Design Principal #1- Develop a Project Idea Begin with the end in mind. online.org/end_in_mind/emoverview/Movie/FLV 1_endinmindmovie.htm
Develop Project Ideas and Themes 1)Work backwards from a topic. 2)Use your standards. 3)Find projects and ideas on the Web. 4)Map your community. 5)Match what people do in their daily work. 6)Tie projects to local and national events. 7)Focus on community service. online.org/end_in_mind/emexplore/emexplore 1.htmlhttp://pbl- online.org/end_in_mind/emexplore/emexplore 1.html
Decide the Scope of the Project 1)Length 2)Information/data collection 3)Adult connections 4)Issues 5)Large and small projects online.org/end_in_mind/emexplore/charts/proj ectscope.htmhttp://pbl- online.org/end_in_mind/emexplore/charts/proj ectscope.htm
Select Standards Which standards? How many standards? What about assessment? Literacy as a core standard Listen to an expert. online.org/end_in_mind/emexplore/Movie/FLV1 _huemermovie.htm
Incorporate Simultaneous Outcomes 1)Skills Communication, Collaboration, Technology, Problem-solving and Critical Thinking, Design, Task and Self Management
Task and Time Management online.org/end_in_mind/emexplore/Movie/FLV1 _taskmanagementmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/Movie/FLV1 _taskmanagementmovie.htm
Collaboration online.org/end_in_mind/emexplore/Movie/FLV1 _groupprocessmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/Movie/FLV1 _groupprocessmovie.htm Delegating and assigning roles Teamwork Listening Conflict Resolution Communication
Technology online.org/end_in_mind/emexplore/Movie/FLV1 _technologymovie.htmhttp://pbl- online.org/end_in_mind/emexplore/Movie/FLV1 _technologymovie.htm Technical literacy Using the Internet Word processing Using other software applications Using technology
Problem Solving and Critical Thinking online.org/end_in_mind/emexplore/Movie/FLV1 _problemsolvingmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/Movie/FLV1 _problemsolvingmovie.htm Categorizing and analyzing, extrapolating, applying, or extending explanations, evaluating evidence or claims, evaluating value judgments, elaborating, generating ideas, generating analogies, using problem solving strategies, brainstorming, using search/research strategies, seeking and giving comprehensive explanations, clarifying tasks, organizing, synthesizing, and classifying information
Design online.org/end_in_mind/emexplore/Movie/FLV1 _designmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/Movie/FLV1 _designmovie.htm Using a design process Planning skills and strategies Goal setting Using criteria or rubrics to guide work
Work from Project Design Criteria Meet standards? Engage students? Focus on essential understanding? Encourage higher-level thinking? Teach literacy and reinforce basic skills? Allow students to succeed? Use clear, precise assessment? Require a sensible use of technology? Address authentic issues?
Distinguish Between Projects and Activity-based Teaching Strategies online.org/end_in_mind/emexplore/charts/proje ctvsactivity.htmhttp://pbl- online.org/end_in_mind/emexplore/charts/proje ctvsactivity.htm
Create the Optimal Learning Environment Connections online.org/end_in_mind/emexplore/emexplore6 movies/FLV1_connectionsmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/emexplore6 movies/FLV1_connectionsmovie.htm Authentic Look and Feel Seeing the Whole Apply Content to Real Problems Real Work online.org/end_in_mind/emexplore/emexplore6 movies/FLV1_realworldmovie.htmhttp://pbl- online.org/end_in_mind/emexplore/emexplore6 movies/FLV1_realworldmovie.htm
Activity online.org/end_in_mind/empractice/empractice. html
Planning, management, and execution of a well-designed project online.org/end_in_mind/emtest/emtest.html
Design Principal #2 Craft the Driving Question Inquiry based learning Complexity Coherence Authenticity
What is a driving question? Are provocative Are open ended Go to the heart of a discipline or topic Are challenging Can arise from real world dilemmas that students find interesting Are consistent with curricular standards and frameworks
Generate the Driving Question online.org/driving_question/dqexplore/dqexplor e2.html
Refine the Driving Question online.org/driving_question/dqexplore/dqexplor e3.html
Use Standards to Develop a Driving Question online.org/driving_question/dqexplore/dqexplor e4.html
A Good Driving Question Should: 1)Drive the project 2)Capture a project theme or a big idea 3)Point standards toward mastery content and skills that enable them to answer the question 4)Not be easily solved or answered.
Recognize Good Driving Questions online.org/driving_question/dqPractice/dqpracti ce1A.html
Writing a Good Driving Question online.org/driving_question/dqtest/dqtest.html
Design Principal #3 Plan the Assessment online.org/PlanTheAssessment/Overview/movie s/FLV1_eoverviewmovie.htm online.org/PlanTheAssessment/explore/planexp loremovies/FLV1_performancemovie.htm
Questions to Ask: How well do the students know the content of the topic of the project? How well have they mastered the key skills learned in the project? How well did they apply their knowledge and skills as they prepared their project?
Three Steps to Planning Effective Assessments 1)Align the products or performances for the project with the outcomes. 2)Know what to assess – establish criteria to assess each product and performance. 3)Create rubrics for the project.
Balanced Assessment Plan Question 1 – How well do the students know the content of the topic of the project? Question 2 – How well have they mastered the key skills learned in the project? Question 3 – How well did they apply their knowledge and skills as they prepared their products?
Design Principle #4 Map the Project online.org/Map/mapoverview/Movie/FLV1_map. htm
Key Steps in Successful Project Planning 1)Organize Tasks and Activities 2)Decide How to Launch the Project 3)Gather Resources 4)Draw a Storyboard
Organize Tasks and Activities 1)How do a scaffold learning? 2)How can I plan for knowledge and skills? 3)What are some activities I might use? 4)How do I break down activities into manageable tasks?
Launch the Project Entry document online.org/Map/mapexplore/mapexplore2.html
Gather Resources (Types) 1)Information (books, people, Internet sites) 2)Supplies (notebooks, construction paper, display boards) 3)Technological Tools (computers, cameras, printers)
Draw a Storyboard online.org/Map/mapexplore/mapexplore4.html
Design Principle #5 Manage the Process online.org/ManagetheProject/projectoverview/m ovie/FLV1_managemovie.htm
What is Effective Management? Orient Group Organize Clarify Monitor and Regulate Manage Evaluate
Key Steps in Managing Projects 1)Share Project Goals with Students 2)Use Problem-solving Tools 3)Use Checkpoints and Milestones online.org/ManagetheProject/projectexplore/pr ojectexplore4Charts/progresscheck.htm online.org/ManagetheProject/projectexplore/pr ojectexplore4Charts/progresscheck.htm 4)Plan for Evaluation and Reflection