Properties of Operations

Slides:



Advertisements
Similar presentations
Playing games in the K-2 classroom
Advertisements

Winter 2011 Math News Hello Parents and Teachers, One of the foundations of numeracy is being able to solve simple addition, subtraction, multiplication.
Teaching Multiplication (and Division) Conceptually
NUMBER SENSE & PLACE VALUE
X Australian Curriculum Year 5 Solve problems involving multiplication of large numbers by one or two digit numbers using efficient mental, written strategies.
Dr. Monica Hartman.  Each person takes a turn. Roll the die and answer the question that corresponds to the number on the die. The other members, in.
Grade 2 – Module 5 Module Focus Session
Applying Basic Facts Unit of Study 3: Basic Facts and Relationships Global Concept Guide: 4 of 4.
NUMBER SENSE & PLACE VALUE December 11, 2013 Erie 1 BOCES Presenter: Andrea Tamarazio.
M4N1. Students will further develop their understanding of how whole numbers are represented in the base-ten numeration system. (a) Identify place value.
Mental Math and Basic Facts
Vacaville USD December 5, AGENDA Problem Solving and Patterns Math Practice Standards and High Leverage Instructional Practices Number Talks –Computation.
Grade 3 Common Core Multiplication Represent and solve problems involving multiplication and division. 3.OA.1 Interpret products of whole numbers, e.g.,
Designing Tasks for All Students Lisa Lunney Borden MTA 2008.
Math Fact Fluency What Teachers Need to Know. Components of Fluency in a Mathematics Setting  Research states that “computational fluency is composed.
BUILDING NUMBER SENSE THROUGH MAPPING DEVICES – 1 ST GRADE K-2 CCSS MNPS District Training June 10 – 14, 2013 Kari McLaughlin, Tameka Gordon-Sneed & Keri.
November Tens & Ones Understanding Ten-Twenty Students will work on ordering numbers using number cards, and cubes. They will pick 4 cards from.
Alternative Algorithms for Addition and Subtraction If we don’t teach them the standard way, how will they learn to compute?
Computational Fluency: Connecting Place Value Ideas to Addition Algorithms Math Alliance March 16, 2009 DeAnn Huinker and Beth Schefelker.
Navigating Standards: Teacher and Student Learning through Different Standards Paths Mathematical Science Research Institute The Mathematical Education.
An Overview of The First Grade Math Common Core Standards Presented by: Winnebago School’s First Grade Team February 2013.
Formative Assessment February Fraction Action.
Welcome to our Maths Meeting Tuesday 1 st March 2016 Year 2.
Innovative Design Educational Kits. Concepts Geometry & Spatial Understanding Number Sense & Place Value Number Operations Measurement Patterning and.
EdTPA Task 4 Boot Camp Spring What is required for students to be mathematically proficient? According to The National Research Council (2001),
Third Grade EOG Math Review Goal 1: Numbers and Operations.
CHAPTER 16 Developing Fraction Operations
Numbers Early Learning Goal
South African Numeracy Chair Project Maths Club Development Programme
St David’s C of E Primary School
PS/IS 276 Grade 3 Parent Math Workshop
STRONG START Thursday, June 23, 2016 Morning.
Maths - Calculation Policy Abbey Gates Primary School
Visual Models in Math: Connecting Concepts with Procedures for Whole Number & Decimal Addition and Subtraction Tuesday, February 3, 2015 Presented by Sara.
Vacaville USD December 8, 2014
Division of Fractions Core Mathematics Partnership
Strong Start Math Project October 6, 2016
Framing Grade 1 Math Instruction
PS/IS 276 Common Core State Standard Expectations for Mathematics
CHAPTER 12 Developing Strategies for Whole-Number Computation
ADDITION & SUBTRACTION
K-2 Math Night Developing strong math thinkers….problem solvers of the future! We want students to know how to compute…but more importantly, we want them.
5th Grade Module 2 – Lesson 1
Number Talks: Building Fluency with Division
Calculations Policy Year N to Year 6 May 2015.
Connecting Academics & Parents
Engage NY Math Module 2 Lesson 1: Multiply multi-digit whole numbers and multiples of 10 using place value patterns and the distributive and associative.
Parent Introduction to Eureka Math
Maths - Calculation Policy Abbey Gates Primary School
Calculation Policy Addition
Much Woolton Catholic Primary Parents’ Workshop Thursday 7th December
Maths Calculation Policy
CHAPTER 12 Developing Strategies for Whole-Number Computation
Place Value and Rounding
A Systemic Approach to Basic Facts
EERTI Math Circle Session 4, Day 5 Conceptual Place Value
Foundations for primary grades Session FOUR
Mathematical Tools as Learner Supports for Grade 1
A R R A Y ! for Multiplication!!
Parent Introduction to Eureka Math
Witzzle Pro The Rules of the Game.
Framing Grade 1 Math Instruction Day 2
Multiplication represents a many to one correspondence.
15 things in 30 minutes 15 new activities to strengthen number work
K-2 Math Strategies that work
Addition Subtraction Multiplication Division
April 25, 2014 SSOS Central Center of Excellence Team Meeting
A R R A Y ! for Multiplication!!
Multi-Digit Whole Numbers
Presentation transcript:

Properties of Operations Grade 3

Find a Place Find a Place Rules: No changing of numbers once placed. You must play the number on its turn. Do not take advise from your partner.

Small Group Discussion What strategies did you use in playing this game? After playing this first round, is there a new strategy you plan to try the next time we play? If you were allowed to make one change to your game card, what would it be and why?

