Vijetha Prabhu B & Sushmitha Shenoy. Android is a software stack for mobile devices that includes an operating system, middleware and key applications.

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Presentation transcript:

Vijetha Prabhu B & Sushmitha Shenoy

Android is a software stack for mobile devices that includes an operating system, middleware and key applications. The Android SDK provides the tools and APIs necessary to begin developing applications on the Android platform using the Java programming language.Android SDK Introduction

A software platform and operating system for mobile devices Based on the Linux kernel Developed by Google and later the Open Handset Alliance (OHA) Allows writing managed code in the Java language Possibility to write applications in other languages and compiling it to ARM native code Unveiling of the Android platform was announced on 5 November 2007 with the founding of OHA What is Android?

What is the Open Handset Alliance (OHA)? → It's a consortium of several companies

Contd… Devoted to advancing open standards for mobile devices Develop technologies that will significantly lower the cost of developing and distributing mobile devices and services

Android is not a single piece of hardware; it's a complete, end-to-end software platform that can be adapted to work on any number of hardware configurations. Everything is there, from the bootloader all the way up to the applications. Architecture

Applications Android ships with a set of core applications including an client, SMS program, calendar, maps, browser, contacts etc., all of which are written in Java.

Underlying all applications, is a set of services and systems, including: A rich and extensible set of Views that can be used to build an application, including lists, grids, text boxes, buttons, and even an embeddable web browserViews Content Providers that enable applications to access data from other applications (such as Contacts), or to share their own dataContent Providers A Resource Manager, providing access to non-code resources such as localized strings, graphics, and layout filesResource Manager A Notification Manager that enables all applications to display custom alerts in the status barNotification Manager An Activity Manager that manages the lifecycle of applications and provides a common navigation backstackActivity Manager Application Framework

Libraries System C library Media Libraries Surface Manager LibWebCore SGL 3D libraries SQLite FreeType

Android Runtime Android includes a set of core libraries that provides most of the functionality available in the core libraries of the Java programming language. Every Android application runs in its own process, with its own instance of the Dalvik virtual machine.

Linux Kernel Android relies on Linux version 2.6 for core system services such as security, memory management, process management, network stack, and driver model. The kernel also acts as an abstraction layer between the hardware and the rest of the software stack.

Performance

Android uses Linux for its device drivers, memory management, process management, and networking. The next level up contains the Android native libraries. They are all written in C/C++ internally, but you’ll be calling them through Java interfaces. In this layer you can find the Surface Manager, 2D and 3D graphics, Media codecs, the SQL database (SQLite), and a native web browser engine (WebKit). Dalvik Virtual Machine. Dalvik runs dex files, which are coverted at compile time from standard class and jar files. Operating System

It supports wireless communications using:  GSM mobile-phone technology  3G  Edge  Wi-Fi networks Network Connectivity

Android is a multi-process system, in which each application (and parts of the system) runs in its own process. Most security between applications and the system is enforced at the process level through standard Linux facilities, such as user and group IDs that are assigned to applications. Additional finer-grained security features are provided through a "permission" mechanism that enforces restrictions on the specific operations that a particular process can perform, and per-URI permissions for granting ad-hoc access to specific pieces of data. Security

Google Android Sales to Overtake iPhone in 2012 The OHA is committed to make their vision a reality: to deploy the Android platform for every mobile operator, handset manufacturers and developers to build innovative devices Intel doesn’t want to lose ownership of the netbook market, so they need to prepare for anything, including Android Fujitsu launched an initiative to offer consulting and engineering expertise to help run Android on embedded hardware, which aside from cellphones, mobile internet devices, and portable media players, could include GPS devices, thin- client computers and set-top boxes. More Android devices are coming and some will push the envelope even further Future Enhancement

3.1 Development requirements Java Android SDK Eclipse IDE (optional)

Android SDK Class Library Developer Tools  dx – Dalvik Cross-Assembler  aapt – Android Asset Packaging Tool  adb – Android Debug Bridge  ddms – Dalvik Debug Monitor Service Emulator and System Images Documentation and Sample Code Eclipse IDE + ADT (Android Development Tools) Reduces Development and Testing Time Makes User Interface-Creation easier Makes Application Description Easier IDE and Tools

3.3 Programming Language(s) Java – officially supported C/C++ – also possible but not supported

There are a host of advantages that Google’s Android will derive from being an open source software. Some of the advantages include: The ability for anyone to customize the Google Android platform.Men will be able to customize a mobile phones using Google Android platform like never before The consumer will benefit from having a wide range of mobile applications to choose from since the monopoly will be broken by Google Android Features like weather details, opening screen, live RSS feeds and even the icons on the opening screen will be able to be customized As a result of many mobile phones carrying Google Android, companies will come up with such innovative products. In addition the entertainment functionalities will be taken a notch higher by Google Android being able to offer online real time multiplayer games Advantages

Bluetooth limitations o Android doesn't support:  Bluetooth stereo  Contacts exchange  Modem pairing  Wireless keyboards But it'll work with Bluetooth headsets, but that's about it Firefox Mobile isn't coming to Android Apps in Android Market need to be programmed with a custom form of Java → Mozilla and the Fennec won't have that Limitations

We can only hope that the next versions of Android have overcome the actual limitations and that the future possibilities became a reality Conclusion

References [1] Josh Aas. Understanding the Linux scheduler. Silicon Graphics, Inc., [2] Benjamin Speckmann. The Android mobile platform. Master’s thesis, Eastern Michigan University, [3] Wikipedia. Smartphone Interesting Android links: From Gizmodo's Learn Android Introduction to Android by Jason Chen who is developer advocate at Google What Apple did for smartphones, Google may do for all the rest

Thank u Queries … The Android team