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WELCOME. YOU GUYS USE TO PLAY GAMES RIGHT ? FIFA12, PES12, and much more… I know you love that ! And it all comes from the other side ! So why can’t you.

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Presentation on theme: "WELCOME. YOU GUYS USE TO PLAY GAMES RIGHT ? FIFA12, PES12, and much more… I know you love that ! And it all comes from the other side ! So why can’t you."— Presentation transcript:

1 WELCOME

2 YOU GUYS USE TO PLAY GAMES RIGHT ? FIFA12, PES12, and much more… I know you love that ! And it all comes from the other side ! So why can’t you start creating games to let other players around the world know we in Africa can do that too ?

3  Solid Knowledge on Android platform  Solid knowlegde on Game Development Concept  It’s better to start first on Pc and then make your way out to the mobiles

4  AndEngine  Cocos2d  Rokon  Libgdx

5

6 Android open source game development library

7  Eclipse  These instructions  A whole lot of patience

8  Download Eclipse if you haven’t already  Install the ADT – Android Development Tools plugin  Downloading the Android SDK  Install the Mercurial plugin  Clone the Mercurial repositories for the following projects: ◦ AndEngine ◦ AndEngineTexturePackerExtension ◦ AndEngineSVGTextureRegionExtension ◦ AndEnginePhysicsBox2DExtension ◦ AndEngineMultiTouchExtension ◦ AndEngineMultiplayerExtension ◦ AndEngineMODPlayerExtension ◦ AndEngineAugmentedRealityExtension ◦ AndEngineExamples  Link the AndEngineExamples project to AndEngine the extension projects  Create an AVD – Android Virtual Device  Rummage through the Examples project

9  In Eclipse…  Navigate to File > Import…  Expand Mercurial and select Clone Existing Mercurial Repository  Enter the URL for the desired project  Click Finish  Rinse, repeat

10  There is no official documentation  The forums are hit or miss  There are a few YouTube videos  Your best bet is to find an example closest to your desired outcome and reverse engineer it ◦ Oddly enough, it works pretty well

11  Find an example closest to your game  Create a new Android project ◦ Navigate to File > New > Android Project ◦ Fill in the Project Name ◦ Click Next ◦ Select your target API and any additional Add-Ons you need ◦ Decide on a package name  Typical structure is.. ◦ Hit Finish

12  Copy your selected example’s Activity class into your project  Cannibalize that class into your premade Activity class for your project

13  The central component of AndEngine is the main Activity class ◦ The Activity class features four core functions in which you do your work that are executed in the following order  onLoadEngine  Construct rendering objects (Engine, Camera, etc)  onLoadResources  Import your assets (images, audio, data files, etc)  onLoadScene  Setup the objects that appear in your scene using the assets you’ve imported (Maps, Sprites, etc)  onLoadComplete  I haven’t used it, but I imagine it’s for any manipulations that must be made after all of the previous steps

14  The Android Manifest File ◦ XML file that defines information and requirements relating to your application  SDK version  Hardware requirements  Permissions Requirements  Icon  Other stuff – explore! ◦ Always named AndroidManifest.xml

15  Facebook : Dadja BASSOU  Twitter :@Reptx  Youtube channel : Reptx  Facebook Group : Ha!! Buggy  Facebook Page : Ha!! Buggy  Ha!! Buggy on google play at: https://play.google.com/store/apps/details?id=co m.alda.habuggy&feature=search_result#?t=W251b GwsMSwxLDEsImNvbS5hbGRhLmhhYnVnZ3kiXQ..


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