Problem Solving Is meaningful Learning

Slides:



Advertisements
Similar presentations
Types of Problems.
Advertisements

Level 1 Recall Recall of a fact, information, or procedure. Level 2 Skill/Concept Use information or conceptual knowledge, two or more steps, etc. Level.
Learning Outcomes Participants will be able to analyze assessments
Using Mathematical Practices to Promote Productive Disposition
Fit to Learn Using the Employability Skills Framework to improve your performance at College The Employability Skills Framework has been developed by business.
Common Core State Standards K-5 Mathematics Kitty Rutherford and Amy Scrinzi.
Chapter 10 Algorithmic Thinking. Copyright © 2013 Pearson Education, Inc. Publishing as Pearson Addison-Wesley Learning Objectives List the five essential.
Decision Making, Learning, Creativity, and Entrepreneurship
Seminar /workshop on cognitive attainment ppt Dr Charles C. Chan 28 Sept 2001 Dr Charles C. Chan 28 Sept 2001 Assessing APSS Students Learning.
Teaching with Depth An Understanding of Webb’s Depth of Knowledge
Principles of High Quality Assessment
Why teach coding?.
Recursion Chapter 7. Chapter 7: Recursion2 Chapter Objectives To understand how to think recursively To learn how to trace a recursive method To learn.
Decision Making Upul Abeyrathne, Dept. of Economics, University of Ruhuna, Matara.
Session 6: Writing from Sources Audience: 6-12 ELA & Content Area Teachers.
Thinking, reasoning and working mathematically
TEACHING INFORMATIVE WRITING FROM SOURCES Chapter 6 Best Practices in Writing Instruction George E Newell Jennifer VanDerHeide Melissa Wilson.
Science Inquiry Minds-on Hands-on.
Daniel Fasko, Jr., Ph.D..  Definition of Critical Thinking  Critical Thinking Skills  Critical Thinking Dispositions  Instructional Strategies  Assessment.
ACOS 2010 Standards of Mathematical Practice
Teaching with Depth An Understanding of Webb’s Depth of Knowledge
Depth of Knowledge (DOK)
Critical Thinking and Argumentation
 A set of objectives or student learning outcomes for a course or a set of courses.  Specifies the set of concepts and skills that the student must.
Why Problem-Based Learning Works: Theoretical Foundations Authors: Rose M. Marra, David H. Jonassen, Betsy Palmer, Steve Luft Presented by Sterling McLeod.
Building Effective Assessments. Agenda  Brief overview of Assess2Know content development  Assessment building pre-planning  Cognitive factors  Building.
Domain 1: Preparation and Planning. ElementUnsatisfactoryBasicProficientDistinguished Knowledge of content and the structure of the discipline In planning.
Higher-Level Cognitive Processes
DOK Depth of Knowledge An Introduction.
Welcome to the Data Warehouse HOME HELP COGNITIVE LEVELS Assessments COGNITIVE LEVELS.
Curriculum Design. A Learner Centered Approach May, 2007 By. Rhys Andrews.
SLB /04/07 Thinking and Communicating “The Spiritual Life is Thinking!” (R.B. Thieme, Jr.)
Quick Glance At ACTASPIRE Math
Constructivist Learning Theory, Problem Solving, and Transfer
Chapter 10 Constructivist Learning Theory, Problem Solving, and Transfer.
CONSTRUCTING OBJECTIVE TEST ITEMS: MULTIPLE-CHOICE FORMS CONSTRUCTING OBJECTIVE TEST ITEMS: MULTIPLE-CHOICE FORMS CHAPTER 8 AMY L. BLACKWELL JUNE 19, 2007.
Recursion Chapter 7. Chapter Objectives  To understand how to think recursively  To learn how to trace a recursive method  To learn how to write recursive.
T 7.0 Chapter 7: Questioning for Inquiry Chapter 7: Questioning for Inquiry Central concepts:  Questioning stimulates and guides inquiry  Teachers use.
Depth and Complexity ICONS
Modified from Depth of Knowledge presentation by Dr. Robin Smith at 2009 PRESA Leadership Conference… Adapted from Kentucky Department of Education, Mississippi.
CH8 Learning in problem- Based Learning Environments Meeting.
Frames Icons Press F5 to Start Presentation. Over Time Means.
BMGT – Principles of Management Nine hapter Decision Managerial Making.
Uncertainty Management in Rule-based Expert Systems
Decision Making Chapter 7. Definition of Decision Making Characteristics of decision making: a. Selecting a choice from a number of options b. Some information.
Effective Teaching Strategies Day 2
By Benjamin Newman.  Define “Cognitive Rigor” or “Cognitive Demand”  Understand the role (DOK) Depth of Knowledge plays with regards to teaching with.
EuroCHRIE Case Panel Presentation R.M. O’HALLORAN SCHOOL OF HOSPITALITY LEADERSHIP EAST CAROLINA UNIVERSITY.
Tuesday 08/12 Grab DOK handouts and put them in your “Units” tab. Warm-up: Look over the Academic Integrity Policy that you researched for homework. Respond.
INSTRUCTIONAL OBJECTIVES
Depth and Complexity ICONS
Lifelong Learning: Construction of competencies and knowledge.
Major Science Project Process A blueprint for experiment success.
Jeanne Ormrod Eighth Edition © 2014, 2011, 2008, 2006, 2003 Pearson Education, Inc. All rights reserved. Educational Psychology Developing Learners.
Bloom’s Taxonomy Dr. Middlebrooks. Bloom’s Taxonomy.
How to structure good history writing Always put an introduction which explains what you are going to talk about. Always put a conclusion which summarises.
Teaching with Depth An Understanding of Webb’s Depth of Knowledge.
Chapter 14 - Analyzing a Case and Writing a Case Report 1 Understanding the Case Method of Learning What is the case method?  Applies the ancient Socratic.
Bloom’s Taxonomy The Concept of “Levels of Thinking”
Designing a curriculum is a long and complicated process. In designing a curriculum, there are many important elements the designer must consider. Some.
#1 Make sense of problems and persevere in solving them How would you describe the problem in your own words? How would you describe what you are trying.
New Hope-Solebury School District. Develop a shared understanding of the concept of cognitive rigor Begin the conversation about Webbs’ Depth of Knowledge.
Changes in Mathematics Dixon-Smith Middle School Parent Information Session Kimberly McGehee, Math Coach.
Writing Learning Outcomes Best Practices. Do Now What is your process for writing learning objectives? How do you come up with the information?
Teaching with Depth An Understanding of Webb’s Depth of Knowledge
Domain 1: Preparation and Planning
The curriculum The curricullum tells «What and how the learners should learn» at specific levels of the education system. It includes the objectives and.
Writing Learning Outcomes
Presentation transcript:

