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Game Industry and The Future of Game Pertemuan 12 Matakuliah: T0944-Game Design and Programming Tahun: 2010.

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Presentation on theme: "Game Industry and The Future of Game Pertemuan 12 Matakuliah: T0944-Game Design and Programming Tahun: 2010."— Presentation transcript:

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2 Game Industry and The Future of Game Pertemuan 12 Matakuliah: T0944-Game Design and Programming Tahun: 2010

3 Company Related to Game Development Game Developer –Software developer that creates video games. –Game Developers: Game Publisher –Company that publishes video game. –Responsible for the manufacturing, marketing, including market research and all aspect of advertising, and distributing the video game. –Game Publishers: Nintendo, Electronic Arts, Activision Blizzard, Ubisoft, Sony Computer Entertainment, Microsoft, Konami. Studios –Movie Studio –Animation Studio –2D Art Studio –3D Art Studio –Recording Studio –Sound Effect Studio Game Education

4 Related to Game Development Profession/Career Related to Game Development Game Designer –Is a person who design game-play, conceiving and designing the rules and structures of a game. –Equivalent to screenwriter Game Programmer –Is a software engineer who primarily develops video games or related software such as game development tools. –Disciplines: Physic, Artificial Intelligence, Graphics, Sound, Game-play, User Interface, Input, Network, Game Tools, Porting, Technology, Generalist, and Lead Game Programmer Game Producer Visual Artist –3D Artist –2D Artist Sound Effect and Music Artist

5 The Future of Game Gaming Hardware –Location-Based Entertainment Video Arcades Group Ride Simulators Individual Networked Simulators –Home Video Game Consoled Consoles get more PC-Like The relationship of consoles to other Media Players. Add-on Devices HDTV

6 The Future of Game Gaming Hardware –Personal Computer Add-on Devices –Handheld Game Machines, PDAs, and Telephones –Virtual Reality

7 The Future of Game Programming Scene Representation –Mathematical Representation –Procedural Scene Representation –Real-Time Ray Tracing Animation –Facial Animation and Speech Generation –Inverse Kinematics –True Locomotion Natural Language Processing –Language Recognition –Language Generation

8 The Future of Game Broadband Networking –Electronic Distribution –High-Speed Online Gaming Distance Future –Automated Programming


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