Advisor: Prof. Gandhi Puvvada

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Advisor: Prof. Gandhi Puvvada Interrupt Lab using PicoBlaze Vikram & Chethan Advisor: Prof. Gandhi Puvvada

Introduction An interrupt is a signal to the processor from hardware (or software) indicating an event that needs immediate attention. Note: Software interrupts are not covered in this course and picoblaze does not support software interrupts anyways. The processor responds by suspending its current activities, saving its state, and executing a function, called an interrupt service routine(ISR), to deal with the event. This interruption is temporary, and, after the ISR finishes, the processor resumes normal activities.

Goal of this Lab To design and demonstrate Interrupt servicing by polling using Picoblaze and test it on NEXYS 3 board. This is Part 1 of the lab with “_Polling” in the name of the source files. To design and demonstrate Interrupt servicing by priority encoding using fabric logic such that Picoblaze does not have to identify the cause and the requestor. The Interrupt Latency (the delay in starting the needed service) is reduced. This is Part 2 of the lab with “_no_Polling” in the name of the source files. To get familiar with writing Interrupt Service Routine in Assembly language to Program the Picoblaze.

Picoblaze Interrupt Interrupts can be useful so KCPSM6 provides ‘interrupt’ input pin, ‘interrupt_ack’ output pin, an ‘interrrupt_vector’ parameter four interrupt related instructions

Interrupt Mechanism in PicoBlaze An interrupt is used to interrupt the normal program execution sequence of Picoblaze When the ‘interrupt’ input is driven High (‘1’), it will force Picoblaze to suspend the code that it is executing, Picoblaze saves its current operational state and jumps to execute a special section of program code known as an Interrupt Service Routine (ISR). Once the interrupt has been serviced, Picoblaze returns to the program at the point from where it was interrupted and restores the operational state so that it can resume execution of the program as if nothing had happened. Interrupts provide a way for Picoblaze to react to an event at any time and quite independently to the main task being performed.

Interrupt Vector The interrupt vector is the address that Picoblaze effectively calls Its default value is 3FF hex. This can be set to any value within the range of the program memory available in your design.

Interrupt Mechanism in PicoBlaze Closed-Loop interrupt design Design drives the interrupt signal High to request an interrupt Then keeps driving it High until Picoblaze generates an ‘interrupt_ack’ pulse confirming that it has seen it. Cause of Interrupt This ensures that the interrupt will always be observed by Picoblaze when it is able to. If interrupts have been temporarily disabled deliberately (for example, while executing a critical section of code), or whilst servicing a previous interrupt, then the response will be delayed but the event can not be missed. Note: The OR gate above is the logic simplification of the recirculating mux on the side.

Interrupt Waveforms An interrupt is performed when the ‘interrupt’ input is driven High (provided, of course, if interrupts have been enabled by the main program using ENABLE INTERRUPT after RESET and they continue to be enabled) When Picoblaze detects an interrupt it forces the next instruction in the program, that was prefetched, to be abandoned, preserves its address (the return address) and the current state of the ‘Z’ and the ‘C’ flags (on the PC stack), and then forces the program counter to change to the interrupt vector .interrupt_vector (12’hFF0),

test_nexys3_verilog.v The test_nexys3_verilog.v does the following three things. Displays walking LED pattern using a slow_bits pattern When one of the 4 push buttons is pressed, the walking LED display is suspended and a pair of LEDs glows steadily corresponding to the PB pressed. The 8 switches are read. Their true value and compliment value is displayed on the 4 SSDs.

Polling Interrupt (Part 1 of the lab) When the Interrupt is driven High, the Picoblaze does not know who caused the interrupt. In the fabric logic in the TOP design, we can arrange, several single-bit registers (FFs, one for each cause). Picoblaze can read all of these together (concatenated together to form one 8-bit input port) once ISR is invoked. In the ISR written by you in the .psm file, you poll to see which one of the functions caused the interrupt (if multiple interrupt-requesting devices are present). After determining the interrupt cause through polling, you jump to that particular subroutine, provide the needed service, and finally return to the main program (using usually RETURNI ENABLE).

Generating INTERRUPT request

Four Input ports

Four Output ports INPUT sE, pb_input ; OUTPUT sE, pb_led_output; OUTPUTK 10000000'b, running_led_output ; ;LED Pattern * - - - - - - - INPUT sE, pb_input ; OUTPUT sE, pb_led_output; INPUT sF, Switch_Data_Input; OUTPUT sF, Switch_Data_SSD_Output; OUTPUT s1, interrupt_acknowledged; OUTPUT s0, interrupt_acknowledged;

Interrupt without Polling (Part 2 of the lab) When the Interrupt is driven High, the Picoblaze does not know who caused the interrupt. Polling mechanism can take substantial time if there are many interrupting devices. The latency caused may be undesirable or unacceptable. The top design in the fabric logic can deposit the exact jump address corresponding to the highest priority request currently prevailing in a register called say “interrupt_cause_jump_address”. In the first few lines of the ISR, you can read this “interrupt_cause_jump_address” through an input port (into say sY register) and make a jump to this address indirectly using the Jump to an Indirect Address instruction JUMP@ (sX, sY) We use the ADDRESS directive to place the ISR routines in such a way that the Picoblaze directly jumps to the start of the routine (without polling to see who caused the interrupt).

Lines from prom_interrupt_no_polling_picoblaze.psm

Lines from the TOP design in the fabric logic (interrupt_no_polling_picoblaze.v) Note

Please read the following pages from the Picoblaze Users’ Guide -- pages 40-44 and 83 to 84 related to interrupts -- page 89 related to an indirect jump JUMP@ (sX, sY)