ARTISTIC DESIGN In the retail environment, a display has about three to eight seconds to attract a customer’s attention, create a desire, and sell a product.

Slides:



Advertisements
Similar presentations
ARTISTIC DESIGN In the retail environment, a display has about three to eight seconds to attract a customer’s attention, create a desire, and sell a product.
Advertisements

Fashion Window Displays
6.03 Exemplify visual merchandising
Salesperson- Merchandising Christine Blum Fash 100 Spring 2013.
Chapter 18 visual merchandising and display Section 18.1
UNIT F FASHION PROMOTION 6.03 Explain visual merchandising.
Chapter 18 Visual Merchandising
6.03 Visual Merchandising.
Business and Marketing Unit 6: Promotion
Section 18.2 Artistic Design
Marketing Essentials Artistic Design
Visual Merchandising & Display Ch. 18 ME. Display Features Section 18.1.
Visual Merchandising and Display
Principles of Composition
The “rules or guidelines” of art and how we apply elements together
ART PRINCIPLES OF DESIGN.
Visual Merchandising and Display
Display Features.
Chapter 18 Visual Merchandising and Display
Floriculture Horticulture CD
Business and Marketing Visual Merchandising and Display.
Chapter 18, Section 2 Artistic Design Marketing 18-2 List the related products you can display with the following: 1. Shampoos 2. Computers 3. Hiking.
ARTISTIC DESIGN In the retail environment, a display has about three to eight seconds to attract a customer’s attention, create a desire, and sell a product.
PRINCIPLES OF DESIGN.
Elements and principles.
Artistic Design Ms. Smith.
Visual Merchandising and Display
Student Learning Objectives
PRINCIPLES OF DESIGN.
Visual Merchandising and Display MarketingC.18 pp Visual Merchandising – coordination of all of the physical elements in a place of business used.
UNIT F FASHION PROMOTION 6.03 Explain visual merchandising.
Chapter 18 Visual Merchandising and Display Section 18.1 Display Features Section 18.2 Artistic Design Section 18.1 Display Features Section 18.2 Artistic.
Chapter 18 Visual Merchandising and Display Section 18.1 Display Features Section 18.2 Artistic Design Section 18.1 Display Features Section 18.2 Artistic.
Chapter 18 Visual Merchandising and Display Section 18.1 Display Features Section 18.2 Artistic Design Section 18.1 Display Features Section 18.2 Artistic.
Display Features Chapter 18 Visual Merchandising and Display Section 18.1 Display Features Section 18.2 Artistic Design Section 18.1 Display Features Section.
Chapter 18 Section 18.1 Display Features The Concepts of Visual Merchandising and Display.
March 16,  Public Relations  Activities to create a favorable public image  Direct Marketing  Addresses individuals directly  Advertising 
Artistic Design. Displays must appeal to the targeted market and support the overall business image All display design and selection have five steps:
How can Visual Merchandising & Display impact consumers decision to buy?
The Elements And Principles Of Design
Principles of Design Balance b b A. Stability of an arrangement 1. Arrangement appears secure and stable 2. Balance must be both visual and actual.
Marketing, Chapter 18.  Retail Environment  A display has 4-6 seconds to ATTRACT attention!  Five steps in display & design selection…  Selecting.
Chapter 18 Visual Merchandising and Display
Chapter 18: Visual Merchandising and Display
Visual Merchandising & Display
Chapter 18 Visual Merchandising and Display
Visual Merchandising Chapter 18.
Display Features Section 18.1
The Principles of Design
UNIT F FASHION PROMOTION
Visual Merchandising and Display
Chapter 18 Visual Merchandising and Display Mrs. Alexander-Harrison
Principles of Design Chapter 18.
Principles of Design.
6.03 EXPLAIN VISUAL MERCHANDISING.
Principle of Design Floriculture.
Elements & Principles of Art in
The Principles of Design
UNIT F FASHION PROMOTION
The Principles of Design
SFLSOP205A Display and Merchandise Floristry Products
Chapter 18 Visual Merchandising and Display
Principles of Design Chapter 18.
Principles of Design Chapter 18.
Chapter 18 Visual Merchandising and Display
Visual Merchandising.
Principles of Design How to create visually-pleasing designs and capture the viewers’ attention.
Principles of Design in Art
Visual Merchandising and Display
Objectives Explain the concept and purpose of visual merchandising
Presentation transcript:

ARTISTIC DESIGN In the retail environment, a display has about three to eight seconds to attract a customer’s attention, create a desire, and sell a product.

Display design and selection has five steps Selecting the merchandise for display Selecting the display Choosing a Setting Manipulating Artistic Elements Evaluating Completed Displays

Selecting Merchandise Must have sales appeal New, popular or best-selling products Visually appealing to attract customers Appropriate for the season Appropriate for store’s geographic location Often address the latest fashion, fad or trend

Selecting the Display Assortment Display One-item Display Constructed for a single product promotion or special Line-of-goods Display Shows one kind of product but features several brands, styles or sizes Related Merchandise Display Items that are meant to be used together Assortment Display Collection of unrelated items Usually emphasizes price Typical in variety stores and supermarkets For a special appeal to bargain hunters

Related Item Displays Ten-Speed Bicycles Flower Seeds Computers

Related Item Displays Group 1-One-Item Display Group 2-Line-of Goods Display Group 3-Variety Display DO: Use whatever you can find in the room as artistic elements to create your display. Create a setting type. ANSWER: Who are the potential customers? Desired business image? Merchandising concept?

Choosing a Setting Realistic Setting Semi-Realistic Setting Depicts a room or area Semi-Realistic Setting Suggests a room or locate but leaves details to the viewer’s imagination Abstract Setting Focuses on form and color rather than reproducing actual objects

Manipulating Artistic Elements Texture Balance Motion Lighting Line Color Shape Direction Proportion

COLOR Can make or break a display Colors that match surroundings too closely will not catch a customer’s eye Colors too bright or contrasting may overwhelm the merchandise

Line Stiffness and Control Freedom and Movement Action Width and confidence Height and Dignity

Shape Determined by props, fixtures and merchandise used Squares, cubes and triangles OR Mass Displays with no distinct shape Large Quantities Low Prices

Direction Guide the eye through or to a display Created through color, repetition, lighting patterns By arranging in a pattern Focal point around an imaginary triangle More at the top than bottom of display

Texture Smooth or Rough Contrast creates visual interest Example: Smooth flatware against rough background

Proportion Props and signs should be in proportion to merchandise Don’t overpower

Balance Formal- Informal Large with large and/or small with small Balance one large and several small For example, an adult mannequin with small baskets at mannequin height

Lighting Use 2 to 5 times stronger light than store light Use colored for dramatic effect Consider mood Elegant houseware lighting vs. teen clothing department Dressing Room Lighting