, and then store the value from register $t0 into the memory address pointed to by the calculated sum

Pointers v.s. Values °Key Concept: A register can hold any 32-bit value. (typeless) That value can be a (signed) int, an unsigned int, a pointer (memory address), etc. °If you write add$t2,$t1,$t0 then $t0 and $t1 better contain values °If you write lw $t2,0($t0) then $t0 better contain a pointer °Don’t mix these up!

Addressing: Byte vs. Word °Every word in memory has an address, similar to an index in an array °Early computers numbered words like C numbers elements of an array: Memory[0], Memory[1], Memory[2], … Called the “address” of a word °Computers needed to access 8-bit bytes as well as words (4 bytes/word) °Today machines address memory as bytes, hence word addresses differ by 4 Memory[0], Memory[4], Memory[8], … ?

C: word address => assembly: byte address °What offset in lw to select A[8] in C? A is a 4-byte type (ex. long int) °Compile by hand using registers: g = h + A[8]; g : $s1, h : $s2, $s3 :base address of A °4x8=32 bytes offset to select A[8] °1st transfer from memory to register: lw$t0,32($s3) # $t0 gets A[8] add $s1,$s2,$t0# $s1 = h+A[8]

Notes about Memory °Pitfall: Forgetting that sequential word addresses in machines with byte addressing do not differ by 1. # suppose $gp = 0x lw $t0, 0x0($gp) lw $t1, 0x1($gp) # next word?

More Notes about Memory: Alignment Aligned Not Aligned °MIPS requires that all words start at addresses that are multiples of 4 bytes °Called Alignment: objects must fall on address that is multiple of their size.

Role of Registers vs. Memory °What if more variables than registers? Compiler tries to keep most frequently used variable in registers °Why not keep all variables in memory? Smaller is faster: registers are faster than memory Registers more versatile: -MIPS arithmetic instructions can read 2, operate on them, and write 1 per instruction -MIPS data transfer only read or write 1 operand per instruction, and no operation

Brief summary (1/2) °In MIPS Assembly Language: Registers replace C variables One Instruction (simple operation) per line Simpler is Better Smaller is Faster °Memory is byte-addressable, but lw and sw access one word at a time. °A pointer (used by lw and sw ) is just a memory address, so we can add to it or subtract from it (using offset).

Brief summary (2/2) °New Instructions: add, addi, sub lw, sw °New Registers: C Variables: $s0 - $s7 Temporary Variables: $t0 - $t9 Zero: $zero