International Case Blasts Perspectives on teaching games-related subjects presented in handy bite-sized chunks Speakers have 5 minutes to introduce themselves and present their cases Q&A for the speakers at the end (IF we have time left) Take-Away: an overview of different approaches to games education
Your Moderator: Dan Hodgson Northumbria University in Newcastle, UK BSc Computer Games Software Engineering ( Head of “Student Outreach” for IGDA ED SIG
Case 1: Rob Miles Lecturer in Computer Science – University of Hull Module manager for First Year C# programming course at Hull
Teaching Programming Learning to program is hard Teaching programming is hard Need to motivate and enthuse
Teaching with Games Games are great for teaching Students are strongly motivated to write them They also provide a good context for programming examples
What we are doing at Hull Make a text based game in semester 1 Simple snake game Move that onto a console in semester 2 2D "Snake on a Plane" Start a games programming club for advanced students
How it works The C# model for XNA is very easy to use Students are encouraged to factor their text apps to make it easy to map onto the XNA framework
Results so far Students like it Even the ones not on the Games Programming Courses We can teach some nice theory From algorithms to events to OO design Marking assignments is much more fun! Get the student to let us play their game....
Find Out More Presentations and sample code (and dodgy blog)