Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creativity and Team Decision Making C H A P T E R 10.

Slides:



Advertisements
Similar presentations
An Introduction to Teamwork
Advertisements

What are Teams?  Groups of two or more people  Exist to fulfill a purpose  Interdependent -- interact and influence each other  Mutually accountable.
Chapter Ten Making Decisions. Chapter Ten Making Decisions.
Decision Making and Creativity McGraw-Hill/Irwin Copyright © 2013 by The McGraw-Hill Companies, Inc. All rights reserved.
Leadership & Management Discussion for Lesson 19: Groups and Teams.
Managing Project Teams CHAPTER ELEVEN Copyright © 2011 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin.
McGraw-Hill/IrwinCopyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved. Chapter Fifteen Effective Groups and Teams.
Decision Making, Learning, Creativity, and Entrepreneurship
Team Dynamics Chapter Seven.
McGraw-Hill/Irwin© 2008 The McGraw-Hill Companies, Inc. All rights reserved. 10 Developing High-Performance Teams.
Chapter 11 EFFECTIVE WORK GROUPS AND TEAMS. CHAPTER 11 Effective Work Groups and Teams Copyright © 2002 Prentice-Hall 2.
Organizational Behaviour Individual and Social Behaviour
© 2010 The McGraw-Hill Companies, Inc. All rights reserved
© 2005 Prentice-Hall 7-1 Foundations of Group Behavior Chapter 7 Essentials of Organizational Behavior, 8/e Stephen P. Robbins.
© 2006 The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Ryerson 8 C H A P T E R: E I G H T Decision Making and Creativity.
Developing High-Performance Teams
TOGETHER EVERYONE ACHIEVES MORE
McGraw-Hill/Irwin © 2002 The McGraw-Hill Companies, Inc., All Rights Reserved Chapter 12 Informal and Formal Groups.
Teams and Creative Problem Solving and Decision Making
Copyright © 2010 Pearson Education, Inc. Leadership in Organizations 12-1 Chapter 11 Leadership in Teams and Decision Groups.
Decision Making and Creativity
Team Dynamics McGraw-Hill/Irwin
Teams: Processes and Communication
Chapter 8 Team dynamics.
4e Nelson/Quick ©2015 Cengage Learning. All Rights Reserved. May not be scanned, copied or duplicated, or posted to a publicly accessible website, in whole.
2/3 of U. S. Employers Use Formal Work Teams Group  Three or more people Common goal Interact over time Depend on each other Follow shared rules Team.
Organizational Behavior 15th Ed
Managing Project Teams CHAPTER ELEVEN Student Version Copyright © 2011 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin.
PowerPoint Presentation by Charlie Cook
Effective Groups and Teams
McGraw-Hill/Irwin© 2008 The McGraw-Hill Companies, Inc. All rights reserved. 8 8 Decision Making and Creativity.
Chapter 11, Nancy Langton and Stephen P. Robbins, Organizational Behaviour, Fourth Canadian Edition 11-1 Copyright © 2007 Pearson Education Canada Chapter.
Problem solving models Rational problem solving Creative problem solving.
“Patrice Zagame’s Team Leadership of Novartis Brazil” Case Study for Chapter 11 “Developing and Leading Teams” by Mohammad Khadim.
Foundations of Group Behavior
Decision Making and Creativity
9-1 Decision Making Chapter Value of Group Decision Making Advantages  Process gain  Higher quality decisions  Motivational effects Disadvantages.
Copyright © 2002 by The McGraw-Hill Companies, Inc. All rights reserved. Slide 1.
Copyright ©2011, 2008, 2005 Pearson Education, Inc. All rights reserved. Small Group Characteristics Small number—usually 5–12 related individuals Share.
Copyright © 2012 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin Team Dynamics.
Effective Groups and Teams
Commerce 2BA3 Group Dynamics, Teamwork and Group Decision-Making Week 8 Dr. T. McAteer DeGroote School of Business McMaster University.
Chapter 11 Individual and Group Decision Making Models of Decision Making Models of Decision Making Dynamics of Decision Dynamics of Decision Making Making.
PowerPoint Presentation by Charlie Cook The University of West Alabama Copyright © 2005 Prentice Hall, Inc. All rights reserved. Chapter 4 Foundations.
Chapter 10 Developing High-Performance Teams.  Self-directed work teams (SDWTs) - Cross-functional work groups organized around work processes that complete.
CPS ® and CAP ® Examination Review ADVANCED ORGANIZATIONAL MANAGEMENT By Garrison and Bly Turner ©2006 Pearson Education, Inc. Pearson Prentice Hall Upper.
 2003 McGraw-Hill Australia Pty Ltd PPTs t/a Organisational Behaviour on the Pacific Rim by McShane and Travaglione C H A P T E R 10 Creativity and team.
Module 15 Teams and Teamwork. Module 15 Why is it important to understand teams and teamwork? What are the building blocks of successful teamwork? How.
Decision making and creativity Chapter Copyright © 2013 McGraw-Hill Australia Pty Ltd McShane, Olekalns, Travaglione, Organisational Behaviour,
Managing Project Teams CHAPTER ELEVEN Student Version Copyright © 2011 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin.
Copyright © 2015 Pearson Education, Inc Copyright © 2015 Pearson Education, Inc. Chapter 9: Foundations of Group Behavior 9-2.
1 Copyright © 2004 by The McGraw-Hill Companies, Inc. All rights reserved.McShane 5th Canadian Edition. 0 T E N Decision Making and Creativity C H A P.
 Looking ahead - How do teams contribute to organizations? › What are the current trends in the use of teams? › How do teams work? › How do teams make.
Team Dynamics.
Team Dynamics McGraw-Hill/Irwin McShane/Von Glinow OB 5e Copyright © 2010 by The McGraw-Hill Companies, Inc. All rights reserved.
11 C H A P T E R E L E V E N Decision Making in Organizations.
Copyright © 2015 Pearson Education Ltd Copyright © 2015 Pearson Education Ltd. Chapter 9: Foundations of Group Behavior 9-2.
CHAPTER 19 GROUP COMMUNICATION MGT 3213 – ORG. COMMUNICATION Mississippi State University College of Business.
Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved McGraw-Hill/Irwin Chapter 8 Conflict and Negotiation.
Copyright © 2002 by The McGraw-Hill Companies, Inc. All rights reserved. Slide 1 Working in Groups PART FOUR.
Groups Dynamics and Teams Development. Groups, Teams and Organizational Effectiveness Group –Two or more people who interact with each other to accomplish.
Copyright © 2012 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill/Irwin Decision Making and Creativity.
Developing High-Performance Teams
Decision Making and Creativity
Decision Making Defined
McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.
Developing High-Performance Teams
Decision Making and Creativity
PowerPoint Presentation by Charlie Cook
Presentation transcript:

