The Memory Hierarchy (Lectures #24) ECE 445 – Computer Organization The slides included herein were taken from the materials accompanying Computer Organization.

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Presentation transcript:

The Memory Hierarchy (Lectures #24) ECE 445 – Computer Organization The slides included herein were taken from the materials accompanying Computer Organization and Design, 4 th Edition, by Patterson and Hennessey, and were used with permission from Morgan Kaufmann Publishers.

Fall 2010ECE Computer Organization2 Material to be covered... Chapter 5: Sections 1 – 5, 11 – 12

Fall 2010ECE Computer Organization3 Virtual Memory

Fall 2010ECE Computer Organization4 The term virtual memory as defined by Merriam-Webster: “ a section of a hard drive that can be used as if it were an extension of a computer's random-access memory ”

Fall 2010ECE Computer Organization5 The term virtual memory as defined by Wikipedia: “ Virtual memory is a computer system technique which gives an application program the impression that it has contiguous working memory (an address space), while in fact it may be physically fragmented and may even overflow on to disk storage. ”

Fall 2010ECE Computer Organization6 Courtesy of Ehamberg (Wikipedia: Virtual Memory)

Fall 2010ECE Computer Organization7 Virtual Memory Use main memory as a “cache” for secondary (disk) storage  Managed jointly by CPU hardware and the operating system (OS) Programs share main memory  Each gets a private virtual address space holding its frequently used code and data  Protected from other programs CPU and OS translate virtual addresses to physical addresses  Virtual Memory “block” is called a page  VM translation “miss” is called a page fault

Fall 2010ECE Computer Organization8 Address Translation Fixed-size pages (e.g., 4K = 2 12 )

Fall 2010ECE Computer Organization9 Page Fault Penalty On page fault, the page must be fetched from disk  Takes millions of clock cycles  Handled by OS code Try to minimize page fault rate  Fully associative placement  Smart replacement algorithms

Fall 2010ECE Computer Organization10 According to Wikipedia: “ A page table is the data structure used by a virtual memory system in a computer operating system to store the mapping between virtual addresses and physical addresses. Virtual addresses are those unique to the accessing process. Physical addresses are those unique to the CPU, i.e., RAM. ” Page Table

Fall 2010ECE Computer Organization11 Page Table Stores placement information  Array of page table entries, indexed by virtual page number  Page table register in CPU points to page table in physical memory If page is present in memory  Page Table Entry stores the physical page number  Plus other status bits (referenced, dirty, …) If page is not present  PTE can refer to location in swap space on disk

Fall 2010ECE Computer Organization12 Translation Using a Page Table

Fall 2010ECE Computer Organization13 Mapping Pages to Storage

Fall 2010ECE Computer Organization14 Replacement and Writes To reduce page fault rate, prefer least-recently used (LRU) replacement  Reference bit (aka use bit) in PTE set to 1 on access to page  Periodically cleared to 0 by OS  A page with reference bit = 0 has not been used recently Disk writes take millions of cycles  Block at once, not individual locations  Write through is impractical  Use write-back  Dirty bit in PTE set when page is written

Fall 2010ECE Computer Organization15 According to Wikipedia: “ A translation lookaside buffer (TLB) is a CPU cache that memory management hardware uses to improve virtual address translation speed.... A TLB has a fixed number of slots that contain page table entries (PTE), which map virtual addresses to physical addresses. ” Translation Lookaside Buffer

Fall 2010ECE Computer Organization16 Translation Lookaside Buffer A translation lookaside buffer is more accurately called a translation cache.

Fall 2010ECE Computer Organization17 Fast Translation Using a TLB Address translation would appear to require extra memory references  One to access the PTE  Then the actual memory access But access to page tables has good locality  So use a fast cache of PTEs within the CPU  Called a Translation Look-aside Buffer (TLB)  Typical: 16–512 PTEs, 0.5–1 cycle for hit, 10–100 cycles for miss, 0.01%–1% miss rate  Misses could be handled by hardware or software

Fall 2010ECE Computer Organization18 Fast Translation Using a TLB

Fall 2010ECE Computer Organization19 TLB Misses If page is in memory  Load the PTE from memory and retry  Could be handled in hardware Can get complex for more complicated page table structures  Or in software Raise a special exception, with optimized handler If page is not in memory (page fault)  OS handles fetching the page and updating the page table  Then restart the faulting instruction

Fall 2010ECE Computer Organization20 TLB Miss Handler TLB miss indicates  Page present, but PTE not in TLB  Page not preset Must recognize TLB miss before destination register overwritten  Raise exception Handler copies PTE from memory to TLB  Then restarts instruction  If page not present, page fault will occur

Fall 2010ECE Computer Organization21 Page Fault Handler Use faulting virtual address to find PTE Locate page on disk Choose page to replace  If dirty, write to disk first Read page into memory and update page table Make process runnable again  Restart from faulting instruction

Fall 2010ECE Computer Organization22 Memory Protection Different tasks can share parts of their virtual address spaces  But need to protect against errant access  Requires OS assistance Hardware support for OS protection  Privileged supervisor mode (aka kernel mode)  Privileged instructions  Page tables and other state information only accessible in supervisor mode  System call exception (e.g., syscall in MIPS)

Fall 2010ECE Computer Organization23 The Memory Hierarchy Common principles apply at all levels of the memory hierarchy  Based on notions of caching At each level in the hierarchy  Block placement  Finding a block  Replacement on a miss  Write policy §5.5 A Common Framework for Memory Hierarchies The BIG Picture

Fall 2010ECE Computer Organization24 Block Placement Determined by associativity  Direct mapped (1-way associative) One choice for placement  n-way set associative n choices within a set  Fully associative Any location Higher associativity reduces miss rate  Increases complexity, cost, and access time

Fall 2010ECE Computer Organization25 Finding a Block Hardware caches  Reduce comparisons to reduce cost Virtual memory  Full table lookup makes full associativity feasible  Benefit in reduced miss rate AssociativityLocation methodTag comparisons Direct mappedIndex1 n-way set associativeSet index, then search entries within the set n Fully associativeSearch all entries#entries Full lookup table0

Fall 2010ECE Computer Organization26 Replacement on a Miss Choice of entry to replace on a miss  Least recently used (LRU) Complex and costly hardware for high associativity  Random Close to LRU, easier to implement Virtual memory  LRU approximation with hardware support

Fall 2010ECE Computer Organization27 Write Policy Write-through  Update both upper and lower levels  Simplifies replacement, but may require write buffer Write-back  Update upper level only  Update lower level when block is replaced  Need to keep more state Virtual memory  Only write-back is feasible, given disk write latency

Fall 2010ECE Computer Organization28 Concluding Remarks Fast memories are small, large memories are slow  We really want fast, large memories   Caching gives this illusion Principle of locality  Programs use a small part of their memory space frequently Memory hierarchy  L1 cache  L2 cache  …  DRAM memory  disk Memory system design is critical for multiprocessors §5.12 Concluding Remarks

Fall 2010ECE Computer Organization29 Questions?