Problem Solving Is meaningful Learning Chapter 2 Problem Solving Is meaningful Learning

What drives learning? What drives learning as much more than anything is the nature of task or activity that learners are engaged in. The most consistently meaningful tasks, both in school and out,require people to solve problems. Solving problems can also be the most meaningful kind of learning activity in formal educational settings. What is a problem? 1) a problem is an unknown. 2) finding the unknown must have some social,culture,or intellectual value to someone. Finding the unknown is the process of problem solving.

Kinds of Problem Solving Jonassen(2000b) articulated a typology of 11 different kinds of problem. This range of problem types describes a continuum of problem from well-structured to ill-structured. - well-structured problems typically present all elements of the problem; engage a limited number of rules and principles that are organized in a predictive and prescriptive arrangement; possess correct, convergent answers; and have a preferred, prescribed solution process (Jonassen, 1997). - ill-structured problems may have many alternative solutions, vaguely defined or unclear goals and unstated constraints, and multiple criteria for valuating solutions. It often require learners to express personal opinions or beliefs about the problem.

Kinds of Problem Summary Logical problems Algorithmic problems Story problems Rule-using problems Decision-making problems Troubleshooting problems Diagnosis-solution problems Tactical / strategic performance Case / systems analysis problems Design problems Dilemmas

Summary The purpose for describing these kinds of problem solving was not for you to memorize them, those nonschool problems should be used as the purpose for learning in schools. Classrooms should import problems from the real world and work on solving them in the classroom. The point is simple: problem solving is more interesting than memorizing. When trying to solve a problem, students assume ownership of the problem and often expend far more effort in understanding the content surrounding that problem than they would without such a purpose. That is, they are conceptually engaged (Dole & Sinatra, 1998).