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creativity and Team Decision Making C H A P T E R 10

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Supporting Creativity at IDEO Employees at IDEO, the Silicon Valley design firm, are a creative bunch. They work in teams, search everywhere -- from their tech boxes to auto wreckers -- for ideas, prototype their creations, and conduct numerous brainstorming sessions each year. E. Luse. San Francisco Chronicle

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creativity Defined Developing an original product, service, or idea that makes a socially recognized contribution  Part of the decision-making process -- not separate from it  Creativity is influenced by both personal competencies and organizational conditions, supported by creativity practices E. Luse. San Francisco Chronicle

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Preparation Creative Process Model Incubation Insight Verification

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e EDS has introduced four eSpace innovation centers, including this one in Michigan, to generate more creative solutions for clients. To support creativity, the computer service firm hired people with creative competencies and provided an environment that supports their creativity. M. Richardson II, The Detroit News EDS eSpace Innovation Centers

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Characteristics of Creative People Intellectual abilities  Synthetic, general, practical Relevant knowledge and experience Motivation and persistence Inventive thinking style M. Richardson II, The Detroit News

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creative Work Environment Organizational support  Tolerates mistakes  Encourages communication  Offers job security Intrinsically motivating work  Task significance, autonomy, feedback  Self-leadership  Flow -- align competencies with job Sufficient time and resources

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creative Practices JammingJamming Review past projectsReview past projects Tell me, strangerTell me, stranger Redefine the Problem Chain storyChain story Artistic activitiesArtistic activities MetaphorsMetaphors Morphological analysisMorphological analysisAssociativePlay Diverse teamsDiverse teams In-house presentationsIn-house presentations Displayed thinking Displayed thinking Cross- Pollination

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e © Photodisc. With permission. Team Decision Making Constraints Time constraints  Process loss  Production blocking Evaluation apprehension  Belief that others are silently evaluating you Conformity to peer pressure  Suppressing opinions that oppose team norms

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Team Constraints: Groupthink Tendency for highly cohesive teams to value consensus at the price of decision quality More common when the team:  is highly cohesive  is isolated from outsiders  faces external threat  has recent failures  leader tries to influence decision © Photodisc. With permission.

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Team Constraints: Group Polarization Tendency for teams to make more extreme decisions than individuals alone Riskier options usually taken because of gambler’s fallacy -- believe luck is on their side © Photodisc. With permission.

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Decision Process High Risk Individual Opinions Low Risk Group Polarization Process Team Decision Social Support Persuasion Shifting Responsibility

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e General Guidelines for Team Decisions 1. Ensure neither leader nor any member dominates 2. Maintain optimal team size 3. Team norms encourage critical thinking 4. Introduce effective team structures

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Generating Constructive Controversy Form heterogeneous decision making team Ensure team meets often to face contentious issues Members should take on different discussion roles Team thinks about the decision under different scenarios

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Features of Brainstorming 1.No criticism 2.Encourage many ideas 3.Speak freely 4.Build on others’ ideas E. Luse. San Francisco Chronicle

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Effectiveness of Brainstorming Early scholars criticized brainstorming:  evaluation apprehension and production blocking still exist Now more favorable view:  Less dysfunctional conflict  More task focus  More decision acceptance  More enthusiasm and customer commitment  Evaluation apprehension not a problem in high trust teams E. Luse. San Francisco Chronicle

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Photo: Courtesy of IBM Evaluating Electronic Brainstorming Benefits + Less production blocking + Less evaluation apprehension + More creative synergy + More decision efficiency Problems – Too structured – May be costly – Lacks interpersonal dynamics – Candid feedback is threatening

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Describeproblem Individual Activity Team Activity Individual Activity Nominal Group Technique Write down possiblesolutionsPossiblesolutionsdescribed to others Vote on solutionspresented

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Creativity and Team Decision Making C H A P T E R 10

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Solutions to Creativity Brainbusters

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Double Circle Problem

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Nine Dot Problem

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Nine Dot Problem Revisited

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Five Letters Problem FCIRVEEALTETITVEERS

Copyright © 2003 by The McGraw-Hill Companies, Inc. All rights reserved. McShane/ Von Glinow 2/e Burning Rope Problem One Hour to Burn Completely After first rope burned i.e. 30 min.