1.01 Acquire information about the sport/event industry to aid in making career choices.

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Presentation transcript:

1.01 Acquire information about the sport/event industry to aid in making career choices

Types of Businesses in SEM Franchises Security Advertising Sporting Goods Media

Variety of Sports Available Professional Teams Professional Individual Sports Collegiate/Scholastic Teams Venues: Coliseums, Arenas, Speedways Health Clubs Recreation Camps Amateur Sports

Professional Teams Basketball: Charlotte Bobcats Football: Carolina Panthers Hockey: Carolina Hurricanes Baseball: Atlanta Braves

Professional Individual Sports PGA World Tennis Association PBA

Professional Individual Sports Running Swimming Golf Bowling

Collegiate and Scholastic Teams Virginia Tech University of North Carolina NC State

Venues: Arenas, Stadiums, Coliseums, Speedways Lawrence Joel Veterans Coliseum Charlotte Motor Speedway BB&T Field

Health Clubs Golds Gym YMCA Triangle SportsPlex Ladies Fitness and Wellness Quincy Roberts Elite Fitness Center

Recreation Aerobics Soccer Basketball Swimming Area parks

Camps Tennis Camp Basketball Camp Soccer Camp Raven Knob

Amateur Sports AAU-Amateur Athletic Union

Variety of Entertainment/Events Available Music Television Video Games Movies/Film Festivals Fine Arts Casinos Theme Parks Radio Industry Publishing Industry

Music Industry Maverick Records PSE Records JMG Records Quincy Jones

Movie Industry Warner Brothers Disney Actors

Theme Parks Six Flags Family Fun Center Carowinds Theme Park

Radio Industry FM AM Country Rap Hip-hop Jazz Sirius/XM satellite radio

Film Industry Sundance Film Festival RiverRun Film Festival

Television Industry Scripted shows Reality shows News Sports

Dramatic Arts Industry The Little Theatre National Black Theater Festival Belk Theatre

Video Game Industry X-Box Wii PlayStation 3

Fine Arts and Science Industry Smithsonian Museum Sci Works

Literacy Industry Library Internet Books

Casinos Industry Las Vegas Atlantic City Harrahs

Factors Contributing to the Growth of SEM Increase of participants in sports/entertainment Increase of followers of sports/entertainment Increase in attendance in sports/entertainment Increase of media coverage Internationalization

Trends in Sports & Entertainment Sports: o Naming Rights o X-Games o Sport Specific Channels Entertainment o Internet Web Casts o Event marketing o Specific Channels

Global Trends Organizational Control of Athletes Internationalization Branding Brand Extensions New Media Better Research Nostalgia

SEM Contributes to Economic Well- Being of Communities Increase in local business Contribute to tax base Bring business to abandoned areas

Negative Impacts of SEM on Community Questionable impact on tax revenue Divert resources from other priorities (education, roads, public safety) Community can be "held hostage" by a team

How Communities Foster Positive Results From Hosting Events Escape from day-to-day life Strong public image

How Communities Can Minimize Negative Impact of Hosting an Event Sign teams to long-term stadium leases Diversify-host more than one sport Host multiple events in stadium/arena Notify the community in advance Provide necessary security/traffic resources