Department of Geo-information Processing possibilities & pitfalls of web sites for spatial data dissemination Barend Köbben International Institute for.

Slides:



Advertisements
Similar presentations
The Next Generation Network Enabled Weather (NNEW) SWIM Application Asia/Pacific AMHS/SWIM Workshop Chaing Mai, Thailand March 5-7, 2012 Tom McParland,
Advertisements

DOCUMENT TYPES. Digital Documents Converting documents to an electronic format will preserve those documents, but how would such a process be organized?
How the World Wide Web works
Website design basics QUME Learning objectives Understand the basic elements of a Web page and how it is produced Be aware of different approaches.
Project 1 Introduction to HTML.
WMES3103 : INFORMATION RETRIEVAL
1 Flash and Animation Presented by : Behzad Sajed Khosrowshahi.
1st Project Introduction to HTML.
Object Orientated Data Topic 5: Multimedia Technology.
HYPERTEXT MARKUP LANGUAGE (HTML)
HTML 1 Introduction to HTML. 2 Objectives Describe the Internet and its associated key terms Describe the World Wide Web and its associated key terms.
Chapter ONE Introduction to HTML.
1. 2  A computer is a device capable of storing data  in a format suited to the computer,  which is then processed by mathematical manipulation and.
Task 2 P3, P4, P5 Gladys Nzita-Mak.
Skill Area 212 Introduction to Multimedia Internet and MultiMedia for SC 2.
Developing Health Geographic Information Systems (HGIS) for Khorasan Province in Iran (Technical Report) S.H. Sanaei-Nejad, (MSc, PhD) Ferdowsi University.
Chapter 14-Designing for the World Wide Web. Overview Introducing multimedia on the Web. Designing text for the Web. Creating images for the Web. Adding.
It is helpful to break up the word ‘multimedia’ in order to gain a better understanding of its meaning. “Multi” means more than one e.g. a multi storey.
Multimedia and the Web Chapter Overview  This chapter covers:  What Web-based multimedia is  how it is used today  advantages and disadvantages.
GIS technologies and Web Mapping Services
Chapter 16 The World Wide Web Chapter Goals Compare and contrast the Internet and the World Wide Web Describe general Web processing Describe several.
DATA COMMUNICATION DONE BY: ALVIN SAMPATH CARLVIN SAMPATH.
Chapter 16 The World Wide Web. 2 The Web An infrastructure of information combined and the network software used to access it Web page A document that.
16-1 The World Wide Web The Web An infrastructure of distributed information combined with software that uses networks as a vehicle to exchange that information.
CPS120: Introduction to Computer Science The World Wide Web Nell Dale John Lewis.
The Internet 8th Edition Tutorial 9 Creating Effective Web Pages.
Tutorial 1 Getting Started with Adobe Dreamweaver CS3
1 SEG3120 Analysis and Design for User Interfaces Flash Anis Zarrad Parallel Simulations and Distributed Systems (PARADISE) Research Laboratory SITE, University.
Adobe FLASH What & Why? Where & When? Is Flash dead? What about HTML5?
Lights, Camera, Action! The Role of Multimedia in Web Applications Leading Multimedia Formats in Use Today What You Need to Know to Include Them in Your.
Chapter 13-Tools for the World Wide Web. Overview Web servers. Web browsers. Web page makers and site builders. Plug-ins and delivery vehicles. Beyond.
Web mapping interoperability in practice, a Java approach guided by the OpenGis Web Map Server Interface Specification Pedro Fernández, R. Béjar, M.A.
HTML PROJECT #1 Project 1 Introduction to HTML HTML Project 1: Introduction to HTML 2 Vocabulary Internet service provider (ISP) A company that has a.
1.1 What is Multimedia Multimedia
Presented by Nassib Awad
Object Orientated Data Topic 5: Multimedia Technology.
File Format. Graphics file Format GIF (Graphics Interchange Format) JPEG (Joint Photographic Experts Group) PNG (Portable Network Graphics) TIFF (Tag.
File Format. Graphic file Format GIF –cross-platform compatibility –developed by CompuServe as a common format for exchanging bitmapped images between.
Vocabulary Software. WYSIWYG ( WIZ -ee-wig) WIZ -ee-wig Stands for………What You See I What You Get Content (text and graphics) displayed on screen appears.
Cs332a_chapt10.ppt CS332A Advanced HTML Programming DHTML Dynamic Hypertext Markup Language A term describing a series of technologies Not a stand-a-lone.
Multimedia and the Web.
XML and SVG as an Aid to Distance Learning Lez Bullwer MSc Information Technology.
Computer Graphics Unit 23 Computer Graphics. Computer Graphics Computer generated imagery can be categorized into several different types: Vector or Bitmap.
Web Design and Development. World Wide Web  World Wide Web (WWW or W3), collection of globally distributed text and multimedia documents and files 
1 A Basic Introduction to Flash. Outline What is a flash? Macromedia Flash MX 2004 Flash concepts Flash Demos Conclusion Additional help 2.
Seybold Conference 1999 San Francisco, Aug 30-Sept 3 Seybold Conference 1999 San Francisco, Aug.
HTML Concepts and Techniques Fifth Edition Chapter 1 Introduction to HTML.
MULTIMEDIA Multimedia is the field concerned with the computer- controlled integration of text, graphics, drawings, still and moving images (Video), animation,
Introduction to the World Wide Web & Internet CIS 101.
Chapter1 The flash interface and action script 3.0.
Adobe Flash Professional CS5 – Illustrated Unit E: Optimizing and Publishing a Movie.
The Internet Salihu Ibrahim Dasuki (PhD) CSC102 INTRODUCTION TO COMPUTER SCIENCE.
General Architecture of Retrieval Systems 1Adrienn Skrop.
A Summary of Some Key Points from Chapters 1 and 2 of Peterson.
Scalable Vector Graphics Dietz Ellis 04/17/06. SVG SVG is a language for describing two- dimensional graphics in XML. SVG is a language for describing.
HTML PROJECT #1 Project 1 Introduction to HTML. HTML Project 1: Introduction to HTML 2 Project Objectives 1.Describe the Internet and its associated key.
The Next Generation Network Enabled Weather (NNEW) SWIM Application
Chapter 10 Multimedia and the Web.
Project 1 Introduction to HTML.
XML Related Technologies
Chapter 1 Introduction to HTML.
Chapter 4: Scalable Vector Graphics (SVG)
Evolution of Internet.
Project 1 Introduction to HTML.
Intro to Virtual and Web Mapping
Things I found interesting Malcolm Graham, S958
Types of Spatial Data Sites
Multimedia (CoSc4151) Chapter One : Introduction to Multimedia
(c) V/2-Com (Verhaart) Multimedia Elements & standards 4/15/2019 (c) V/2-Com (Verhaart)
Chapter 1: introduction to multimedia
Presentation transcript:

