Emulation: Good or Bad? Emulation as a Digital Preservation Strategy – Stewart Granger Reality and Chimeras in the Preservation of Electronic Records –

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Presentation transcript:

Emulation: Good or Bad? Emulation as a Digital Preservation Strategy – Stewart Granger Reality and Chimeras in the Preservation of Electronic Records – David Bearman Xavier Calderon Mar. 18 2004

Migration and Emulation thoughts Data loss Lose the absolute ‘essence’ of the original platform. Emulation – Much more flexible. Simple idea Migration is the process of transferring data from a platform that is in danger of becoming obsolete to a current platform. Labour intensive Time-consuming Expensive Error-prone Risky (causing lost or corrupted information) Non-scalable Emulation – the ability to access or run original data/software on a platform by running software on the current platform that emulates the original platform.

Digital Objects & their integrity Legal / Organizational ‘Other’ Emulation as a Digital Preservation Strategy – Stewart Granger Technical Digital Objects & their integrity Legal / Organizational ‘Other’

Technical Approaches Application emulations Operating System Applications Hardware platforms

Emulation and Content One of emulation’s strongest attractions. ‘Look and Feel’ Migration issues Migration to new platforms may lose the aspects of the interactivity. The issue is that the problem magnifies by the increasing use of more complex digital objects.

Legal / Organizational issues IPR (again) Organizational Obviously not for everyone. IPR – issues with operating systems or applications (Intellectual Property Rights) It seems almost certain that the costs of emulation will mean that emulation will not (if unsupported) be an option for every user. This will be one part of a case for wanting trusted organizations that can undertake the work and make this available for others to use. Of course the nature and cost of these organisations are major issues but not issues that only effect emulation.

Rothenberg’s approach Developing of general techniques for emulators Techniques for saving – In human-readable form the needed metadata. Develop techniques for encapsulating documents. 1. These are intended to run on unknown future computers and capture all of those attributes required to recreate the behavior of current and future digital documents 2. The needed metadata is the data needed to find, access, and recreate digital documents so that emulation techniques can be used for preservation. 3. This includes the metadata, software, and specifications in ways that ensure their cohesion and prevent their corruption.

Scenarios The advancement of the digital era strikes again… Time T0 Archive A exists as a set of Word 6 documents. These are stored on 8mm DLT tape. Not just WINTEL machines can read these documents however, they can be read on many other computers and operating systems as well (I believe this to be the case). Now it could be argued that the application Word (version 6) is obsolete. Should the archive migrate all the documents to a more recent version of Word? In this case it would hardly seem worth the expense, since the archive rarely needs to access these documents and the means for reading them seems in no danger of becoming obsolete. The archive could read the documents with a more recent word processor which would convert the document to a new format. When the archive does access a document, what should it do with it afterwards, save it in the new format? This would seem a sensible thing to do. Time T1 Suppose that at time T1 nothing else has changed but the tapes are reaching the end of their shelf-life. The relevant part of the platform (DLT tape readers) are not obsolete, however, so the archive chooses to refresh the tapes. Time T2 By this time DLT tape drives are becoming less common and are in danger of becoming obsolete. However, the ability to read Word 6 documents on current computers and operating systems is not threatened. In this case the archive decides to adopt migration with respect to the media, copying it to the recently discovered molecular storage system, whilst sticking to the original format of Word 6. Time T3 Radical changes in application software and operating systems start to threaten the ability to read Word 6 documents. The archive decides to use an emulator developed by the European Institute for Digital Archiving, which had been established ten years earlier, and to stick with emulation as its main strategy for the larger part of its archive. However, those documents which had been accessed and saved in a more recent word processor format the archive chooses to migrate to the new platform, application and operating system. The media is refreshed. Here one would have emulation, migration and refreshing all being employed simultaneously. Time T4 At this time the effort required to maintain the Word 6 emulator is becoming onerous, so the European Digital Archiving Institute issues a warning. The Archive decides that the best option is to migrate all the documents to the latest standard and platform. I should add that, in agreement with many others, I would always favour preserving the original bit streams.

The Chimera of Emulation The idea that migrations plausible. “migration is labor-intensive, time-consuming, expensive, error-prone, and fraught with danger of losing or corrupting information” – Rothenberg No basis or case studies were cited.

Chimera cont’d Rothenberg states that translation always involves loss of information. Migration architecture over looked. Encapsulation specifications of metadata was never even remotely defined. -This is not very relevant. Emulation depends on a much more complex translation than originally imagined. -migration-based strategy which has advanced such metadata specifications and proposed possible architectures

Encapsulation concerns How will the required metadata be identified, created, or captured? Storage? Security? how will encapsulation support the use of the record by authorized users over time; and by whom, where, and at what costs the infrastructure for recordkeeping will be constructed and maintained.

In a nutshell It seems as if encapsulation is more of an idea of such complexity that it can’t be easily constructed. Migration in this sense is favored. Although emulation is much, much more flexible in thought. Again, we’re left with many options.