BPC: Art and Computation – Summer 2007 Digital Media – Audio Recording and Editing Robert Putnam
BPC: Art and Computation – Summer Outline Three classes / labs – Recording audio in the studio – Recording audio in the field – Editing audio with Audacity Taught by Manny Rettinger (UNM)
BPC: Art and Computation – Summer Studio Recording Preparation –Sound design Sounds for visible objects –Usually triggered by avatar proximity Sounds for the environment ("ambient“ –Usually self-triggering –Assemble instruments/props –Rehearse
BPC: Art and Computation – Summer Studio recording Introduction to recording equipment –Microphone(s) –Mixer –Reverb, compressor/limiter, etc. –Computer hardware/software 2-3 hour recording session
BPC: Art and Computation – Summer Field recording Preparation and equipment introduction as above Many field recording options: –On-site interviews –Natural sounds: water, wind, wildlife –Human activities: cooking, working, recreation –Novel sound effects
BPC: Art and Computation – Summer Editing audio with Audacity Digital audio editing software –Free! –Intuitive interface –Features Multi-track mixing / editing Effects such as time/frequency shifting, equalization/filtering, reverb/echo, etc. Supports many audio file formats
BPC: Art and Computation – Summer Audacity user interface
BPC: Art and Computation – Summer Key tasks Opening and closing files Cutting and pasting Effects –Fade in, fade out –Filtering –Mixing
BPC: Art and Computation – Summer Discussion