Systems Development Chapter 6

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Presentation transcript:

Systems Development Chapter 6 Intro to MIS - MGS351 Systems Development Chapter 6

Organizational Change Systems Development Life Cycle (SDLC) Overview Organizational Change Systems Development Life Cycle (SDLC) Prototyping Selfsourcing Outsourcing

Organizational Change Automation: Speeding up performance Rationalization of procedures: Streamlining of operating procedures Business process reengineering: Radical design of business processes Paradigm shift: Radical reconceptualization

Organizational Change

20% of systems succeed, 80% fail. Reasons systems fail: Why Systems Fail 20% of systems succeed, 80% fail. Reasons systems fail: Unclear or missing requirements Skipping SDLC phases Failure to manage project scope (scope creep and feature creep) Failure to manage project plan Changing technology Inadequate testing and/or poor implementation Not planning for the future

Information Systems Planning Organization Mission Business Assessment Organization Strategic Plan Current Information Technology Architecture New information Technology Architecture IS Operational Plan IS Development Projects IS Strategic Plan IS Planning Process

Systems Development Life Cycle (SDLC) SDLC - the development method used by most organizations today for large, complex systems Waterfall Approach - a sequence of steps in the SDLC with cycles returned to previous stops Systems Analysts - IS professionals who specialize in analyzing and designing information systems Programmers - IS professionals who modify existing computer programs or write new computer programs to satisfy user requirements Technical Specialists - experts in a certain type of technology, such as databases or telecommunications

(1) Systems Investigation Go Back to a previous Stage or Stop SDLC (1) Systems Investigation An eight-stage systems development life cycle (SDLC) (2) Systems Analysis (3) Systems Design (4) Programming (5) Testing (6) Implementation (7) Production (8) Maintenance Go Back to a previous Stage or Stop

SDLC

Plan Define the system to be developed. Set the project scope. Develop the project plan including tasks, resources, and timeframes.

Plan Project scope document - a written definition of the project scope and is usually no longer than a paragraph. Project plan - defines the what, when, and who questions of system development including all activities to be performed, the individuals, or resources, who will perform the activities, and the time required to complete each activity.

Plan Project milestones - represent key dates for which you need a certain group of activities performed. Project manager - an individual who is an expert in project planning and management, defines and develops the project plan and tracks the plan to ensure all key project milestones are completed on time.

Plan Feasibility Study determines the probability of success of proposed system’s development project and assesses the project’s Technical feasibility Economic feasibility Behavioral feasibility

Analysis Involves the examination of the business problem the organization plans to solve with information systems. Requires end users and IT specialists to work together to gather, understand, and document the business requirements for the proposed system. Joint Application Development (JAD) is often used to accomplish this.

Analysis Requirements definition document – prioritizes the business requirements and places them in a formal comprehensive document. Requires a “sign off” (approval) by the knowledge workers. May also include: Strengths and weaknesses of the existing system Functions that the new systems must have to solve the business problem User information requirements for the new systems

Design Develop a technical blueprint of how the proposed system will work and define the technical architecture. Technical design System outputs, inputs, and user interfaces Hardware, software, databases, telecommunications, personnel, and procedures How these components are integrated

Development The translation of the design specifications into computer code which becomes the actual system. Also, build the technical architecture, databases and programs.

Test Checks to see if the computer code will produce the expected and desired results under certain conditions Syntax errors - misspelled word or a misplaced comma Logic errors - permit the program to run, but result in incorrect output Unit testing, system testing, acceptance testing, test plan

Test Plan

Implement The process of converting from the old system to the new system. Four implementation strategies: Parallel implementation Direct implementation (same as plunge) Pilot implementation Phased implementation User documentation and training help to facilitate the conversion process

Help desk to support the system users. Maintain Monitor and support the new system to ensure it continues to meet the business goals. Help desk to support the system users. Provide an environment to support system changes. Debugging the program Updating the system to accommodate changes in business conditions Add new functionality to the system

Prototyping Process of building experimental system quickly and inexpensively for demonstration and evaluation Prototype - a model of a proposed product, service, or system. Proof-of-concept prototype - used to prove the technical feasibility of a proposed system. Selling prototype - used to convince people of the worth of a proposed system.

Prototyping

Prototyping Advantages Speeds up the development approach Gives the users the opportunity to clarify their information requirements Encourages active knowledge worker participation Helps resolve discrepancies among knowledge workers Gives users a feel for the final system.  Helps determine technical feasibility Helps sell the idea of a proposed system

Prototyping Disadvantages Replaces the systematic analysis and design stages of the SDLC - quality may be sacrificed Can result in an excess of iterations Leads people to believe the final system will follow shortly Gives no indication of performance under operational conditions Leads the project team to forgo proper testing and documentation

Three choices for building a system include: Insourcing Three choices for building a system include: IT specialists within your organization - Insourcing Knowledge workers such as yourself - Selfsourcing Another organization - Outsourcing Insourcing - IT specialists within your organization will develop the system.

Selfsourcing Development of information systems by end users with little or no formal assistance from technical specialists Allows users to specify their own business needs Also called knowledge worker development, end user development or end user computing

Selfsourcing Advantages Gives users control over both the development of an application and the ongoing maintenance No need to explain user requirements to IS analysts Gives users control over the development budget Increased possibility of greater user acceptance Improves requirements determination Increases knowledge worker participation and sense of ownership Increases speed of systems development

Selfsourcing Disadvantages Can gloss over essential steps in development Difficult to evaluate end-user development activities Lack of documentation and external support leads to short-lived systems. Security may be breached Inadequate knowledge worker expertise leads to inadequately developed systems Lack of organizational focus creates “privatized” IT systems Insufficient analysis of design alternatives leads to subpar IT systems

Outsourcing Outsourcing - the delegation of specific work to a third party for a specified length of time, at a specified cost, and at a specified level of service.

Outsourcing Advantages Focus on unique core competencies Exploit the intellect of another organization Better predict future costs Acquire leading-edge technology Reduce costs Improve performance accountability Economies of scale

Outsourcing Disadvantages Reduces technical know-how for future innovation Reduces degree of control Increases vulnerability of strategic information Increases dependency on other organizations Contract problems