Is It Closer? Instructions: Shuffle deck of cards and place them face down. Assign a team leader for each group. The team leader will turn over one card and announce the number to his or her group. The team will then decide which box the digit will be recorded (under the “Number Created” column of the game board). The team must record the digit before the next card is drawn or announced; once the digit is written, the placement of the number cannot be changed. The team leader will continue to turn over one card at a time until all eighteen boxes are filled. (Note: each team will have 2 unused digit cards in their deck). As a whole class compare each of the team’s numbers to the goal number. The team with the closest number wins a point. Each team will add up their points to find their score. The team with the most points wins the game.

Small Group Discussion What strategies did you use in playing this game? How did your group determine where to place a digit? Share a mistake your group made while playing this game and explain how you could prevent making the mistake next time.

The Fundamental Components of Place Value Base-ten units: Ones, tens, hundreds, thousands, and so on. Students have to get a feel for the sizes of these units (up to one hundred thousand in grade 3). Flexible bundling and unbundling: Base-ten units can be broken down and built back up in different ways. By definition, ten ones make a larger unit called “a ten.” By definition, ten tens make a larger unit called “a hundred.” And by definition, ten hundreds make a larger unit called “a thousand.” Therefore it is equally true that a hundred ones make a hundred; a thousand ones make a thousand; and a hundred tens also make a thousand. Bundling and unbundling are central ideas in developing computation algorithms. Longs, flats, and cubes are good for illustrating the ways to compose and decompose base-ten units. Positional notation: According to convention, the location of each digit in a multi- digit number corresponds to a particular base-ten unit. Also, the digit itself tells how many copies of that unit are in the number.† So, 908 is 9 hundreds and 8 ones. Understanding place value means understanding all three of these things in connection with one another. So for example, working with 10-longs, 100-flats, and 1000-cubes alone won’t by itself teach place value, because these manipulatives do not have any connection to positional notation. The place value system belongs to the art of writing. Working with place value requires writing numbers with an understanding of how they name quantities. Understanding place value is having number sense of the base ten units, understanding how these units are bundled and unbundled at will, and connecting this understanding to the positional notation system. All of this becomes a target of operational thinking as students develop computational algorithms.

Looking at the Landscape of Numbers It is important for students to work with patterns beyond 100. Look at place value patterns using the chart. 186 and 10 more; 105 and 10 less; 154 and 1 more; 200 and 1 less. Distribute 1- 1000 number chart. Have teachers attach the charts to make a continued 1-1000 chart. Using the 1000 chart: Use counters to name a number and represent 10 more or 10 less; use the same method to represent 100 more or 100 less. What patterns do you see? What place does it effect? Is that always true? Can you give me an example of when it may not follow that rule?

Small Group Discussion How will understanding place value increase student understanding with addition and subtraction of multi-digit numbers? What do you currently have in place to build place value understanding in your classroom?

Conceptual: Properties of Operations Addition Commutative Associative Distributive Identity Multiplication Zero Wow! What a mouth full of words, but the concepts are simple. Distribute Note Page for Properties of Operations. Using manipulative build each property to provide a concrete representation. We will use fabric tape measures and unit blocks. Use the note page to create a pictorial. Distribute MathFactsOh! (Properties) – allow time for teachers to read the instructions and to play a round as a table. Then give them a basic facts game of MathFactsOh!

Types of Understandings Procedural – Student can perform a computation or algorithm by following a series of prescribed steps. Conceptual – Student understands the basis of why a computation or algorithm works. They can apply it later without re-teaching. Student can identify, describe, and explain the big idea related to a topic or a class of problems. Problem Solving – Student can solve a problem when there is no specific solution pathway or algorithm. Disperse samples to allow small groups to discuss.

Word Problem BINGO Instructions: Write FREE in one of the spaces and the numbers: 21, 981, 361, 10, 172, 88, 82, 128, 215, 56, 228, 354, 140, 5, 91, 1546 randomly in the spaces that are left on your BINGO card. You will have a number left over. Mix up the BINGO Word Problem Cards and place the deck face down. Player one turns over a card and reads it to the group. The team works together to find the solution and puts an X on the answer on their BINGO card. The first team to get four Xs or three Xs and a free space in a row says, BINGO. A BINGO can be horizontal, vertical, or diagonal. As a class the team’s BINGO card will be check.

Writing Multi-Step Word Problems As a table, write a story problem that represents the model or pictorial you received. Your problem must include at least two different operations. Record your problem on chart paper (do not solve the problem).

Two Primary Themes of Grade 3 Addition and Subtraction 3.4A solve with fluency one-step and two-step problems involving addition and subtraction within 1,000 using strategies based on place value, properties of operations, and the relationship between addition and subtraction; 3.5A represent one- and two-step problems involving addition and subtraction of whole numbers to 1,000 using pictorial models, number lines, and equations In a sense, 3.5A is “applied math” while 3.4A is “pure math.” Both are important, and indeed both can work together. Word problems reinforce what addition and subtract mean, both in the abstract as well as in terms of what kinds of quantitative relationships these operations can model. Real-life situations also provide context and empirical support for the mathematical properties of addition (commutativity and associativity, which combine to make the so-called “any which way rule”) and for the mathematical relationship between addition and subtraction. But it isn’t enough to understand what addition and subtraction mean and how they can be applied to solve word problems. Grade 3 must also learn general and efficient methods for expressing the sum or difference of two multi-digit numbers as another multi-digit number.

The Myth of Keywords Keywords do not – Develop a sense of making or supporting meaning Build structures for more advanced learning Appear in many problems Students use keywords inappropriately Multi-step problems are impossible to solve with key words.

The Busiest Place in the House!