(1)Logical problems It tend to be abstract test of logic that puzzle the learner. They are used to assess mental acuity, clarity, and logic reasoning. Classic games such as Missionaries and Cannibals or Tower of Hanoi challenge learners to find the most efficient (least number of moves) sequence of action. In order to solve logic problem, learners must determine the specific method of reasoning that will yield the most efficient solution. They are used most frequently to research problem-solving process.

(2)Algorithmic problems One of the most common problem types encountered in school is the algorithm. Such as mathematics courses. The calculations required to solve these problems require comprehension of the operations, execution procedures, and retrieval of arithmetic facts (McCloskey, Caramaza, & Basili,1985). The primary limitation of algorithmic approaches is the overreliance on procedural knowledge structures and the lack or absence of conceptual understanding of the objects of the algorithm and the procedures engaged. They are also used in science courses、home economics or in everyday settings.

(3)Story problems In an attempt to situate algorithms in some kind of contest, many textbook authors and teachers employ story problem. Look at the end of most textbook chapters for examples. To solve story problems, learners try to select the most appropriate formula for solving the problem, extract the values from the narrative, and insert them into the formula, solving for the unknown quantity. Learners need to understand the structure of the problem, the conceptual underpinnings of that structure, and how the structure relates to the situation described in the problem (Jonassen, in press).

(4)Rule-using problems Many problems have correct solutions but multiple methods and uncertain outcomes. They tend to have a clear purpose or goal that is constrained but not restricted to a specific rule-oriented procedure or method. Online search system to locate relevant information on the World Wide Web is an example.

(5)Decision-making problems Decision-making problems are usually constrained to decisions with a limited number of solutions. Decision problems usually require comparing and contrasting the advantages and disadvantages of alternate solutions. For instance, which health plan do we select?

(6)Troubleshooting problems Troubleshooting is one of the most common forms of everyday problem solving. Maintaining complex computer equipment or debugging a computer program requires these skills. The primary purpose of troubleshooting is to diagnose a fault in a system and replace it. These skills are integrated and organized by the troubleshooter’s experiences.

(7)Diagnosis-solution problems These are similar to troubleshooting. These problem usually begin with a fault state similar to troubleshooting (e.g.,symptoms of a sick person). There are multiple solutions and solution paths, so the physician must justify a particular solution. It is this ambiguity in solution paths that distinguishes diagnosis-solution problem from troubleshooting.

(8)Tactical / strategic performance It requires real-time, complex decision making where performers apply a number of tactical activities to meet a more complex and ill-structured strategy while maintaining situational awareness. Strategy formation represents a systems analysis or design problem. Meeting that strategy through tactical maneuvers is a tactical performance.

(9)Case / systems analysis problems Systems analysis problem require learners to understand complex, multifaceted situations. Systems analysis problems require the learner to articulate the nature of the problem and the different perspectives that impact the problem before suggesting solutions (Jonassen, 1997). Classical systems analysis problems also exist in politics, ecology, sociology, and most other social sciences.

(10)Design problems One of the most ill-structured kinds of problems is designing something. Designing requires applying a great deal of domain knowledge with a lot of strategic knowledge resulting in an original design. Instructional design is a classic example of ill-structured problem solving. Nor are the criteria for the best solution always obvious, so skills in argumentation and justification help designers to rationalize their design. Most design problems are complex, requiring the designer to balance many needs and constraints in design.

(11)Dilemmas Dilemmas or issue-based problems are the most ill-structured and unpredictable, often because there is no solution that will ever be acceptable to a significant portion of the people affected by the problem. The continuing crisis in the Middle East is a prime example of a dilemma problem. Dilemmas are often complex, social situations with conflicting perspectives, and they are usually the most vexing of problems.

Problem Solving With Technology Information searching Modeling tasks or content Decision making designing