Controlling Simulations for Animation Systems Purposed topic outline.

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Presentation transcript:

Controlling Simulations for Animation Systems Purposed topic outline

Key Topics Types of simulations –Gaseous / Smoke / Small light particles (leaves in the wind) –Liquid –Cloth / Hair Methods –Vector Fields –Path Based –Unconnected Particles (ex: Vortex Particles) –System of Particles Achieving results –Backward solving: Optimization problem Linear System Iterative Approach –Forward Simulation w/ controls: Animation Controls (wires, particles)

Resources Thurey. Detail-Preserving Fluid Control SCA06 Wojtan. Keyframe Control of Complex Particle Systems Using the Adjoint Method SCA06 Shi. Controllable motion synthesis in a gaseous medium VC05 Angelidis. A Controllable, Fast and Stable Basis for Vortex Based Smoke Simulation SCA06 Treuille. Keyframe Control of Smoke Simulations Siggraph 03 Selle. A Vortex Particle Method for Smoke, Water and Explosions Siggraph 05 Perhaps others… maybe even an interactive dynamic manipulation of motion capture if no one is presenting it (if there is also time)