Department of Geo-information Processing possibilities & pitfalls of web sites for spatial data dissemination Barend Köbben International Institute for Geo-information Science and Earth Observation (ITC)

Department of Geo-information Processing Setting the stage Barend Köbben

Department of Geo-information Processing Overview Why use maps? Changing Cartography Why use the Web? WebCartography:  static ‘view-only’ web-maps  static ‘interactive’ web-maps  dynamic ‘view-only’ web-maps  dynamic ‘interactive’ web-maps How the Web works

Department of Geo-information Processing Why use graphics? Graphics are international: uitgang, exit, Ausgang, sortie, uscita, salida,etc... =

Department of Geo-information Processing Why use graphics? Graphics are holistic: “a picture says more than a thousand words...” “First road left, then cross the railroad and continue until you cross the river, then the first right and right again on the crossroads...”

Department of Geo-information Processing Why use maps? rainfall 12, 13, 14 september dirksland de bilt apeldoorn

Department of Geo-information Processing Why use maps? apeldoorn de bilt dirksland

Department of Geo-information Processing Why use maps? Maps give an instant and complete overview of spatial phenomena

Department of Geo-information Processing Developments in cartography  1950’s first computer maps  1960’s / 1970’s automation of existing tasks (line drawings)  1980’s computer-assisted map production  1990’s full integration of maps in GI (scientific) visualization from supply to ‘demand’ driven mapping Internet / Web environments  2000’s location-based services in mobile environments

Department of Geo-information Processing CHANGING CARTOGRAPHY  new kinds of maps Interactive maps Realism & false realism: Virtual worlds Depiction of movement & change: Animated maps Combining maps with other graphics, sound and moving images: Multimedia

Department of Geo-information Processing Traditional vs. interactive maps traditional map = view only map  bitmaps (scanned images) interactive map (map as interface)  clickable map: leads to other (web) information; map as menu; interactive map (user–defined contents)  maps on demand; user defines contents and/or symbolisation

Department of Geo-information Processing Interactive maps

Department of Geo-information Processing The world mapped “as it is” Perspective view (instead of orthogonal) Complete (not generalised) Realistic (not symbolised) Photo–realism (or pseudo–realism) Virtual worlds

Department of Geo-information Processing Virtual Worlds

Department of Geo-information Processing Animated maps For showing dynamic phenomena  As animated maps (“movies”)  As dynamic real-time images (dynamic webpages) For moving through Virtual Worlds  As animations (eg. animatedGIF, Quicktime movies)  With interactive contents (modelled worlds, eg. games, VRML)

