Code and notes by Martha Fahy, 2017

Slides:



Advertisements
Similar presentations
Michael Parkes Dudley LA What can Scratch do? Make simple games, animations, presentations and stories.
Advertisements

A Christmas Scratch game
Code Club Session 3 Shark Eats Fish. Picture of finished product here.
CoderDojo Roscommon Code and notes by Eamonn Hannon and Michael Madden, 2012.
Scratch Programming Session 6 of 10 If-then-else statements interactions Final projects specifications.
Racing Car Game Using the keys to control a sprite.
CREATE AN ANIMATED STORY CODERDOJO NOVA – SCRATCH WHITE BELT.
Fish Chomp. The screen where you can see what happens when you play your game is called the STAGE. The SCRIPT BANK is where the types of instructions.
Every week: Sign in at the door If you are new: Fill in Registration Form Ask a Mentor how to get started Make sure you are on the Athenry Parents/Kids.
Scratch the Cat. Object Oriented Programing Writing computer programs Based on Objects Instead of Actions Based on Data Instead of Logic.
Every week: Sign in at the door If you are new: Fill in Registration Form Ask a Mentor how to get started Make sure you are on the Athenry Parents/Kids.
Using MIT Scratch for Programming and Control Exercise 6 – Creating a Scratch Packman Year 9 ICT Autumn Term 2007.
Institute for Personal Robots in Education (IPRE)‏ CSC 170 Computing: Science and Creativity.
CoderDojo Roscommon. Today's Ninja Challenge: Create a GhostBuster Game Like This.
Scratch Programming Lesson 4 Question asking and answering.
Omake Panel A Guide to Getting on Stage!. Things We’re going to cover: For all Masquerade things: Costume practicality Costume practicality Walk ons Walk.
Making a Sprite Dance Barb Ericson Georgia Tech June 2011.
How to create a sprite Delete a sprite (e.g. the cat) by right clicking on it and choosing delete. Go to the bottom right hand corner of the stage and.
UTILIZING SCRATCH FOR LESSONS. EngagementExplorationExplanation ElaborationEvaluation.
Today's Ninja Challenge: Write Your First Computer Game!
CoderDojo Sligo "Above all, be cool" Code and notes by Michael Madden, 2012.
Sprites & Backdrops. Sprites Sprites are the actors that perform the commands in your script. The cat is the default Sprite. Scratch has many other Sprites.
Index Background Costumes Making object walk smoothly Controlling an object with the keyboard Control an object with the mouse Changing costume when hit.
Every week: Sign in at the door Have Fun Ask Share CoderDojo Roscommon "Above.
LEARNING SCRATCH: PRESENTATION 1 PRESENTATION 1: GETTING STARTED 1 Getting Started Today, we'll learn how to use Scratch to make a puppet show.
Today, we'll learn how to animate our artwork
Broadcasting (Adding a new level)
Scratch for Interactivity
What is SCRATCH? Learning Objectives: to explore the Scratch website
Today's Challenge: More Animation Storytelling and Scrolling!
How to work with your sprite
Exploring Computer Science Lesson 4-7
Welcome to Computer Science!
Today's Ninja Challenge: Make Better GhostBuster Game
Scratch I - Overview.
Computing Year 7 - Unit 2 Programming Basics Scratch Basics.
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Introduction to Object-Oriented Programming
Stopwatch Cards Stopwatch Cards
Introduction to Coding
Go to =>
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Go to =>
Go to =>
Stopwatch Cards Stopwatch Cards
Go to =>
Exploring Computer Science Lesson 4-7
Stopwatch Cards Stopwatch Cards
Module 10 – Scratch Project
Module 10 – Scratch Project
Module 10 – Scratch Project
Introduction to Snap Programming
Module 10 – Scratch Project
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Stopwatch Cards Stopwatch Cards
Game development using Scratch
Module 10 – Scratch Project
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
What is SCRATCH? Learning Objectives: to explore the Scratch website
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Stopwatch Cards Stopwatch Cards
CoderDojo Athenry "Above all, be cool" Notes by Michael Madden, 2013
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Pen Cards Pen Cards Back and Forth Draw a Line Special Effects
Stopwatch Cards Stopwatch Cards
Scratch Dance Routine.
Animate a Sprite. By M, M and C P6
Presentation transcript:

Code and notes by Martha Fahy, 2017 CoderDojo Athenry Athenry Code and notes by Martha Fahy, 2017

CoderDojo Athenry "Above all, be cool" Every week: Sign in at the door If you are new: Fill in Registration Form Ask a Mentor how to get started Make sure you are on the Athenry Parents/Kids Google Group: email coderdojoathenry@gmail.com Wireless Password: coderdojowireless

Today's Challenge: More Animation Storytelling and Scrolling!

Today's Big Ideas Speech Bubbles & Sound Loops & Timing Sprites Imagination!

Your sprites can be actors in your own story or joke! Telling A Story Your sprites can be actors in your own story or joke!

How To Do It Pick some sprites Decide what they should do & say Use times and waits so they sync up

Make sure these times match How To Do It: The Code Make sure these times match And these!

You Can Do Lots More! Think of new stories or jokes Record voices on the Sound tab Animate with different costumes Use Broadcasts for more syncing

Another Challenge: Scrolling Backgrounds Stage can't move: need to use sprites for moving background

Sprites can't be bigger than stage: max length is 480 also The Scratch Stage 480 240,180 0,0 + 360 y -240,-180 x Sprites can't be bigger than stage: max length is 480 also

To make it look like Mario is moving Right … Don't move Mario, Move the ground Left x Sprites can't be bigger than stage: max length of each one is 480, so we need at least two of them. Add more to make ground longer.

How to do it, Part 1 … Make a variable XPos: x-position of the first ground sprite. The second ground sprite will be at x-position XPos + 480.

How to do it, Part 2 … Reducing XPos makes the ground move to the left, to give impression that Mario is moving right.

Make Mario stand on the ground … y If below ground (touching colour), move Mario up a bit. If above ground (not touching colour) move Mario down a bit.

Advanced Idea: Parallax Effect Mountains appear to move more slowly, so change their XPos by a smaller amount. Also need to consider layers: the ordering of the sprites.

At the End … Upload your project to the Scratch Website user: cdathenry1617 password: athenry1617 Access it from home Improve it Show your friends!