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UBISOFT HISTORY The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in France In 2000, Ubisoft acquired Red.

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Presentation on theme: "UBISOFT HISTORY The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in France In 2000, Ubisoft acquired Red."— Presentation transcript:

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2 UBISOFT HISTORY The five brothers of the Guillemot family founded Ubisoft as a computer game publisher in 1986 in France In 2000, Ubisoft acquired Red Storm Entertainment In February 2001, they acquired Düsseldorf, Germany based Blue Byte Software In 2009 Ubisoft Inc. acquired the domain Imaginetown.com from S. J. Crowley, writer, illustrator, former Walt Disney Imagineer and creator of The Ghostniks Haunted Adventure Series.

3 FACTS As the fourth largest video game company in the world as of 2009, Ubisoft studios employs the second largest amount of in-house development staff in the world and has several divisions and offices throughout the world.

4 FUTUR GAMES BY UBISOFT ANNO 2070 ASSISSIN CREED I AM ALIVE JUST DANCE 3 MIGHT ANS MAGIC HEROS 6 RAYMAN ORIGINS ROCKSMITH TOM CLANCY GHOST RECON TOM CLANCY SPLINTER CELL THE ADVINTERS OF TINTIN MICHEAL JACKSON FARCRY 3

5 ASSISSAN CREED The game will follow the series' standard open-world gameplay. New gameplay additions include an item called the hookblade, which can be used to zipline across the city or grab enemies to yank them in for a combo attack. The hookblade reportedly speeds up navigation by around 30 percent. Along with the hookblade, Ezio will also have 300 different bomb variations at his disposal, which will be craftable. Multiplayer gameplay is also making a return in Revelations. The mode expands the basics of online modes from Brotherhood with new characters and locations. Players will be able to customize their characters' appearance and weapons, as well as start a guild and create its unique coat of arms. Matchmaking and game interface will be improved. Ubisoft says that while the component is returning, they’re putting greater focus towards the narrative, as it’s the heart of the franchise. As players level up in the multiplayer game, they will move up in their Abstergo Templar rank and gain access to more information about the company. New multiplayer modes will be added to the already existing modes, including "story-oriented quests", as well as a much requested Capture the Flag mode. Some multiplayer maps will be based in the island of Rhodes.

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7 ANNO 2070 Anno 2070 is an upcoming video game consisting of City-building and Real-time strategy gameplay elements. It is announced for Q4 2011 and is co-developed by Related Designs and Ubisoft Blue Byte and published by Ubisoft. It is set in the year 2070. Global warming has melted the North pole ice and raised sea level so high that continents are sea bottoms now and small islands that used to be mountains are all that remains of land. It has two factions - Ecos and Tycoons. Ecos are environmental and build sustainable cities., inefficient and slow to expand. Tycoons are industrious and expanding fast but have problems with pollution and dwindling resources.

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9 FARCRY 3 On June 6, 2011, Ubisoft showcased the demo gameplay of Far Cry 3 in its E3 2011 conference. It was revealed that the player has the ability to shoot enemies behind objects in crouch mode without moving his head up but with free hands. The demo also revealed an overhauled stealth mechanic as well as a possible leveling system based on experience points. The player will also have the ability to perform "takedown" abilities by performing melee attacks from above or in crouch mode. The game's narrative director, Jason Vandenberghe, has said that the story mode map will be around ten times larger than its previous installments, indicating that it is still an open world sandbox game in which player chooses when and how they want to complete missions.

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11 I AM ALIVE The player controls Adam Collins in a third person perspective. The player can use various tactics to stay alive, including using an empty gun to threaten enemies, finding food and water around the city in order to keep Adam alive and healthy and use of actual live weapons, including pistols, machine guns, and grenades if found. The player can also drive abandoned vehicles. The game has an emphasis on platforming and exploration. The player will scale wrecked buildings and navigate hazardous areas. Gameplay footage shows similar mechanics to the Uncharted series.

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13 JUST DANCE 3 Along with solos and duets, Just Dance 3 will feature quartets which will allow 4 players to dance all together. The Wii and Move versions will have Smart Shuffle in which the player will be challenged and rewards can be unlocked, and Dance Mashup which will pair different dance styles into one. The Wii version will have a Flash Mob mode. This mode can share up to 8 Wii Remotes in which players can dance together. The Kinect version will have a "Just Create" mode in which players can create their own routines with the Kinect. They can be saved, shared with their friends online and be played just like any other Just Dance routine.

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15 MIGHT ANS MAGIC HEROS 6 Heroes of Might and Magic IV is a turn-based strategy game developed by Jon Van Caneghem through New World Computing and published by the 3DO Company for Microsoft Windows-based personal computers in 2002. A Macintosh port was subsequently developed by Contraband Entertainment and released by the 3DO Company. The fourth installment of the popular Heroes of Might and Magic franchise, it is the sequel to Heroes of Might and Magic III and was the last to be developed by New World Computing.

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17 RAYMAN ORIGINS The game features both single player and multiplayer modes, with a support for 4 player drop in/drop out local co-op. Players will control the main hero Rayman, Globox and two teensies. Rayman Origins is a side-scrolling platformer with puzzle solving elements. The objective is to complete the levels and save the Glade of Dreams. Overall, there are over 60 levels in the game, taking place in 12 different environments. The player moves from the left side of the screen to the right side, fighting the enemies and collecting various objects along the way. Some levels have additional layers which can be explored. There are secret locations which can be reached only if players cooperate together. The sound and music play an important role in the gameplay as they are synchronized with player's actions. Similar to New Super Mario Bros. Wii, players who die during multiplayer will turn into a balloon-like state and float around until popped by another player. However, one player must remain alive in order to progress, and the feature is unavailable in single player mode.

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19 ROCKSMITH Rocksmith is an upcoming music video game slated for release on 18 October 2011 produced by Ubisoft similar to Guitar Hero, Rock Band, Power Gig: Rise of the SixString and Offbeat Guitarist, and based on the technology in Guitar Rising. The game's main focus is the unique feature that allows players to plug in virtually any guitar and play.3 It will be released on three platforms: Microsoft Windows, PlayStation 3 and Xbox 360.3

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21 TOM CLANCY GHOST RECON FUTUR SOLDIER Tom Clancy's Ghost Recon: Future Soldier (previously known as Tom Clancy's Ghost Recon 4) is a video game published by Ubisoft and due for release in 2012. Excluding expansions, it is the fourth installment in the Ghost Recon series, and was announced to be in development by Ubisoft on January 22, 2009. The game will be a futuristic take on the Ghost Recon series. The PlayStation Portable version is known as Tom Clancy's Ghost Recon Predator.

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23 TOM CLANCY SPLINTER CELL Tom Clancy's Splinter Cell is a series of stealth video games, the first of which was released in 2002, and their tie-in novels. The protagonist, Sam Fisher, is presented as a highly-trained agent of a fictional black-ops sub-division within the NSA, dubbed "Third Echelon". The player guides Fisher, who usually has the iconic trifocal goggles at his disposal, to overcoming his adversaries in levels based on Unreal engines that were extended to emphasise light and darkness as gameplay elements. All the console and PC games in the series were critically acclaimed, and the series is commercially successful.

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