Department of Geo-information Processing Multimedia definition “The combination of various media parts into a coherent whole” Media parts:  maps, graphics, text, moving images, sound, text, etc... Coherent whole:  The whole is more than the sum of the parts

Department of Geo-information Processing On CD–ROM On the World Wide Web: a distributed, inter-linked collection of data + protocols to publish and retrieve this data (http, html, etc...) CHANGING CARTOGRAPHY  new (digital) data dissemination

Department of Geo-information Processing Why use the Web? WWW information is virtually platform- independent unrivalled in its capacity to reach many users at minimal costs easy to update frequently the WWW allows for a dynamic and interactive dissemination of spatial data:  New map types

Department of Geo-information Processing Disadvantages Potential user group is limited (though growing fast) and skewed (computer- literate and connected people) Difficult to charge for use Fast-moving:  Information is time-sensitive  Interactivity is a must

Department of Geo-information Processing World Internet users Pie slices show regional shares of world population. Dark wedges show Internet users (numbers indicate Internet users as a percentage of the total population per region). Internet users of total world population: 5.7 % [UNDP 2000]

Department of Geo-information Processing Technical constraints Map and file size  Screen size & resolution  Download times File formats  Standardised: GIF & JPEG (raster), SVG (vector) Colour use  Only 216 “web-save” colours  Special map design needed

Department of Geo-information Processing WebCartography Some examples Further examples: Webcartography/index.html Further reading: Kraak, Menno-Jan & Allan Brown (eds) (2001): Web Cartography, developments and prospects, London and New York: Taylor & Francis

Department of Geo-information Processing WebCartography

Static maps – view only Existing maps (scanned)  mainly interesting for Historical maps Specially designed web- maps  eg. cartography students at ITC

Department of Geo-information Processing Static maps – interactive interface Map is entrance to other (map) information: ‘clickable maps’  HTML clickable maps (Netherlands in provinces) (Netherlands in provinces)  Flash maps of Overijssel (data, magnify) (data, magnify) User can change map content & visualisation:  from simple layers on/off… map of Overijssel (Flash) map of Overijssel (Flash)  …to fully interactive Tuerlersee topographic map (SVG) Tuerlersee topographic map (SVG)

Department of Geo-information Processing WebCartography

Dynamic web maps For showing dynamic phenomena  As animated maps (‘movies’) (eg. gondwana) (eg. gondwana)  As dynamic real-time images (ANWB)ANWB

Department of Geo-information Processing Dynamic web maps For moving through Virtual Worlds  As a view-only animation (eg. animated GIF)  With an interactive interface (“movie”) (eg. quicktime) (eg. quicktime)  With interactive contents (modelled) (eg. games, VRML)VRML

Department of Geo-information Processing Web graphics today standardised raster formats:  fixed resolution (quality low or files large)  original content (“information”) is lost  difficult to get interactivity (other than ‘clickable maps’)  binary formats (no searching/indexing of information, no internationalisation) W3C standardised: GIF, JPEG non-standard industry (proprietary) formats  raster or vector; offering diverse, possibilities Countless examples, eg: PDF, Flash

Department of Geo-information Processing Web graphics of the future: vector graphics, resolution-independent "content" of information saved client-side ‘rendering’ -> customisable for viewing environment XML-based  W3C’s designated backbone for the future Web

Department of Geo-information Processing XML (eXtensible Markup Language)  not a fixed format, but a ‘metalanguage’ —a language for describing other languages—  lets you design your own customized markup languages for limitless different types of documents  eg. Geographic Markup Language (GML) - OpenGIS standard for geographical information  written in SGML (the international standard metalanguage for text markup systems; ISO 8879)  much more than a webpage language  useable for storing and exchanging any kind of structured data

Department of Geo-information Processing Scalable Vector Graphics (SVG) graphic quality  2D vector graphics + in-line raster (jpeg, gif, png)  all anti-aliased scalability  vectors = resolution-independent (zoom, pan)  transformable, user defined ‘coordinate-spaces’ interactivity  declarative (in SVG objects)  procedural (Javascript) animated & dynamic maps  dynamic change of object attributes  declarative syntax (limited file size)  animation client-side

Department of Geo-information Processing Links to examples: VRML model of Ramelerbrink: Flyby Quicktime movie: Interactive application of Gondwana continental drift: Interactive contents (layers on/off) - Flash: Interactive interface (magnifiy) - Flash: Interactive contents (map as menu) - Flash: Interactive interface (map as menu) - HTML: Further examples of WebMaps: Webcartography/index.html Swiss map with LOD: Swiss topographic map of Tuerlersee (hillshade & cross-sections): Morphing of London underground: